为了更好地理解Promission在Javascript中的工作方式,我决定尝试一下,自己编写基本的实现代码。
基本上,我想实现以函数为参数的Promissions对象(我在代码中称之为Aaa)。此函数可以调用resolve来resolve
承诺,或者调用reject来reject
它。基本实现和用法如下。不确定第二个论点是否可以接受,根据承诺规范,但这是我目前得到的。
Aaa=function(f,pause) {
console.log("ggg");
var t=this;
this.f=f;
this.thens=[];
this.resolve=function(g) {
for(var i=0;i<t.thens.length;i++)
{
// try/catch to be used later for dealing with exceptions
try
{
t.thens[i].f(g);
t.thens[i].resolve();
}
catch(ex)
{}
}
};
// to be implemented later
this.reject=function(g) {};
this.then=function(resolve,reject) {
// i'm passing true for pause argument as we dont need to execute promise code just yet
var nextPromise=new Aaa(resolve,true);
this.thens.push(nextPromise);
return nextPromise;
}
if(!pause)
this.f(this.resolve,this.reject);
}
var aaa=new Aaa(function(resolve,reject) {
console.log("aaa");
setTimeout(function() {
console.log("fff");
resolve("good");
},2000);
console.log("bbb");
});
所以现在可以创建、调用和解析承诺。每个then
方法都将返回新的Aaa(Promise)以便将它们链接起来。下面的代码使用上面创建的promise并链接then
回调。每个然后
返回新的promise,在这种情况下,它似乎运行良好:
aaa.then(function(res) {
console.log("ccc");
console.log(res);
})
.then(function(res) {
console.log("ddd");
console.log(res);
},function(rej) {
console.log("eee");
console.log(rej);
});
我得到的输出是:
ggg
aaa
bbb
ggg
ggg
fff
ccc
good
ddd
undefined
但是,问题是当一个then
调用返回一个承诺时:
aaa.then(function(res) {
console.log("ccc");
console.log(res);
// here we return the promise manually. then next then call where "ddd" is output should not be called UNTIL this promise is resolved. How to do that?
return new Aaa(function(resolve,reject) {
console.log("iii");
setTimeout(function() {
console.log("kkk");
resolve("good2");
// reject("bad");
},2000);
console.log("jjj");
}).then(function (res) {
console.log("lll");
console.log(res);
});
})
.then(function(res) {
console.log("ddd");
console.log(res);
},function(rej) {
console.log("eee");
console.log(rej);
});
输出为:
ggg
aaa
bbb
ggg
ggg
fff
ccc
good
ggg
iii
jjj
ggg
ddd
undefined
kkk
lll
good2
然后输出ddd
的调用不应该被调用,直到我们刚刚添加的返回承诺被解析。
如何才能最好地实施这一目标?
(若要获得完整的承诺实现,请向下滚动)。
有几个问题,但我认为您的代码中的主要错误是,您采用了给then
方法的参数,并将其作为参数传递给promise构造函数:
this.then=function(resolve,reject) {
var nextPromise=new Aaa(resolve,true);
// ...
