android gps 火星坐标,高德地图GCJ-02火星坐标系与GPS的WGS-84坐标系转换公式(安卓)...

左宁
2023-12-01

最新做demo

使用自带的Location 自动跑点经纬度, 发现一个问题

安卓自带的Location是 WGS84 的经纬度 而高德却是GCJ-02

有了以下代码:

//输入GCJ经纬度 转WGS纬度

public static double WGSLat (double lat,double lon) {

double PI = 3.14159265358979324;//圆周率

double a = 6378245.0;//克拉索夫斯基椭球参数长半轴a

double ee = 0.00669342162296594323;//克拉索夫斯基椭球参数第一偏心率平方

double dLat = transformLat(lon - 105.0, lat - 35.0);

double radLat = lat / 180.0 * PI;

double magic = Math.sin(radLat);

magic = 1 - ee * magic * magic;

double sqrtMagic = Math.sqrt(magic);

dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * PI);

return (lat - dLat);

}

//输入GCJ经纬度 转WGS经度

public static double WGSLon (double lat,double lon) {

double PI = 3.14159265358979324;//圆周率

double a = 6378245.0;//克拉索夫斯基椭球参数长半轴a

double ee = 0.00669342162296594323;//克拉索夫斯基椭球参数第一偏心率平方

double dLon = transformLon(lon - 105.0, lat - 35.0);

double radLat = lat / 180.0 * PI;

double magic = Math.sin(radLat);

magic = 1 - ee * magic * magic;

double sqrtMagic = Math.sqrt(magic);

dLon = (dLon * 180.0) / (a / sqrtMagic * Math.cos(radLat) * PI);

return (lon - dLon);

}

//转换经度所需

public static double transformLon(double x, double y) {

double PI = 3.14159265358979324;//圆周率

double ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * Math.sqrt(Math.abs(x));

ret += (20.0 * Math.sin(6.0 * x * PI) + 20.0 * Math.sin(2.0 * x * PI)) * 2.0 / 3.0;

ret += (20.0 * Math.sin(x * PI) + 40.0 * Math.sin(x / 3.0 * PI)) * 2.0 / 3.0;

ret += (150.0 * Math.sin(x / 12.0 * PI) + 300.0 * Math.sin(x / 30.0 * PI)) * 2.0 / 3.0;

return ret;

}

//转换纬度所需

public static double transformLat(double x, double y) {

double PI = 3.14159265358979324;//圆周率

double ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * Math.sqrt(Math.abs(x));

ret += (20.0 * Math.sin(6.0 * x * PI) + 20.0 * Math.sin(2.0 * x * PI)) * 2.0 / 3.0;

ret += (20.0 * Math.sin(y * PI) + 40.0 * Math.sin(y / 3.0 * PI)) * 2.0 / 3.0;

ret += (160.0 * Math.sin(y / 12.0 * PI) + 320 * Math.sin(y * PI / 30.0)) * 2.0 / 3.0;

return ret;

}

转换之后点基本准确

有用的小伙伴直接拿去

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