皮肤风格(Style with Skin)
什么是剥皮?
Flex中的外观是一个完全自定义UI组件外观的过程。
皮肤可以定义组件的文本,图像,过滤器,过渡和状态。
可以将外观创建为单独的mxml或ActionScript组件。
使用皮肤,我们可以控制UI组件的所有视觉方面。
对于所有UI组件,定义外观的过程是相同的。
第1步 - 创建一个皮肤
使用File 》 New 》 MXML Skin选项启动“创建MXML外观”向导。
输入Package作为cn.xnip.skin ,命名为GradientBackgroundSkin并选择主机组件作为现有的flex BorderContainer控件spark.component.BorderContainer 。
现在你已经为BorderContainer创建了一个皮肤。 修改mxml皮肤文件src/cn.xnip/skin/GradientBackgroundSkin.mxml 。
更新填充图层如下 -
<!-- fill -->
<s:Rect id = "backgroundRect" left = "0" right = "0" height = "100%" top = "0">
<s:fill>
<s:LinearGradient rotation = "90">
<s:GradientEntry color = "0x888888" ratio = "0.2" />
<s:GradientEntry color = "0x111111" ratio = "1" />
</s:LinearGradient>
</s:fill>
</s:Rect>
第2步:涂抹皮肤
您可以通过两种方式在组件上应用皮肤 -
在MXML脚本中应用皮肤(静态)
使用skinClass属性将GradientBackgroundSkin应用于具有id mainContainer的BorderContainer。
<s:BorderContainer width = "560" height = "500" id = "mainContainer"
styleName = "container">
<s:VGroup width = "100%" height = "100%" gap = "50"
horizontalAlign = "center" verticalAlign = "middle"
skinClass = "cn.xnip.skin.GradientBackgroundSkin">
在ActionScript中应用皮肤(动态)
使用skinClass属性将GradientBackgroundSkin应用于具有id mainContainer的BorderContainer。
protected function gradientBackground_clickHandler(event:MouseEvent):void {
mainContainer.setStyle("skinClass", GradientBackgroundSkin);
}
Flex样式与皮肤示例
让我们按照以下步骤通过创建测试应用程序来查看Flex应用程序中的皮肤操作 -
步 | 描述 |
---|---|
1 | 在cn.xnip.client包下创建一个名为HelloWorld的项目,如Flex - Create Application一章中所述。 |
2 | 如上所述,在cn.xnip.skin包下创建外观GradientBackgroundSkin.mxml 。 保持其余文件不变。 |
3 | 修改HelloWorld.mxml ,如下所述。 保持其余文件不变。 |
4 | 编译并运行应用程序以确保业务逻辑按照要求运行。 |
以下是GradientBackgroundSkin.mxml文件的内容src/com/xnip/skin/GradientBackg roundSkin.mxml 。
<?xml version = "1.0" encoding = "utf-8"?>
<s:Skin xmlns:fx = "http://ns.adobe.com/mxml/2009"
xmlns:s = "library://ns.adobe.com/flex/spark"
xmlns:mx = "library://ns.adobe.com/flex/mx">
<!-- host component -->
<fx:Metadata>
[HostComponent("spark.components.BorderContainer")]
</fx:Metadata>
<!-- states -->
<s:states>
<s:State name = "disabled" />
<s:State name = "disabled" />
<s:State name = "normal" />
</s:states>
<!-- SkinParts
name = contentGroup, type = spark.components.Group, required = false
-->
<!-- fill -->
<s:Rect id = "backgroundRect" left = "0" right = "0" height = "100%" top = "0">
<s:fill>
<s:LinearGradient rotation = "90">
<s:GradientEntry color = "0x111111" ratio = "0.2" />
<s:GradientEntry color = "0x888888" ratio = "1" />
</s:LinearGradient>
</s:fill>
</s:Rect>
<!-- must specify this for the host component -->
<s:Group id = "contentGroup" left = "0" right = "0" top = "0" bottom = "0" />
</s:Skin>
以下是修改后的HelloWorld.mxml filesrc/com/xnip/client/HelloWorld.mxml 。
<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
xmlns:s = "library://ns.adobe.com/flex/spark"
xmlns:mx = "library://ns.adobe.com/flex/mx"
width = "100%" height = "100%" minWidth = "500" minHeight = "500"
initialize = "application_initializeHandler(event)">
<fx:Style source = "/com/xnip/client/Style.css" />
<fx:Script>
<![CDATA[
import cn.xnip.skin.GradientBackgroundSkin;
import mx.controls.Alert;
import mx.events.FlexEvent;
import spark.skins.spark.BorderContainerSkin;
protected function btnClickMe_clickHandler(event:MouseEvent):void {
Alert.show("Hello World!");
}
protected function application_initializeHandler(event:FlexEvent):void {
lblHeader.text = "My Hello World Application";
}
protected function gradientBackground_clickHandler(event:MouseEvent):void {
mainContainer.setStyle("skinClass", GradientBackgroundSkin );
}
protected function standardBackground_clickHandler(event:MouseEvent):void {
mainContainer.setStyle("skinClass", BorderContainerSkin );
}
]]>
</fx:Script>
<fx:Declarations>
<s:RadioButtonGroup id = "selectorGroup" />
</fx:Declarations>
<s:BorderContainer width = "500" height = "500" id = "mainContainer"
skinClass = "spark.skins.spark.BorderContainerSkin"
horizontalCenter = "0" verticalCenter = "0" cornerRadius = "10">
<s:VGroup width = "100%" height = "100%" gap = "50" horizontalAlign = "center"
verticalAlign = "middle">
<s:Label id = "lblHeader" fontSize = "40" color = "green"
styleName = "heading" />
<s:Button label = "Click Me!" id = "btnClickMe"
click = "btnClickMe_clickHandler(event)" />
<s:RadioButton color = "gray" fontWeight = "bold"
group = "{selectorGroup}" label = "Standard Background"
click = "standardBackground_clickHandler(event)" selected = "true" />
<s:RadioButton color = "gray" fontWeight = "bold"
group = "{selectorGroup}" label = "Gradient Background"
click = "gradientBackground_clickHandler(event)" />
</s:VGroup>
</s:BorderContainer>
</s:Application>
一旦准备好完成所有更改,让我们像在Flex - Create Application章节中那样在正常模式下编译和运行应用程序。