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php代码逢七过游戏,PHP网页游戏学习之Xnova(ogame)源码解读(七)

华萧迟
2023-12-01

// 玩家消息类型定义,具体含义请看messages.mo

$messfields = array (

0 => "mnl_spy",

1 => "mnl_joueur",

2 => "mnl_alliance",

3 => "mnl_attaque",

4 => "mnl_exploit",

5 => "mnl_transport",

15 => "mnl_expedition",

97 => "mnl_general",

99 => "mnl_buildlist",

100 => "new_message"

);

// 所有游戏单位类型定义,其实就是数据库表中字段

$resource = array(

//建筑单位

1 => "metal_mine",

2 => "crystal_mine",

3 => "deuterium_sintetizer",

4 => "solar_plant",

12 => "fusion_plant",

14 => "robot_factory",

15 => "nano_factory",

21 => "hangar",

22 => "metal_store",

23 => "crystal_store",

24 => "deuterium_store",

31 => "laboratory",

33 => "terraformer",

34 => "ally_deposit",

41 => "mondbasis",

42 => "phalanx",

43 => "sprungtor",

44 => "silo",

//科技研究单位

106 => "spy_tech",

108 => "computer_tech",

109 => "military_tech",

110 => "defence_tech",

111 => "shield_tech",

113 => "energy_tech",

114 => "hyperspace_tech",

115 => "combustion_tech",

117 => "impulse_motor_tech",

118 => "hyperspace_motor_tech",

120 => "laser_tech",

121 => "ionic_tech",

122 => "buster_tech",

123 => "intergalactic_tech",

124 => "expedition_tech",

199 => "graviton_tech",

//船舰单位

202 => "small_ship_cargo",

203 => "big_ship_cargo",

204 => "light_hunter",

205 => "heavy_hunter",

206 => "crusher",

207 => "battle_ship",

208 => "colonizer",

209 => "recycler",

210 => "spy_sonde",

211 => "bomber_ship",

212 => "solar_satelit",

213 => "destructor",

214 => "dearth_star",

215 => "battleship",

//防御单位

401 => "misil_launcher",

402 => "small_laser",

403 => "big_laser",

404 => "gauss_canyon",

405 => "ionic_canyon",

406 => "buster_canyon",

407 => "small_protection_shield",

408 => "big_protection_shield",

502 => "interceptor_misil",

503 => "interplanetary_misil",

//专家单位

601 => "rpg_geologue",

602 => "rpg_amiral",

603 => "rpg_ingenieur",

604 => "rpg_technocrate",

605 => "rpg_constructeur",

606 => "rpg_scientifique",

607 => "rpg_stockeur",

608 => "rpg_defenseur",

609 => "rpg_bunker",

610 => "rpg_espion",

611 => "rpg_commandant",

612 => "rpg_destructeur",

613 => "rpg_general",

614 => "rpg_raideur",

615 => "rpg_empereur",

);

