SceneUtils
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小牛编辑
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2023-12-01
A class containing useful utility functions for scene manipulation.
Methods
.createMeshesFromInstancedMesh ( instancedMesh : InstancedMesh ) : Group
instancedMesh -- The instanced mesh.
Creates a new group object that contains a new mesh for each instance of the given instanced mesh.
.createMultiMaterialObject ( geometry : BufferGeometry, materials : Array ) : Group
geometry -- The geometry for the set of materials.
materials -- The materials for the object.
Creates a new Group that contains a new mesh for each material defined in materials. Beware that this is not the same as an array of materials which defines multiple materials for 1 mesh.
This is mostly useful for objects that need both a material and a wireframe implementation.