Play and pause a video
Playing videos is a common task in app development, and Flutter apps are no exception. In order to play videos, the Flutter team provides the video_player
plugin. You can use the video_player
plugin to play videos stored on the file system, as an asset, or from the internet.
On iOS, the video_player
plugin makes use of AVPlayer
to handle playback. On Android, it uses ExoPlayer
.
This recipe demonstrates how to use the video_player
package to stream a video from the internet with basic play and pause controls.
Directions
- Add the
video_player
dependency - Add permissions to your app
- Create and initialize a
VideoPlayerController
- Display the video player
- Play and pause the video
1. Add the video_player
dependency
This recipe depends on one Flutter plugin: video_player
. First, add this dependency to your pubspec.yaml
.
dependencies:
flutter:
sdk: flutter
video_player:
2. Add permissions to your app
Next, you need to ensure your app has the correct permissions to stream videos from the internet. To do so, update your android
and ios
configurations.
Android
Add the following permission to the AndroidManifest.xml
just after the <application>
definition. The AndroidManifest.xml
can be found at <project root>/android/app/src/main/AndroidManifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application ...>
</application>
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
iOS
For iOS, you need to add the following to your Info.plist
file found at <project root>/ios/Runner/Info.plist
.
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
3. Create and initialize a VideoPlayerController
Now that you have the video_player
plugin installed with the correct permissions, you need to create a VideoPlayerController
. The VideoPlayerController
class allows you to connect to different types of videos and control playback.
Before you can play videos, you must also initialize
the controller. This establishes the connection to the video and prepare the controller for playback.
To create an initialize the VideoPlayerController
, please:
- Create a
StatefulWidget
with a companionState
class - Add a variable to the
State
class to store theVideoPlayerController
- Add a variable to the
State
class to store theFuture
returned fromVideoPlayerController.initialize
- Create and initialize the controller in the
initState
method - Dispose of the controller in the
dispose
method
class VideoPlayerScreen extends StatefulWidget {
VideoPlayerScreen({Key key}) : super(key: key);
@override
_VideoPlayerScreenState createState() => _VideoPlayerScreenState();
}
class _VideoPlayerScreenState extends State<VideoPlayerScreen> {
VideoPlayerController _controller;
Future<void> _initializeVideoPlayerFuture;
@override
void initState() {
// Create an store the VideoPlayerController. The VideoPlayerController
// offers several different constructors to play videos from assets, files,
// or the internet.
_controller = VideoPlayerController.network(
'https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4',
);
_initializeVideoPlayerFuture = _controller.initialize();
super.initState();
}
@override
void dispose() {
// Ensure you dispose the VideoPlayerController to free up resources
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
// Show the video in the next step
}
}
4. Display the video player
Now, it’s time to display the video. The video_player
plugin provides the VideoPlayer
Widget to display the video initialized by the VideoPlayerController
. By default, the VideoPlayer
Widget takes up as much space as possible. This often isn’t ideal for videos because they are meant to be displayed in a specific aspect ratio, such as 16x9 or 4x3.
Therefore, you can wrap the VideoPlayer
widget in an AspectRatio
widget to ensure the video is the correct proportions.
Furthermore, you must display the VideoPlayer
widget after the _initializeVideoPlayerFuture
completes. You can use a FutureBuilder
to display a loading spinner until finishes initializing. Note: initializing the controller does not begin playback.
// Use a FutureBuilder to display a loading spinner while you wait for the
// VideoPlayerController to finish initializing.
FutureBuilder(
future: _initializeVideoPlayerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the VideoPlayerController has finished initialization, use
// the data it provides to limit the Aspect Ratio of the VideoPlayer
return AspectRatio(
aspectRatio: _controller.value.aspectRatio,
// Use the VideoPlayer widget to display the video
child: VideoPlayer(_controller),
);
} else {
// If the VideoPlayerController is still initializing, show a
// loading spinner
return Center(child: CircularProgressIndicator());
}
},
)
5. Play and pause the video
By default, the video starts in a paused state. To begin playback, call the play
method provided by the VideoPlayerController
. To pause playback, call the pause
method.
For this example, add a FloatingActionButton
to your app that displays a play or pause icon depending on the situation. When the user taps the button, play the video if it’s currently paused, or pause the video if it’s playing.
FloatingActionButton(
onPressed: () {
// Wrap the play or pause in a call to `setState`. This ensures the correct
// icon is shown
setState(() {
// If the video is playing, pause it.
if (_controller.value.isPlaying) {
_controller.pause();
} else {
// If the video is paused, play it
_controller.play();
}
});
},
// Display the correct icon depending on the state of the player.
child: Icon(
_controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
),
)
Complete Example
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:video_player/video_player.dart';
void main() => runApp(VideoPlayerApp());
class VideoPlayerApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Video Player Demo',
home: VideoPlayerScreen(),
);
}
}
class VideoPlayerScreen extends StatefulWidget {
VideoPlayerScreen({Key key}) : super(key: key);
@override
_VideoPlayerScreenState createState() => _VideoPlayerScreenState();
}
class _VideoPlayerScreenState extends State<VideoPlayerScreen> {
VideoPlayerController _controller;
Future<void> _initializeVideoPlayerFuture;
@override
void initState() {
// Create and store the VideoPlayerController. The VideoPlayerController
// offers several different constructors to play videos from assets, files,
// or the internet.
_controller = VideoPlayerController.network(
'https://flutter.github.io/assets-for-api-docs/assets/videos/butterfly.mp4',
);
// Initialize the controller and store the Future for later use
_initializeVideoPlayerFuture = _controller.initialize();
// Use the controller to loop the video
_controller.setLooping(true);
super.initState();
}
@override
void dispose() {
// Ensure you dispose the VideoPlayerController to free up resources
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Butterfly Video'),
),
// Use a FutureBuilder to display a loading spinner while you wait for the
// VideoPlayerController to finish initializing.
body: FutureBuilder(
future: _initializeVideoPlayerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the VideoPlayerController has finished initialization, use
// the data it provides to limit the Aspect Ratio of the Video
return AspectRatio(
aspectRatio: _controller.value.aspectRatio,
// Use the VideoPlayer widget to display the video
child: VideoPlayer(_controller),
);
} else {
// If the VideoPlayerController is still initializing, show a
// loading spinner
return Center(child: CircularProgressIndicator());
}
},
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// Wrap the play or pause in a call to `setState`. This ensures the
// correct icon is shown
setState(() {
// If the video is playing, pause it.
if (_controller.value.isPlaying) {
_controller.pause();
} else {
// If the video is paused, play it
_controller.play();
}
});
},
// Display the correct icon depending on the state of the player.
child: Icon(
_controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}