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debug

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2023-12-01

The debug component enables component-to-DOM serialization.

Example

            
              <
                a-scene
                debug>
              </
                a-scene>
          

Component-to-DOM Serialization

By default, for performance reasons, A-Frame does not update the DOM with component data. If we open the browser’s DOM inspector, we will see only the component names (and not the values) are visible.

            
              <
                a-entity
                geometry
                material
                position
                rotation>
              </
                a-entity>
          

A-Frame stores the component data in memory. Updating the DOM takes CPU time for converting internal component data to strings. If we want to see the DOM update for debugging purposes, we can attach the debugcomponent to the scene. Components will check for an enabled debugcomponent before trying to serialize to the DOM. Then we will be able to view component data in the DOM:

            
              <
                a-entity
                geometry=
                "primitive: box"
                material=
                "color: red"
                position=
                "1 2 3"
                rotation=
                "0 180 0">
              </
                a-entity>
          

Make sure that this component is not active in production.

Manually Serializing to DOM

To manually serialize to DOM, use Entity.flushToDOMor Component.flushToDOM:

            
              document.querySelector(
              'a-entity').components.position.flushToDOM();
              // Flush a component.
            
              document.querySelector(
              'a-entity').flushToDOM();
              // Flush an entity.
            
              document.querySelector(
              'a-entity').flushToDOM(
              true);
              // Flush an entity and its children.
            
              document.querySelector(
              'a-scene').flushToDOM(
              true);
              // Flush every entity.