创建渐变(Create Gradients)
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小牛编辑
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2023-12-01
HTML5画布允许我们使用以下方法使用线性和径向渐变填充和描边形状 -
Sr.No. | 方法和描述 |
---|---|
1 | addColorStop(offset, color) 此方法将给定颜色的颜色停止添加到给定偏移处的渐变。 这里0.0是梯度一端的偏移量,1.0是另一端的偏移量。 |
2 | createLinearGradient(x0, y0, x1, y1) 此方法返回CanvasGradient对象,该对象表示沿着由参数表示的坐标给出的线绘制的线性渐变。 四个参数表示渐变的起点(x1,y1)和终点(x2,y2)。 |
3 | createRadialGradient(x0, y0, r0, x1, y1, r1) 此方法返回CanvasGradient对象,该对象表示沿着由参数表示的圆圈给出的圆锥绘制的径向渐变。 前三个参数定义一个坐标为(x1,y1)和半径为r1的圆,第二个参数定义一个坐标为(x2,y2)和半径为r2的圆。 |
线性渐变示例
以下是一个简单的例子,它利用上述方法创建线性渐变。
<!DOCTYPE HTML>
<html>
<head>
<style>
#test {
width:100px;
height:100px;
margin:0px auto;
}
</style>
<script type = "text/javascript">
function drawShape() {
// get the canvas element using the DOM
var canvas = document.getElementById('mycanvas');
// Make sure we don't execute when canvas isn't supported
if (canvas.getContext) {
// use getContext to use the canvas for drawing
var ctx = canvas.getContext('2d');
// Create Linear Gradients
var lingrad = ctx.createLinearGradient(0,0,0,150);
lingrad.addColorStop(0, '#00ABEB');
lingrad.addColorStop(0.5, '#fff');
lingrad.addColorStop(0.5, '#66CC00');
lingrad.addColorStop(1, '#fff');
var lingrad2 = ctx.createLinearGradient(0,50,0,95);
lingrad2.addColorStop(0.5, '#000');
lingrad2.addColorStop(1, 'rgba(0,0,0,0)');
// assign gradients to fill and stroke styles
ctx.fillStyle = lingrad;
ctx.strokeStyle = lingrad2;
// draw shapes
ctx.fillRect(10,10,130,130);
ctx.strokeRect(50,50,50,50);
} else {
alert('You need Safari or Firefox 1.5+ to see this demo.');
}
}
</script>
</head>
<body id = "test" onload = "drawShape();">
<canvas id = "mycanvas"></canvas>
</body>
</html>
径向梯度示例
以下是一个简单的例子,它利用上述方法创建径向渐变。
<!DOCTYPE HTML>
<html>
<head>
<style>
#test {
width:100px;
height:100px;
margin:0px auto;
}
</style>
<script type = "text/javascript">
function drawShape(){
// get the canvas element using the DOM
var canvas = document.getElementById('mycanvas');
// Make sure we don't execute when canvas isn't supported
if (canvas.getContext){
// use getContext to use the canvas for drawing
var ctx = canvas.getContext('2d');
// Create gradients
var radgrad = ctx.createRadialGradient(45,45,10,52,50,30);
radgrad.addColorStop(0, '#A7D30C');
radgrad.addColorStop(0.9, '#019F62');
radgrad.addColorStop(1, 'rgba(1,159,98,0)');
var radgrad2 = ctx.createRadialGradient(105,105,20,112,120,50);
radgrad2.addColorStop(0, '#FF5F98');
radgrad2.addColorStop(0.75, '#FF0188');
radgrad2.addColorStop(1, 'rgba(255,1,136,0)');
var radgrad3 = ctx.createRadialGradient(95,15,15,102,20,40);
radgrad3.addColorStop(0, '#00C9FF');
radgrad3.addColorStop(0.8, '#00B5E2');
radgrad3.addColorStop(1, 'rgba(0,201,255,0)');
var radgrad4 = ctx.createRadialGradient(0,150,50,0,140,90);
radgrad4.addColorStop(0, '#F4F201');
radgrad4.addColorStop(0.8, '#E4C700');
radgrad4.addColorStop(1, 'rgba(228,199,0,0)');
// draw shapes
ctx.fillStyle = radgrad4;
ctx.fillRect(0,0,150,150);
ctx.fillStyle = radgrad3;
ctx.fillRect(0,0,150,150);
ctx.fillStyle = radgrad2;
ctx.fillRect(0,0,150,150);
ctx.fillStyle = radgrad;
ctx.fillRect(0,0,150,150);
}
else {
alert('You need Safari or Firefox 1.5+ to see this demo.');
}
}
</script>
</head>
<body id = "test" onload = "drawShape();">
<canvas id = "mycanvas"></canvas>
</body>
</html>