这几天因为项目需求,需要在ImageView上面叠加一层透明圆弧,并且在沿着圆弧的方向显示相应的文字,效果如下图所示:
拿到这个需求,首先想到的是自定义一个ImageView来实现此功能,即在onDraw()中绘制圆弧和文字。同时因为要保证圆弧的位置可以任意摆放,圆弧的颜色、透明度以及文字大小、颜色等都是可控的,所以增加了一些自定义属性。实现代码非常简单,如下:
1.自定义ImageView:
package com.chunk.customviewsdemo.views.ArcImageView; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Path; import android.graphics.RectF; import android.util.AttributeSet; import android.widget.ImageView; import com.chunk.customviewsdemo.R; /** * Description:A custom ImageView with circular arc and text * Author: XiaoYu * Date: // : */ public class ArcImageView extends ImageView { /** * The default text size. */ private final float DEFAULT_TEXT_SIZE = ; /** * The default scale value which decides the width of arc. */ private final float DEFAULT_SCALE = .f; /** * The default transparency of arc. */ private final int DEFAULT_ARC_ALPHA =; /** * The default width of arc. */ private final int DEFAULT_ARC_WIDTH =; /** * The default angle that the arc starts with. */ private final int DEFAULT_START_ANGLE = ; /** * The default angle that the arc. */ private final int DEFAULT_SWEEP_ANGLE = ; /** * The default distance along the path to add to the text's starting position. */ private final int DEFAULT_H_OFFSET = ; /** * The default distance above(-) or below(+) the path to position the text. */ private final int DEFAULT_V_OFFSET = ; private Context mContext; /** * The text displayed on ImageView along arc. */ private String mDrawStr; /** * The font size of text. */ private float mTextSize = DEFAULT_TEXT_SIZE; /** * The scale value which decides the width of arc. */ private float mScale = DEFAULT_SCALE; /** * The transparency of arc. */ private int mArcAlpha = DEFAULT_ARC_ALPHA; /** * The width of arc. */ private int mArcWidth = DEFAULT_ARC_WIDTH; /** * The start angle of angle. */ private int mStartAngle = DEFAULT_START_ANGLE; /** * The swept angle of angle. */ private int mSweepAngle = DEFAULT_SWEEP_ANGLE; /** * The default distance along the path to add to the text's starting position. */ private float mHOffset = DEFAULT_H_OFFSET; /** * The default distance above(-) or below(+) the path to position the text. */ private float mVOffset = DEFAULT_V_OFFSET; /** * The style of arc, all styles includes LEFT_TOP, LEFT_BOTTOM, RIGHT_TOP, RIGHT_BOTTOM, CENTER。 * of course, you can add your own style according to your demands. */ private int mDrawStyle; /** * The color of arc. */ private int mArcColor; /** * The color of text. */ private int mTextColor; public ArcImageView(Context context) { super(context); this.mContext = context; } public ArcImageView(Context context, AttributeSet attrs) { super(context, attrs); this.mContext = context; obtainAttributes(attrs); } public ArcImageView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); this.mContext = context; obtainAttributes(attrs); } /** * Set the text that will be drawn on arc. * @param drawStr the text content. */ public void setDrawStr(String drawStr) { this.mDrawStr = drawStr; //refresh this view invalidate(); } /** * Set the transparency of arc. * @param mArcAlpha the value of transparency. */ public void setArcAlpha(int mArcAlpha) { this.mArcAlpha = mArcAlpha; //refresh this view invalidate(); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); //draw arc Paint arcPaint = new Paint(); arcPaint.setStrokeWidth(mArcWidth); arcPaint.setStyle(Paint.Style.STROKE); arcPaint.setColor(mArcColor); arcPaint.setAlpha(mArcAlpha); int width = getWidth(); int height = getHeight(); float radius; if (width > height) { radius = mScale * height; } else { radius = mScale * width; } RectF oval = new RectF(); int center_x = width; int center_y = height; switch (mDrawStyle) { case : center_x = ; center_y = ; mStartAngle = ; mSweepAngle = -; break; case : center_x = ; center_y = height; mStartAngle = ; mSweepAngle = ; break; case : center_x = width; center_y = ; mStartAngle = ; mSweepAngle = -; break; case : center_x = width; center_y = height; mStartAngle = ; mSweepAngle = ; break; case : center_x = width / ; center_y = height / ; mStartAngle = ; mSweepAngle = ; break; } float left = center_x - radius; float top = center_y - radius; float right = center_x + radius; float bottom = center_y + radius; oval.set(left, top, right, bottom); canvas.drawArc(oval, mStartAngle, mSweepAngle, false, arcPaint); //draw text Paint textPaint = new Paint(); textPaint.setTextSize(mTextSize); textPaint.setStyle(Paint.Style.FILL); textPaint.setColor(mTextColor); Path path = new Path(); path.addArc(oval, mStartAngle, mSweepAngle); canvas.drawTextOnPath(mDrawStr, path, mHOffset, mVOffset, textPaint); } /** * Obtain custom attributes that been defined in attrs.xml. * @param attrs A collection of attributes. */ private void obtainAttributes(AttributeSet attrs) { TypedArray ta = mContext.obtainStyledAttributes(attrs, R.styleable.ArcImageView); mDrawStr = ta.getString(R.styleable.ArcImageView_drawStr); mTextSize = ta.getDimension(R.styleable.ArcImageView_textSize, DEFAULT_TEXT_SIZE); mArcAlpha = ta.getInteger(R.styleable.ArcImageView_arcAlpha, DEFAULT_ARC_ALPHA); mArcWidth = ta.getInteger(R.styleable.ArcImageView_arcWidth, DEFAULT_ARC_WIDTH); mStartAngle = ta.getInteger(R.styleable.ArcImageView_startAngle, DEFAULT_START_ANGLE); mSweepAngle = ta.getInteger(R.styleable.ArcImageView_startAngle, DEFAULT_SWEEP_ANGLE); mHOffset = ta.getInteger(R.styleable.ArcImageView_hOffset, DEFAULT_H_OFFSET); mVOffset = ta.getInteger(R.styleable.ArcImageView_vOffset, DEFAULT_V_OFFSET); mArcColor = ta.getColor(R.styleable.ArcImageView_arcColor, XCCCCCC); mTextColor = ta.getColor(R.styleable.ArcImageView_textColor, XFFFFFF); mDrawStyle = ta.getInt(R.styleable.ArcImageView_drawStyle, ); ta.recycle(); } }
2.在values文件夹下的attrs.xml中自定义属性:
<?xml version="." encoding="utf-"?> <resources> <declare-styleable name="ArcImageView"> <attr name="drawStr" format="string" /> <attr name="textSize" format="dimension" /> <attr name="arcAlpha" format="integer" /> <attr name="arcWidth" format="integer" /> <attr name="startAngle" format="integer" /> <attr name="sweepAngle" format="integer" /> <attr name="scale" format="float" /> <attr name="hOffset" format="float" /> <attr name="vOffset" format="float" /> <attr name="drawStyle" format="enum"> <enum name="LEFT_TOP" value="" /> <enum name="LEFT_BOTTOM" value="" /> <enum name="RIGHT_TOP" value="" /> <enum name="RIGHT_BOTTOM" value="" /> <enum name="CENTER" value="" /> </attr> <attr name="arcColor" format="color" /> <attr name="textColor" format="color" /> </declare-styleable> </resources>
3.在MainActivity调用ArcImageView,实现代码如下:
package com.chunk.customviewsdemo; import android.os.Bundle; import android.support.v.app.AppCompatActivity; import android.view.View; import android.widget.Button; import com.chunk.customviewsdemo.views.ArcImageView.ArcImageView; public class MainActivity extends AppCompatActivity implements View.OnClickListener { private ArcImageView aiv_one; private ArcImageView aiv_two; private ArcImageView aiv_three; private ArcImageView aiv_four; private Button btn_another_one; private int mGroup = ; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); aiv_one = (ArcImageView) findViewById(R.id.aiv_one); aiv_one.setArcAlpha(); aiv_two = (ArcImageView) findViewById(R.id.aiv_two); aiv_two.setArcAlpha(); aiv_three = (ArcImageView) findViewById(R.id.aiv_three); aiv_three.setArcAlpha(); aiv_four = (ArcImageView) findViewById(R.id.aiv_four); aiv_four.setArcAlpha(); btn_another_one = (Button) findViewById(R.id.btn_another_one); btn_another_one.setOnClickListener(this); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btn_another_one: if (mGroup == ) { aiv_one.setDrawStr("苹果"); aiv_one.setBackgroundResource(R.drawable.apple); aiv_two.setDrawStr("柚子"); aiv_two.setBackgroundResource(R.drawable.pineapple); aiv_three.setDrawStr("香蕉"); aiv_three.setBackgroundResource(R.drawable.banana); aiv_four.setDrawStr("菠萝"); aiv_four.setBackgroundResource(R.drawable.pineapple); mGroup = ; } else { aiv_one.setDrawStr("牛排"); aiv_one.setBackgroundResource(R.drawable.steak); aiv_two.setDrawStr("海鲜"); aiv_two.setBackgroundResource(R.drawable.seafood); aiv_three.setDrawStr("奶酪"); aiv_three.setBackgroundResource(R.drawable.cheese); aiv_four.setDrawStr("烧烤"); aiv_four.setBackgroundResource(R.drawable.barbecue); mGroup = ; } break; } } }
4.MainActivity的布局文件如下:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:custom="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_marginTop="dp" android:layout_marginBottom="dp" android:orientation="vertical" > <Button android:id="@+id/btn_another_one" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="换一组" /> <LinearLayout android:layout_width="match_parent" android:layout_height="dp" android:layout_weight="" android:orientation="horizontal" > <RelativeLayout android:layout_width="dp" android:layout_weight="" android:layout_height="match_parent" > <com.chunk.customviewsdemo.views.ArcImageView.ArcImageView android:id="@+id/aiv_one" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@drawable/steak" custom:drawStyle="RIGHT_BOTTOM" custom:drawStr="牛排" custom:arcAlpha="" custom:arcColor="@color/gray" custom:textColor="@color/black" custom:textSize="sp" /> </RelativeLayout> <RelativeLayout android:layout_width="dp" android:layout_weight="" android:layout_height="match_parent" > <com.chunk.customviewsdemo.views.ArcImageView.ArcImageView android:id="@+id/aiv_two" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@drawable/seafood" custom:drawStyle="LEFT_BOTTOM" custom:drawStr="海鲜" custom:arcAlpha="" custom:arcColor="@color/gray" custom:textColor="@color/black" custom:textSize="sp" /> </RelativeLayout> </LinearLayout> <LinearLayout android:layout_width="match_parent" android:layout_height="dp" android:layout_weight="" android:orientation="horizontal" > <RelativeLayout android:layout_width="dp" android:layout_weight="" android:layout_height="match_parent" > <com.chunk.customviewsdemo.views.ArcImageView.ArcImageView android:id="@+id/aiv_three" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@drawable/cheese" custom:drawStyle="RIGHT_TOP" custom:drawStr="奶酪" custom:arcAlpha="" custom:arcColor="@color/gray" custom:textColor="@color/black" custom:textSize="sp" /> </RelativeLayout> <RelativeLayout android:layout_width="dp" android:layout_weight="" android:layout_height="match_parent" > <com.chunk.customviewsdemo.views.ArcImageView.ArcImageView android:id="@+id/aiv_four" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@drawable/barbecue" custom:drawStyle="LEFT_TOP" custom:drawStr="烧烤" custom:arcAlpha="" custom:arcColor="@color/gray" custom:textColor="@color/black" custom:textSize="sp" /> </RelativeLayout> </LinearLayout> </LinearLayout>
注意,在布局文件中引入自定义属性时需要加入一行代码:xmlns:custom="http://schemas.android.com/apk/res-auto"。
好了,需求搞定,剩下的就是搬到实际的项目当中去了。实现效果如下:
总结一下,自定义View一般就是通过重写onDraw、onMeasure()、onLayout()等方法来进行测量、绘制,绘制的时候一般会用到Canvas、Paint、Bitmap等类,测量和绘制的过程其实就是对现实生活中绘图工作的抽象和实现,我们利用面向对象的思想将画板、画纸、画笔等工具以及绘画的动作用一行行代码加以描述就OK啦!
由于实现过程比较简单,我就不贴源码了,大家如果对2D绘图还不是很了解,可以去搜一下相关资料或查阅相关书籍!
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