虽然这两个参数都是回调函数,但它们具有不同的签名,并具有完全不同的用途:
then
方法的(第一个)参数是一个回调函数,它只有在解析基本承诺时才会异步执行,并且解析的值作为参数传递给它。您还可以在代码中看到不同之处,在代码中,您将参数存储为构造函数的f属性。这两者都有:
t.thens[i].f(g);
...其中g是解析值,但也是:
this.f(this.resolve,this.reject);
…其中参数是函数。当您创建nextPromise时,实际上您将首先使用这两个参数调用f,然后使用g参数调用。
我们可以通过遵循Promission/A+规范中的要求来构建自己的Promission/A+实现:
只允许两个状态转换:从挂起到已完成,以及从挂起到已拒绝。不应该有其他过渡,并且一旦已经执行了过渡,承诺值(或拒绝理由)不应该改变。
这里有一个简单的实现,它将遵守上述限制。注释参考了上述规范中编号的要求:
function MyPromise(executor) {
this.state = 'pending';
this.value = undefined;
executor(this.resolve.bind(this), this.reject.bind(this));
}
// 2.1.1.1: provide only two ways to transition
MyPromise.prototype.resolve = function (value) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'fulfilled'; // 2.1.1.1: can transition
this.value = value; // 2.1.2.2: must have a value
}
MyPromise.prototype.reject = function (reason) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'rejected'; // 2.1.1.1: can transition
this.value = reason; // 2.1.3.2: must have a reason
}
当然,这并不提供then
方法,它是承诺的关键:
这是规范的核心。可以扩展上述代码以公开then
方法,该方法返回一个承诺,并提供适当的then
回调的异步执行,只执行一次,提供多个then
调用,将异常转换为拒绝,等等。
因此,下面的代码添加了then
方法,还添加了一个单独定义的broadcast
函数,因为必须在任何状态更改时调用它:这不仅包括then
方法的效果(向列表中添加承诺),还包括resolve
和reject
方法的效果(状态和值更改)。
function MyPromise(executor) {
this.state = 'pending';
this.value = undefined;
// A list of "clients" that need to be notified when a state
// change event occurs. These event-consumers are the promises
// that are returned by the calls to the `then` method.
this.consumers = [];
executor(this.resolve.bind(this), this.reject.bind(this));
}
// 2.1.1.1: provide only two ways to transition
MyPromise.prototype.resolve = function (value) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'fulfilled'; // 2.1.1.1: can transition
this.value = value; // 2.1.2.2: must have a value
this.broadcast();
}
MyPromise.prototype.reject = function (reason) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'rejected'; // 2.1.1.1: can transition
this.value = reason; // 2.1.3.2: must have a reason
this.broadcast();
}
// A promise’s then method accepts two arguments:
MyPromise.prototype.then = function(onFulfilled, onRejected) {
var consumer = new MyPromise(function () {});
// 2.2.1.1 ignore onFulfilled if not a function
consumer.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;
// 2.2.1.2 ignore onRejected if not a function
consumer.onRejected = typeof onRejected === 'function' ? onRejected : null;
// 2.2.6.1, 2.2.6.2: .then() may be called multiple times on the same promise
this.consumers.push(consumer);
// It might be that the promise was already resolved...
this.broadcast();
// 2.2.7: .then() must return a promise
return consumer;
};
MyPromise.prototype.broadcast = function() {
var promise = this;
// 2.2.2.1, 2.2.2.2, 2.2.3.1, 2.2.3.2 called after promise is resolved
if (this.state === 'pending') return;
// 2.2.6.1, 2.2.6.2 all respective callbacks must execute
var callbackName = this.state == 'fulfilled' ? 'onFulfilled' : 'onRejected';
var resolver = this.state == 'fulfilled' ? 'resolve' : 'reject';
// 2.2.4 onFulfilled/onRejected must be called asynchronously
setTimeout(function() {
// 2.2.6.1, 2.2.6.2 traverse in order, 2.2.2.3, 2.2.3.3 called only once
promise.consumers.splice(0).forEach(function(consumer) {
try {
var callback = consumer[callbackName];
// 2.2.1.1, 2.2.1.2 ignore callback if not a function, else
// 2.2.5 call callback as plain function without context
if (callback) {
// TODO: 2.2.7.1. For now we simply fulfill the promise:
consumer.resolve(callback(promise.value));
} else {
// 2.2.7.3 resolve in same way as current promise
consumer[resolver](promise.value);
}
} catch (e) {
// 2.2.7.2
consumer.reject(e);
};
})
});
};
这几乎涵盖了所有内容,除了在TODO:
注释处,必须调用所谓的承诺解析过程:
这是一个以不同方式对待thenables(甚至承诺)值的过程:该过程将对该值执行then
方法,并使用从该then
回调接收的值异步实现承诺,而不是按原样返回该值。规范中没有提到它,但这一点不仅在then
方法中执行,而且在使用这样的值解析主承诺时也是很有趣的。
因此现有的resolve
方法应该替换为这个“Promise Resolution Procedure”,它将调用原来的方法。最初的一个可以被称为“履行”,表示它将解决承诺始终履行:
function MyPromise(executor) {
this.state = 'pending';
this.value = undefined;
// A list of "clients" that need to be notified when a state
// change event occurs. These event-consumers are the promises
// that are returned by the calls to the `then` method.
