WebGLMultisampleRenderTarget
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2023-12-01
A special render target that can be used to utilize multi-sampled renderbuffers. Heads up: WebGLMultisampleRenderTarget can only be used with a WebGL 2 rendering context.
Examples
webgl2 / multisampled / renderbuffers
Constructor
WebGLMultisampleRenderTarget(width : Number, height : Number, options : Object)
width - The width of the render target.
height - The height of the render target.
options - (optional) object that holds texture parameters for an auto-generated target texture and depthBuffer/stencilBuffer booleans.
Properties
.samples : number
Specifies the number of samples to be used for the renderbuffer storage. However, the maximum supported size for multisampling is platform dependent and defined via gl.MAX_SAMPLES.
WebGLRenderTarget properties are available on this class.
Methods
WebGLRenderTarget methods are available on this class.