//部分单位的前置升级条件定义

//很多都是多个前置条件,可以从科技树里面看到

$requeriments = array(

// 建筑

12 => array( 3 => 5, 113 => 3),

15 => array( 14 => 10, 108 => 10),

21 => array( 14 => 2),

33 => array( 15 => 1, 113 => 12),

// 月球建筑

42 => array( 41 => 1),

43 => array( 41 => 1, 114 => 7),

// 科技研究

106 => array( 31 => 3),

108 => array( 31 => 1),

109 => array( 31 => 4),

110 => array( 113 => 3, 31 => 6),

111 => array( 31 => 2),

113 => array( 31 => 1),

114 => array( 113 => 5, 110 => 5, 31 => 7),

115 => array( 113 => 1, 31 => 1),

117 => array( 113 => 1, 31 => 2),

118 => array( 114 => 3, 31 => 7),

120 => array( 31 => 1, 113 => 2),

121 => array( 31 => 4, 120 => 5, 113 => 4),

122 => array( 31 => 5, 113 => 8, 120 => 10, 121 => 5),

123 => array( 31 => 10, 108 => 8, 114 => 8),

124 => array( 31 => 3, 108 => 4, 117 => 3),

199 => array( 31 => 12),

// 船舰

202 => array( 21 => 2, 115 => 2),

203 => array( 21 => 4, 115 => 6),

204 => array( 21 => 1, 115 => 1),

205 => array( 21 => 3, 111 => 2, 117 => 2),

206 => array( 21 => 5, 117 => 4, 121 => 2),

207 => array( 21 => 7, 118 => 4),

208 => array( 21 => 4, 117 => 3),

209 => array( 21 => 4, 115 => 6, 110 => 2),

210 => array( 21 => 3, 115 => 3, 106 => 2),

211 => array( 117 => 6, 21 => 8, 122 => 5),

212 => array( 21 => 1),

213 => array( 21 => 9, 118 => 6, 114 => 5),

214 => array( 21 => 12, 118 => 7, 114 => 6, 199 => 1),

215 => array( 114 => 5, 120 => 12, 118 => 5, 21 => 8),

// 防御

401 => array( 21 => 1),

402 => array( 113 => 1, 21 => 2, 120 => 3),

403 => array( 113 => 3, 21 => 4, 120 => 6),

404 => array( 21 => 6, 113 => 6, 109 => 3, 110 => 1),

405 => array( 21 => 4, 121 => 4),

406 => array( 21 => 8, 122 => 7),

407 => array( 110 => 2, 21 => 1),

408 => array( 110 => 6, 21 => 6),

502 => array( 44 => 2),

503 => array( 44 => 4),

// 专家

603 => array( 601 => 5),

604 => array( 602 => 5),

605 => array( 601 => 10, 603 => 2),

606 => array( 601 => 10, 603 => 2),

607 => array( 605 => 1),

608 => array( 606 => 1),

609 => array( 601 => 20, 603 => 10, 605 => 3, 606 => 3, 607 => 2, 608 => 2),

610 => array( 602 => 10, 604 => 5),

611 => array( 602 => 10, 604 => 5),

612 => array( 610 => 1),

613 => array( 611 => 1),

614 => array( 602 => 20, 604 => 10, 610 => 2, 611 => 2, 612 => 1, 613 => 3),

615 => array( 614 => 1, 609 => 1),

);

//所有单位造价定义

//'metal' =>金属, 'crystal' =>晶体, 'deuterium' =>重氢, 'energy' =>能量, 'factor' =>步进值

//'consumption' =>HH消耗, 'consumption2' =>HH消耗, 'speed' =>第一速度, 'speed2' =>第二速度, 'capacity' =>装载量

//'max' =>最高等级

$pricelist = array(

1 => array ( 'metal' => 60, 'crystal' => 15, 'deuterium' => 0, 'energy' => 0, 'factor' => 3/2),

2 => array ( 'metal' => 48, 'crystal' => 24, 'deuterium' => 0, 'energy' => 0, 'factor' => 1.6),

3 => array ( 'metal' => 225, 'crystal' => 75, 'deuterium' => 0, 'energy' => 0, 'factor' => 3/2),

4 => array ( 'metal' => 75, 'crystal' => 30, 'deuterium' => 0, 'energy' => 0, 'factor' => 3/2),

12 => array ( 'metal' => 900, 'crystal' => 360, 'deuterium' => 180, 'energy' => 0, 'factor' => 1.8),

14 => array ( 'metal' => 400, 'crystal' => 120, 'deuterium' => 200, 'energy' => 0, 'factor' => 2),

15 => array ( 'metal' => 1000000, 'crystal' => 500000, 'deuterium' => 100000, 'energy' => 0, 'factor' => 2),

21 => array ( 'metal' => 400, 'crystal' => 200, 'deuterium' => 100, 'energy' => 0, 'factor' => 2),

22 => array ( 'metal' => 2000, 'crystal' => 0, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

23 => array ( 'metal' => 2000, 'crystal' => 1000, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

24 => array ( 'metal' => 2000, 'crystal' => 2000, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

31 => array ( 'metal' => 200, 'crystal' => 400, 'deuterium' => 200, 'energy' => 0, 'factor' => 2),

33 => array ( 'metal' => 0, 'crystal' => 50000, 'deuterium' => 100000, 'energy' => 1000, 'factor' => 2),

34 => array ( 'metal' => 20000, 'crystal' => 40000, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

41 => array ( 'metal' => 20000, 'crystal' => 40000, 'deuterium' => 20000, 'energy' => 0, 'factor' => 2),

42 => array ( 'metal' => 20000, 'crystal' => 40000, 'deuterium' => 20000, 'energy' => 0, 'factor' => 2),

43 => array ( 'metal' => 2000000, 'crystal' => 4000000, 'deuterium' => 2000000, 'energy' => 0, 'factor' => 2),

44 => array ( 'metal' => 20000, 'crystal' => 20000, 'deuterium' => 1000, 'energy' => 0, 'factor' => 2),

106 => array ( 'metal' => 200, 'crystal' => 1000, 'deuterium' => 200, 'energy' => 0, 'factor' => 2),

108 => array ( 'metal' => 0, 'crystal' => 400, 'deuterium' => 600, 'energy' => 0, 'factor' => 2),