this.consumers = [];
executor(this.resolve.bind(this), this.reject.bind(this));
}
// 2.1.1.1: provide only two ways to transition
MyPromise.prototype.fulfill = function (value) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'fulfilled'; // 2.1.1.1: can transition
this.value = value; // 2.1.2.2: must have a value
this.broadcast();
}
MyPromise.prototype.reject = function (reason) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'rejected'; // 2.1.1.1: can transition
this.value = reason; // 2.1.3.2: must have a reason
this.broadcast();
}
// A promise’s then method accepts two arguments:
MyPromise.prototype.then = function(onFulfilled, onRejected) {
var consumer = new MyPromise(function () {});
// 2.2.1.1 ignore onFulfilled if not a function
consumer.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;
// 2.2.1.2 ignore onRejected if not a function
consumer.onRejected = typeof onRejected === 'function' ? onRejected : null;
// 2.2.6.1, 2.2.6.2: .then() may be called multiple times on the same promise
this.consumers.push(consumer);
// It might be that the promise was already resolved...
this.broadcast();
// 2.2.7: .then() must return a promise
return consumer;
};
MyPromise.prototype.broadcast = function() {
var promise = this;
// 2.2.2.1, 2.2.2.2, 2.2.3.1, 2.2.3.2 called after promise is resolved
if (this.state === 'pending') return;
// 2.2.6.1, 2.2.6.2 all respective callbacks must execute
var callbackName = this.state == 'fulfilled' ? 'onFulfilled' : 'onRejected';
var resolver = this.state == 'fulfilled' ? 'resolve' : 'reject';
// 2.2.4 onFulfilled/onRejected must be called asynchronously
setTimeout(function() {
// 2.2.6.1, 2.2.6.2 traverse in order, 2.2.2.3, 2.2.3.3 called only once
promise.consumers.splice(0).forEach(function(consumer) {
try {
var callback = consumer[callbackName];
// 2.2.1.1, 2.2.1.2 ignore callback if not a function, else
// 2.2.5 call callback as plain function without context
if (callback) {
// 2.2.7.1. execute the Promise Resolution Procedure:
consumer.resolve(callback(promise.value));
} else {
// 2.2.7.3 resolve in same way as current promise
consumer[resolver](promise.value);
}
} catch (e) {
// 2.2.7.2
consumer.reject(e);
};
})
});
};
// The Promise Resolution Procedure: will treat values that are thenables/promises
// and will eventually call either fulfill or reject/throw.
