dfs/sudoku-solver
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小牛编辑
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2023-12-01
Sudoku Solver
描述
Write a program to solve a Sudoku puzzle by filling the empty cells.
Empty cells are indicated by the character '.'
.
You may assume that there will be only one unique solution.
分析
无。
代码
// Sudoku Solver
// 时间复杂度O(9^4),空间复杂度O(1)
public class Solution {
public void solveSudoku(char[][] board) {
_solveSudoku(board);
}
private static boolean _solveSudoku(char[][] board) {
for (int i = 0; i < 9; ++i)
for (int j = 0; j < 9; ++j) {
if (board[i][j] == '.') {
for (int k = 0; k < 9; ++k) {
board[i][j] = Character.forDigit(k+1, 10);
if (isValid(board, i, j) && _solveSudoku(board))
return true;
board[i][j] = '.';
}
return false;
}
}
return true;
}
// 检查 (x, y) 是否合法
private static boolean isValid(char[][] board, int x, int y) {
int i, j;
for (i = 0; i < 9; i++) // 检查 y 列
if (i != x && board[i][y] == board[x][y])
return false;
for (j = 0; j < 9; j++) // 检查 x 行
if (j != y && board[x][j] == board[x][y])
return false;
for (i = 3 * (x / 3); i < 3 * (x / 3 + 1); i++)
for (j = 3 * (y / 3); j < 3 * (y / 3 + 1); j++)
if ((i != x || j != y) && board[i][j] == board[x][y])
return false;
return true;
}
}
// Sudoku Solver
// 时间复杂度O(9^4),空间复杂度O(1)
class Solution {
public:
void solveSudoku(vector<vector<char> > &board) {
_solveSudoku(board);
}
private:
bool _solveSudoku(vector<vector<char> > &board) {
for (int i = 0; i < 9; ++i)
for (int j = 0; j < 9; ++j) {
if (board[i][j] == '.') {
for (int k = 0; k < 9; ++k) {
board[i][j] = '1' + k;
if (isValid(board, i, j) && _solveSudoku(board))
return true;
board[i][j] = '.';
}
return false;
}
}
return true;
}
// 检查 (x, y) 是否合法
bool isValid(const vector<vector<char> > &board, int x, int y) {
int i, j;
for (i = 0; i < 9; i++) // 检查 y 列
if (i != x && board[i][y] == board[x][y])
return false;
for (j = 0; j < 9; j++) // 检查 x 行
if (j != y && board[x][j] == board[x][y])
return false;
for (i = 3 * (x / 3); i < 3 * (x / 3 + 1); i++)
for (j = 3 * (y / 3); j < 3 * (y / 3 + 1); j++)
if ((i != x || j != y) && board[i][j] == board[x][y])
return false;
return true;
}
};