109 => array ( 'metal' => 800, 'crystal' => 200, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

110 => array ( 'metal' => 200, 'crystal' => 600, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

111 => array ( 'metal' => 1000, 'crystal' => 0, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

113 => array ( 'metal' => 0, 'crystal' => 800, 'deuterium' => 400, 'energy' => 0, 'factor' => 2),

114 => array ( 'metal' => 0, 'crystal' => 4000, 'deuterium' => 2000, 'energy' => 0, 'factor' => 2),

115 => array ( 'metal' => 400, 'crystal' => 0, 'deuterium' => 600, 'energy' => 0, 'factor' => 2),

117 => array ( 'metal' => 2000, 'crystal' => 4000, 'deuterium' => 6000, 'energy' => 0, 'factor' => 2),

118 => array ( 'metal' => 10000, 'crystal' => 20000, 'deuterium' => 6000, 'energy' => 0, 'factor' => 2),

120 => array ( 'metal' => 200, 'crystal' => 100, 'deuterium' => 0, 'energy' => 0, 'factor' => 2),

121 => array ( 'metal' => 1000, 'crystal' => 300, 'deuterium' => 100, 'energy' => 0, 'factor' => 2),

122 => array ( 'metal' => 2000, 'crystal' => 4000, 'deuterium' => 1000, 'energy' => 0, 'factor' => 2),

123 => array ( 'metal' => 240000, 'crystal' => 400000, 'deuterium' => 160000, 'energy' => 0, 'factor' => 2),

124 => array ( 'metal' => 4000, 'crystal' => 8000, 'deuterium' => 4000, 'energy' => 0, 'factor' => 2),

199 => array ( 'metal' => 0, 'crystal' => 0, 'deuterium' => 0, 'energy_max' => 300000, 'factor' => 3),

202 => array ( 'metal' => 2000, 'crystal' => 2000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1, 'consumption' => 20 , 'consumption2' => 40 , 'speed' => 5000, 'speed2' => 10000, 'capacity' => 5000 ),

203 => array ( 'metal' => 6000, 'crystal' => 6000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1, 'consumption' => 50 , 'consumption2' => 50 , 'speed' => 7500, 'speed2' => 7500, 'capacity' => 25000 ),

204 => array ( 'metal' => 3000, 'crystal' => 1000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1, 'consumption' => 20 , 'consumption2' => 20 , 'speed' => 12500, 'speed2' => 12500, 'capacity' => 50 ),

205 => array ( 'metal' => 6000, 'crystal' => 4000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1, 'consumption' => 75 , 'consumption2' => 75 , 'speed' => 10000, 'speed2' => 15000, 'capacity' => 100 ),

206 => array ( 'metal' => 20000, 'crystal' => 7000, 'deuterium' => 2000, 'energy' => 0, 'factor' => 1, 'consumption' => 300 , 'consumption2' => 300 , 'speed' => 15000, 'speed2' => 15000, 'capacity' => 800 ),

207 => array ( 'metal' => 45000, 'crystal' => 15000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1, 'consumption' => 500 , 'consumption2' => 500 , 'speed' => 10000, 'speed2' => 10000, 'capacity' => 1500 ),

208 => array ( 'metal' => 10000, 'crystal' => 20000, 'deuterium' => 10000, 'energy' => 0, 'factor' => 1, 'consumption' => 1000, 'consumption2' => 1000, 'speed' => 2500, 'speed2' => 2500, 'capacity' => 7500 ),

209 => array ( 'metal' => 10000, 'crystal' => 6000, 'deuterium' => 2000, 'energy' => 0, 'factor' => 1, 'consumption' => 300 , 'consumption2' => 300 , 'speed' => 2000, 'speed2' => 2000, 'capacity' => 20000 ),

210 => array ( 'metal' => 0, 'crystal' => 1000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1, 'consumption' => 1 , 'consumption2' => 1 , 'speed' => 100000000, 'speed2' => 100000000, 'capacity' => 5 ),

211 => array ( 'metal' => 50000, 'crystal' => 25000, 'deuterium' => 15000, 'energy' => 0, 'factor' => 1, 'consumption' => 1000, 'consumption2' => 1000, 'speed' => 4000, 'speed2' => 5000, 'capacity' => 500 ),

212 => array ( 'metal' => 0, 'crystal' => 2000, 'deuterium' => 500, 'energy' => 0, 'factor' => 1, 'consumption' => 0 , 'consumption2' => 0 , 'speed' => 0, 'speed2' => 0, 'capacity' => 0 ),