MyPromise.prototype.resolve = function(x) {
var wasCalled, then;
// 2.3.1
if (this === x) {
throw new TypeError('Circular reference: promise value is promise itself');
}
// 2.3.2
if (x instanceof MyPromise) {
// 2.3.2.1, 2.3.2.2, 2.3.2.3
x.then(this.resolve.bind(this), this.reject.bind(this));
} else if (x === Object(x)) { // 2.3.3
try {
// 2.3.3.1
then = x.then;
if (typeof then === 'function') {
// 2.3.3.3
then.call(x, function resolve(y) {
// 2.3.3.3.3 don't allow multiple calls
if (wasCalled) return;
wasCalled = true;
// 2.3.3.3.1 recurse
this.resolve(y);
}.bind(this), function reject(reasonY) {
// 2.3.3.3.3 don't allow multiple calls
if (wasCalled) return;
wasCalled = true;
// 2.3.3.3.2
this.reject(reasonY);
}.bind(this));
} else {
// 2.3.3.4
this.fulfill(x);
}
} catch(e) {
// 2.3.3.3.4.1 ignore if call was made
if (wasCalled) return;
// 2.3.3.2 or 2.3.3.3.4.2
this.reject(e);
}
} else {
// 2.3.4
this.fulfill(x);
}
}
现在这是符合承诺/A+的,至少它通过了测试套件。然而,Promise对象公开了太多的方法和属性:
上面构建的构造函数创建了一个更像延迟对象的东西,即公开resolve
和reject
方法。更糟糕的是,status
和value
属性是可写的。因此,更合乎逻辑的做法是将其视为不安全的延迟对象的构造函数,并创建一个单独的Promise构造函数,该构造函数基于该构造函数构建,但只公开所需的内容:一个then
方法和一个可以访问resolve
和reject
的构造函数回调。
然后,延迟对象可以不使用构造函数回调参数,并通过promise
属性提供对纯promise对象的访问:
function Deferred() {
this.state = 'pending';
this.value = undefined;
this.consumers = [];
this.promise = Object.create(MyPromise.prototype, {
then: { value: this.then.bind(this) }
});
}
// 2.1.1.1: provide only two ways to transition
Deferred.prototype.fulfill = function (value) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'fulfilled'; // 2.1.1.1: can transition
this.value = value; // 2.1.2.2: must have a value
this.broadcast();
}
Deferred.prototype.reject = function (reason) {
if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
this.state = 'rejected'; // 2.1.1.1: can transition
this.value = reason; // 2.1.3.2: must have a reason
this.broadcast();
}
// A promise’s then method accepts two arguments:
Deferred.prototype.then = function(onFulfilled, onRejected) {
var consumer = new Deferred();
// 2.2.1.1 ignore onFulfilled if not a function
consumer.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;
// 2.2.1.2 ignore onRejected if not a function
consumer.onRejected = typeof onRejected === 'function' ? onRejected : null;
// 2.2.6.1, 2.2.6.2: .then() may be called multiple times on the same promise
this.consumers.push(consumer);
// It might be that the promise was already resolved...
this.broadcast();
// 2.2.7: .then() must return a promise
return consumer;
};
Deferred.prototype.broadcast = function() {
var promise = this;
// 2.2.2.1, 2.2.2.2, 2.2.3.1, 2.2.3.2 called after promise is resolved
if (this.state === 'pending') return;
// 2.2.6.1, 2.2.6.2 all respective callbacks must execute
var callbackName = this.state == 'fulfilled' ? 'onFulfilled' : 'onRejected';
var resolver = this.state == 'fulfilled' ? 'resolve' : 'reject';
// 2.2.4 onFulfilled/onRejected must be called asynchronously
setTimeout(function() {
// 2.2.6.1, 2.2.6.2 traverse in order, 2.2.2.3, 2.2.3.3 called only once
promise.consumers.splice(0).forEach(function(consumer) {
try {
var callback = consumer[callbackName];
// 2.2.1.1, 2.2.1.2 ignore callback if not a function, else
// 2.2.5 call callback as plain function without context
if (callback) {
// 2.2.7.1. execute the Promise Resolution Procedure:
consumer.resolve(callback(promise.value));
} else {
// 2.2.7.3 resolve in same way as current promise
consumer[resolver](promise.value);
}
} catch (e) {
// 2.2.7.2
consumer.reject(e);
};
})
});
};
// The Promise Resolution Procedure: will treat values that are thenables/promises
// and will eventually call either fulfill or reject/throw.
