hand-controls
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2023-12-01
The hand-controls gives tracked hands (using a prescribed model) with animated gestures. hand-controls wraps the vive-controlsand oculus-touch-controlscomponents, which in turn wrap the tracked-controls component. The component gives extra events and handles hand animations and poses.
Example
< a-entity hand-controls= "left"> </ a-entity> < a-entity hand-controls= "right"> </ a-entity> |
Values
Value | Description |
---|---|
left | The entity will track the left hand controller. |
right | The entity will track the right hand controller. |
Events
Event Name | Description |
---|---|
gripclose | The hand is closed into a fist without thumb raised. |
gripopen | The hand is no longer closed into a fist without thumb raised. |
pointup | The hand is touching or pressing the trigger only. |
pointdown | The hand is no longer touching or pressing the trigger only. |
thumbup | The hand is closed into a fist with thumb raised. |
thumbdown | The hand is no longer closed into a fist with thumb raised. |
pointingstart | The hand is pointing with index finger without thumb raised. |
pointingend | The hand is no longer pointing without thumb raised. |
pistolstart | The hand is pointing with index finger and thumb raised. |
pistolend | The hand is no longer pointing with thumb raised. |