213 => array ( 'metal' => 60000, 'crystal' => 50000, 'deuterium' => 15000, 'energy' => 0, 'factor' => 1, 'consumption' => 1000, 'consumption2' => 1000, 'speed' => 5000, 'speed2' => 5000, 'capacity' => 2000 ),

214 => array ( 'metal' => 5000000, 'crystal' => 4000000, 'deuterium' => 1000000, 'energy' => 0, 'factor' => 1, 'consumption' => 1 , 'consumption2' => 1 , 'speed' => 100, 'speed2' => 100, 'capacity' => 1000000 ),

215 => array ( 'metal' => 30000, 'crystal' => 40000, 'deuterium' => 15000, 'energy' => 0, 'factor' => 1, 'consumption' => 250 , 'consumption2' => 250 , 'speed' => 10000, 'speed2' => 10000, 'capacity' => 750 ),

401 => array ( 'metal' => 2000, 'crystal' => 0, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

402 => array ( 'metal' => 1500, 'crystal' => 500, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

403 => array ( 'metal' => 6000, 'crystal' => 2000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

404 => array ( 'metal' => 20000, 'crystal' => 15000, 'deuterium' => 2000, 'energy' => 0, 'factor' => 1 ),

405 => array ( 'metal' => 2000, 'crystal' => 6000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

406 => array ( 'metal' => 50000, 'crystal' => 50000, 'deuterium' => 30000, 'energy' => 0, 'factor' => 1 ),

407 => array ( 'metal' => 10000, 'crystal' => 10000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

408 => array ( 'metal' => 50000, 'crystal' => 50000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

502 => array ( 'metal' => 8000, 'crystal' => 2000, 'deuterium' => 0, 'energy' => 0, 'factor' => 1 ),

503 => array ( 'metal' => 12500, 'crystal' => 2500, 'deuterium' => 10000, 'energy' => 0, 'factor' => 1 ),

601 => array ( 'max' => 20),

602 => array ( 'max' => 20),

603 => array ( 'max' => 10),

604 => array ( 'max' => 10),

605 => array ( 'max' => 3),

606 => array ( 'max' => 3),

607 => array ( 'max' => 2),

608 => array ( 'max' => 2),

609 => array ( 'max' => 1),

610 => array ( 'max' => 2),

611 => array ( 'max' => 2),

612 => array ( 'max' => 1),

613 => array ( 'max' => 3),

614 => array ( 'max' => 1),

615 => array ( 'max' => 1),

);

//船舰和防御战斗数值定义

//'shield' =>护盾强度, 'attack' =>攻击强度, 'sd' =>速射值

$CombatCaps = array(

202 => array ( 'shield' => 10, 'attack' => 5, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

203 => array ( 'shield' => 25, 'attack' => 5, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

204 => array ( 'shield' => 10, 'attack' => 50, 'sd' => array (202 => 2, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

205 => array ( 'shield' => 25, 'attack' => 150, 'sd' => array (202 => 3, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

206 => array ( 'shield' => 50, 'attack' => 400, 'sd' => array (202 => 1, 203 => 1, 204 => 6, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 10, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

207 => array ( 'shield' => 200, 'attack' => 1000, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 8, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

208 => array ( 'shield' => 100, 'attack' => 50, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

209 => array ( 'shield' => 10, 'attack' => 1, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

210 => array ( 'shield' => 0, 'attack' => 0, 'sd' => array (202 => 0, 203 => 0, 204 => 0, 205 => 0, 206 => 0, 207 => 0, 208 => 0, 209 => 0, 210 => 0, 211 => 0, 212 => 0, 213 => 0, 214 => 0, 215 => 0, 401 => 0, 402 => 0, 403 => 0, 404 => 0, 405 => 0, 406 => 0, 407 => 0, 408 => 0 )),

211 => array ( 'shield' => 500, 'attack' => 1000, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 20, 402 => 20, 403 => 10, 404 => 1, 405 => 10, 406 => 1, 407 => 1, 408 => 1 )),

212 => array ( 'shield' => 10, 'attack' => 1, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 1, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

213 => array ( 'shield' => 500, 'attack' => 2000, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 2, 401 => 1, 402 => 10, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

214 => array ( 'shield' => 50000, 'attack' => 200000, 'sd' => array (202 => 250, 203 => 250, 204 => 200, 205 => 100, 206 => 33, 207 => 30, 208 => 250, 209 => 250, 210 => 1250, 211 => 25, 212 => 1250, 213 => 5, 214 => 1, 215 => 15, 401 => 200, 402 => 200, 403 => 100, 404 => 50, 405 => 100, 406 => 1, 407 => 1, 408 => 1 )),

