WebGLMultipleRenderTargets
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2023-12-01
A special render target that enables a fragment shader to write to several textures. This approach is useful for advanced rendering techniques like post-processing or deferred rendering. Heads up: WebGLMultipleRenderTargets can only be used with a WebGL 2 rendering context.
Examples
webgl2 / multiple / rendertargets
Constructor
WebGLMultipleRenderTargets(width : Number, height : Number, count : Number)
width - The width of the render target.
height - The height of the render target.
count - The number of render targets.
Properties
.texture : Array
The texture property is overwritten in WebGLMultipleRenderTargets and replaced with an array. This array holds the texture references of the respective render targets.
WebGLRenderTarget properties are available on this class.
Methods
WebGLRenderTarget methods are available on this class.