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fsm.go

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2023-12-01

fsm.go

peer connection 的状态机。

func NewPeerConnectionFSM(to string) *PeerConnectionFSM {    d := &PeerConnectionFSM{        To: to,    }    d.FSM = fsm.NewFSM(        "created",        fsm.Events{            {Name: "HELLO", Src: []string{"created"}, Dst: "established"},            {Name: "GET_PEERS", Src: []string{"established"}, Dst: "established"},            {Name: "PEERS", Src: []string{"established"}, Dst: "established"},            {Name: "PING", Src: []string{"established"}, Dst: "established"},            {Name: "DISCONNECT", Src: []string{"created", "established"}, Dst: "closed"},        },        fsm.Callbacks{            "enter_state":  func(e *fsm.Event) { d.enterState(e) },            "before_HELLO": func(e *fsm.Event) { d.beforeHello(e) },            "after_HELLO":  func(e *fsm.Event) { d.afterHello(e) },            "before_PING":  func(e *fsm.Event) { d.beforePing(e) },            "after_PING":   func(e *fsm.Event) { d.afterPing(e) },        },    )    return d}