215 => array ( 'shield' => 400, 'attack' => 700, 'sd' => array (202 => 3, 203 => 3, 204 => 1, 205 => 4, 206 => 4, 207 => 7, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 5, 213 => 1, 214 => 1, 215 => 1, 401 => 1, 402 => 1, 403 => 1, 404 => 1, 405 => 1, 406 => 1, 407 => 1, 408 => 1 )),

401 => array ( 'shield' => 20, 'attack' => 80, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

402 => array ( 'shield' => 25, 'attack' => 100, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

403 => array ( 'shield' => 100, 'attack' => 250, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

404 => array ( 'shield' => 200, 'attack' => 1100, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

405 => array ( 'shield' => 500, 'attack' => 150, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

406 => array ( 'shield' => 300, 'attack' => 3000, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

407 => array ( 'shield' => 2000, 'attack' => 1, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

408 => array ( 'shield' => 2000, 'attack' => 1, 'sd' => array (202 => 1, 203 => 1, 204 => 1, 205 => 1, 206 => 1, 207 => 1, 208 => 1, 209 => 1, 210 => 5, 211 => 1, 212 => 0, 213 => 1, 214 => 1, 215 => 1) ),

502 => array ( 'shield' => 1, 'attack' => 1 ),

503 => array ( 'shield' => 1, 'attack' => 12000 )

);

//资源生产和能量消耗公式

$ProdGrid = array(

// 金属矿

1 => array( 'metal' => 40, 'crystal' => 10, 'deuterium' => 0, 'energy' => 0, 'factor' => 3/2,

'formule' => array(

'metal' => 'return (30 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);',

'crystal' => 'return "0";',

'deuterium' => 'return "0";',

'energy' => 'return - (10 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);')

),

// 晶体矿

2 => array( 'metal' => 30, 'crystal' => 15, 'deuterium' => 0, 'energy' => 0, 'factor' => 1.6,

'formule' => array(

'metal' => 'return "0";',

'crystal' => 'return (20 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);',

'deuterium' => 'return "0";',

'energy' => 'return - (10 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);')

),

// HH矿

3 => array( 'metal' => 150, 'crystal' => 50, 'deuterium' => 0, 'energy' => 0, 'factor' => 3/2,

'formule' => array(

'metal' => 'return "0";',

'crystal' => 'return "0";',

'deuterium' => 'return ((10 * $BuildLevel * pow((1.1), $BuildLevel)) * (-0.002 * $BuildTemp + 1.28)) * (0.1 * $BuildLevelFactor);',

'energy' => 'return - (30 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);')

),

// 太阳能

4 => array( 'metal' => 50, 'crystal' => 20, 'deuterium' => 0, 'energy' => 0, 'factor' => 3/2,

'formule' => array(

'metal' => 'return "0";',

'crystal' => 'return "0";',

'deuterium' => 'return "0";',

'energy' => 'return (20 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);')

),

// 核电厂

12 => array( 'metal' => 500, 'crystal' => 200, 'deuterium' => 100, 'energy' => 0, 'factor' => 1.8,

'formule' => array(

'metal' => 'return "0";',

'crystal' => 'return "0";',

'deuterium' => 'return - (10 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);',

'energy' => 'return (50 * $BuildLevel * pow((1.1), $BuildLevel)) * (0.1 * $BuildLevelFactor);')

),

// 太阳能卫星

212 => array( 'metal' => 0, 'crystal' => 2000, 'deuterium' => 500, 'energy' => 0, 'factor' => 0.5,

'formule' => array(

'metal' => 'return "0";',

'crystal' => 'return "0";',

'deuterium' => 'return "0";',

'energy' => 'return (($BuildTemp / 4) + 20) * $BuildLevel * (0.1 * $BuildLevelFactor);')

)

);

//所有单位是否启用定义

//即使前面定义了的单位,这里如果不加入,也是不起作用的

$reslist['build'] = array ( 1, 2, 3, 4, 12, 14, 15, 21, 22, 23, 24, 31, 33, 34, 44, 41, 42, 43 );

$reslist['tech'] = array ( 106, 108, 109, 110, 111, 113, 114, 115, 117, 118, 120, 121, 122, 123, 124, 199 );

$reslist['fleet'] = array ( 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215 );

$reslist['defense'] = array ( 401, 402, 403, 404, 405, 406, 407, 408, 502, 503 );

$reslist['officier'] = array ( 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614, 615);

$reslist['prod'] = array ( 1, 2, 3, 4, 12, 212 );

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