OpenDiablo2

An open source re-implementation of Diablo 2
授权协议 GPL-3.0 License
开发语言 C/C++
所属分类 游戏/娱乐、 游戏模拟器/工具/引擎
软件类型 开源软件
地区 不详
投 递 者 苏君昊
操作系统 跨平台
开源组织
适用人群 未知
 软件概览

OpenDiablo2


OpenDiablo2 is an ARPG game engine in the same vein of the 2000's games, and supports playing Diablo 2.

The engine is written in Go and is cross platform.

The project does not ship with the assets or content required to play Diablo 2.You must have a legally purchased copy of Diablo 2 and its expansion Lord of Destruction installed on your computer in order to run that game on this engine.

If you like to contribute to OpenDiablo2, please be so kind to read our Contribution Policy first.


Documentation

Stay awhile and listen ...

Project Info

  • �� Current Status �� - what you should focus on
  • Roadmap - Planning ahead
  • Design - High-level overview of the OpenDiablo2 org and its projects
  • FAQ - Common questions from new people to the project

For Users

  • Purchase - Buy the official game from Blizzard
  • MPQ - Locate the MPQ files
  • Install - Install OpenDiablo2 to your system (Linux/Windows/MacOS)
  • Run it - How to play the game

�� For Developers

  • Building - Instructions for building the project
  • Development - Instructions for developers who want to contribute
  • Profiling - Debug performance issues
  • Debugging - Common errors and pitfalls

Screenshots

Additional Credits

Legal Notice

Please note that this game is neither developed by, nor endorsed by Blizzard or its parent company Activision.

Diablo 2 and its content is ©2000 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

ALL OTHER TRADEMARKS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

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