WipeRight
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2023-12-01
介绍 (Introduction)
WipeRight类定义擦除右侧效果。 组件的前或后状态必须是不可见的。
Class 声明 (Class Declaration)
以下是mx.effects.WipeRight类的声明 -
public class WipeRight
extends MaskEffects
公共方法 (Public Methods)
S.No | 方法和描述 |
---|---|
1 | WipeRight(target:Object = null) 构造函数。 |
方法继承 (Methods Inherited)
该类继承以下类中的方法 -
- mx.effects.MaskEffect
- mx.effects.Effect
- flash.events.EventDispatcher
- Object
Flex WipeRight效果示例
让我们按照以下步骤通过创建测试应用程序来检查Flex应用程序中WipeRight效果的使用情况 -
步 | 描述 |
---|---|
1 | 在cn.xnip.client包下创建一个名为HelloWorld的项目,如Flex - Create Application一章中所述。 |
2 | 修改HelloWorld.mxml ,如下所述。 保持其余文件不变。 |
3 | 编译并运行应用程序以确保业务逻辑按照要求运行。 |
以下是修改后的mxml文件src/cn.xnip/HelloWorld.mxml 。
<?xml version = "1.0" encoding = "utf-8"?>
<s:Application xmlns:fx = "http://ns.adobe.com/mxml/2009"
xmlns:s = "library://ns.adobe.com/flex/spark"
xmlns:mx = "library://ns.adobe.com/flex/mx
width = "100%" height = "100%" minWidth = "500" minHeight = "500">
<fx:Style source = "/com/xnip/client/Style.css" />
<fx:Script>
<![CDATA[
protected function btnWipeRight_clickHandler
(event:MouseEvent):void {
imageFlex.visible = true;
}
]]>
</fx:Script>
<fx:Declarations>
<mx:WipeRight id = "wipeRight" duration = "2000" />
</fx:Declarations>
<s:BorderContainer width = "630" height = "480" id = "mainContainer"
styleName = "container">
<s:VGroup width = "100%" height = "100%" gap = "50"
horizontalAlign = "center" verticalAlign = "middle">
<s:Label id = "lblHeader" text = "Effects Demonstration"
fontSize = "40" color = "0x777777" styleName = "heading" />
<s:Panel id = "wipeRightPanel" title = "Using WipeRight Effect"
width = "500" height = "300" includeInLayout = "true" visible = "true">
<s:layout>
<s:VerticalLayout gap = "10" verticalAlign = "middle"
horizontalAlign = "center" />
</s:layout>
<mx:Image id = "imageFlex" visible = "{false}"
source = "https://www.xnip.cn/images/flex-mini.png"
showEffect = "{wipeRight}" />
<s:Button id = "btnWipeRight" label = "Wipe Right"
click = "btnWipeRight_clickHandler(event)" />
</s:Panel>
</s:VGroup>
</s:BorderContainer>
</s:Application>
一旦准备好完成所有更改,让我们像在Flex - Create Application章节中那样在正常模式下编译和运行应用程序 。