JOGL 3D三角形
精华
小牛编辑
109浏览
2023-03-14
在本节中,我们将通过简单的示例学习如何创建一个三维三角形。我们还将旋转这个三角形以查看它的所有边。
package cn.xnip;
import com.jogamp.opengl.util.FPSAnimator;
import javax.media.opengl.*;
import javax.media.opengl.awt.GLCanvas;
import javax.media.opengl.glu.GLU;
import javax.swing.*;
public class J3DTriangle implements GLEventListener {
private GLU glu = new GLU();
private float rotation = 0.0f;
@Override
public void display(GLAutoDrawable drawable) {
final GL2 gl = drawable.getGL().getGL2();
gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
gl.glLoadIdentity();
// Move triangle
gl.glTranslatef(-0.5f, 0.0f, -6.0f);
gl.glRotatef(rotation, 0.0f, 1.0f, 0.0f);
gl.glBegin(GL2.GL_TRIANGLES);
// Front
gl.glColor3f(1.0f, 1.0f, 0.0f); // Yellow
gl.glVertex3f(1.5f, 2f, 0.0f); // Top Of Triangle
gl.glColor3f(0.0f, 1.5f, 0.0f); // Green
gl.glVertex3f(-1.5f, -1.5f, 1.5f); // Left Of Triangle
gl.glColor3f(1.0f, 0.0f, 1.0f); // Purple
gl.glVertex3f(1.5f, -1.5f, 1.5f); // Right Of Triangle
// Right
gl.glColor3f(1.0f, 1.0f, 0.0f); // Yellow
gl.glVertex3f(1.5f, 2.0f, 0.0f); // Top Of Triangle
gl.glColor3f(1.0f, 0.0f, 1.0f); // Purple
gl.glVertex3f(1.5f, -1.5f, 1.5f); // Left Of Triangle
gl.glColor3f(0.0f, 1.0f, 0.0f); // Green
gl.glVertex3f(1.5f, -1.5f, -1.5f); // Right Of Triangle
// Back
gl.glColor3f(1.0f, 1.0f, 0.0f); // Yellow
gl.glVertex3f(1.5f, 2.0f, 0.0f); // Top Of Triangle
gl.glColor3f(0.0f, 1.0f, 0.0f); // Green
gl.glVertex3f(1.5f, -1.5f, -1.5f); // Left Of Triangle
gl.glColor3f(1.0f, 0.0f, 1.0f); // Purple
gl.glVertex3f(-1.5f, -1.5f, -1.5f); // Right Of Triangle
//left
gl.glColor3f(1.0f, 1.0f, 0.0f); // Yellow
gl.glVertex3f(1.5f, 2.0f, 0.0f); // Top Of Triangle
gl.glColor3f(1.0f, 0.0f, 1.0f); // Purple
gl.glVertex3f(-1.5f, -1.5f, -1.5f); // Left Of Triangle
gl.glColor3f(0.0f, 1.0f, 0.0f); // Green
gl.glVertex3f(-1.5f, -1.5f, 1.5f); // Right Of Triangle
gl.glEnd();
gl.glFlush();
rotation += 0.6f;
}
@Override
public void dispose(GLAutoDrawable drawable) {
//method body
}
@Override
public void init(GLAutoDrawable drawable) {
//method body
}
@Override
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
final GL2 gl = drawable.getGL().getGL2();
if (height <= 0)
height = 1;
final float h = (float) width / (float) height;
gl.glViewport(0, 0, width, height);
gl.glMatrixMode(GL2.GL_PROJECTION);
gl.glLoadIdentity();
glu.gluPerspective(45.0f, h, 1.0, 20.0);
gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glLoadIdentity();
}
public static void main(String[] args) {
final GLProfile gp = GLProfile.get(GLProfile.GL2);
GLCapabilities cap = new GLCapabilities(gp);
final GLCanvas gc = new GLCanvas(cap);
J3DTriangle triangle = new J3DTriangle();
gc.addGLEventListener(triangle);
gc.setSize(400, 400);
final JFrame frame = new JFrame("xnip.cn:3D Triangle");
frame.add(gc);
frame.setSize(500, 400);
frame.setVisible(true);
final FPSAnimator animator = new FPSAnimator(gc, 400, true);
animator.start();
}
}
输出结果为: