Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
using GLFW
# Create a window and its OpenGL context
window = GLFW.CreateWindow(640, 480, "GLFW.jl")
# Make the window's context current
GLFW.MakeContextCurrent(window)
# Loop until the user closes the window
while !GLFW.WindowShouldClose(window)
# Render here
# Swap front and back buffers
GLFW.SwapBuffers(window)
# Poll for and process events
GLFW.PollEvents()
end
GLFW.DestroyWindow(window)
Read the GLFW documentation for detailed instructions on how to use the library. The Julia interface is almost identical to the underlying C interface, with a few notable differences:
glfwGetClipboard
, glfwSetClipboard
) and time (glfwGetTime
, glfwSetTime
) functions have been omitted because Julia's standard library already supports similar functionality.glfwInit
and glfwTerminate
are called automatically using the __init__
and atexit
functions. While it is okay to still call them explicitly, it is redundant and not required.