Deferred.prototype.resolve = function(x) {
var wasCalled, then;
// 2.3.1
if (this.promise === x) {
throw new TypeError('Circular reference: promise value is promise itself');
}
// 2.3.2
if (x instanceof MyPromise) {
// 2.3.2.1, 2.3.2.2, 2.3.2.3
x.then(this.resolve.bind(this), this.reject.bind(this));
} else if (x === Object(x)) { // 2.3.3
try {
// 2.3.3.1
then = x.then;
if (typeof then === 'function') {
// 2.3.3.3
then.call(x, function resolve(y) {
// 2.3.3.3.3 don't allow multiple calls
if (wasCalled) return;
wasCalled = true;
// 2.3.3.3.1 recurse
this.resolve(y);
}.bind(this), function reject(reasonY) {
// 2.3.3.3.3 don't allow multiple calls
if (wasCalled) return;
wasCalled = true;
// 2.3.3.3.2
this.reject(reasonY);
}.bind(this));
} else {
// 2.3.3.4
this.fulfill(x);
}
} catch(e) {
// 2.3.3.3.4.1 ignore if call was made
if (wasCalled) return;
// 2.3.3.2 or 2.3.3.3.4.2
this.reject(e);
}
} else {
// 2.3.4
this.fulfill(x);
}
}
function MyPromise(executor) {
// A Promise is just a wrapper around a Deferred, exposing only the `then`
// method, while `resolve` and `reject` are available in the constructor callback
var df = new Deferred();
// Provide access to the `resolve` and `reject` methods via the callback
executor(df.resolve.bind(df), df.reject.bind(df));
return df.promise;
}
对这段代码有几种可能的优化,比如使延迟方法成为私有函数,以及将相似的代码合并到更短的代码块中,但就目前的情况来看,它非常清楚地显示了每个需求的覆盖范围。
快乐编码。
有很多案子你不在这里处理。最好的方法是首先将promise构建为一个状态机:
var PENDING = 0;
var FULFILLED = 1;
var REJECTED = 2;
function Promise() {
// store state which can be PENDING, FULFILLED or REJECTED
var state = PENDING;
// store value once FULFILLED or REJECTED
var value = null;
// store sucess & failure handlers
var handlers = [];
}
现在,让我们定义一个简单的帮助器,以便在实现的其余部分中使用:
// a function that returns `then` if `value` is a promise, otherwise `null`
function getThen(value) {
if (value && (typeof value === 'object' || typeof value === 'function')) {
var then = value.then;
if (typeof then === 'function') {
return then;
}
}
return null;
}
接下来,我们需要考虑每种可能发生的转换:
var PENDING = 0;
var FULFILLED = 1;
var REJECTED = 2;
function Promise() {
// store state which can be PENDING, FULFILLED or REJECTED
var state = PENDING;
// store value once FULFILLED or REJECTED
var value = null;
// store sucess & failure handlers
var handlers = [];
function resolve(result) {
try {
var then = getThen(result);
if (then) {
doResolve(then.bind(result), resolve, reject)
return
}
state = FULFILLED;
value = result;
} catch (e) {
reject(e);
}
}
function reject(error) {
state = REJECTED;
value = error;
}
}
请注意resolve
如何接收一个承诺作为其参数,但一个承诺永远不能用另一个承诺来实现。所以我们要处理这个特殊的案子。
还要注意,一个承诺只能被履行/拒绝一次。我们还存在第三方承诺可能行为不端的问题,我们应该保护我们的代码不受此影响。由于这个原因,我没有从resolve
中调用result.then(resolve,reject)
。相反,我将其拆分为一个单独的函数:
/**
* Take a potentially misbehaving resolver function and make sure
* onFulfilled and onRejected are only called once.
*
* Makes no guarantees about asynchrony.
*/
function doResolve(fn, onFulfilled, onRejected) {
var done = false;
try {
fn(function (value) {
if (done) return
done = true
onFulfilled(value)
}, function (reason) {
if (done) return
done = true
onRejected(reason)
})
} catch (ex) {
if (done) return
done = true
onRejected(ex)
}
}
所以现在我们有了一个完整的状态机,但是没有办法观察或触发状态的变化。让我们从添加一种通过传入解析器函数来触发状态更改的方法开始。
function Promise(fn) {
if (typeof this !== 'object')
throw new TypeError('Promises must be constructed via new');
if (typeof fn !== 'function')
throw new TypeError('fn must be a function');
// store state which can be PENDING, FULFILLED or REJECTED
var state = PENDING;
// store value once FULFILLED or REJECTED
var value = null;
// store sucess & failure handlers
var handlers = [];
function resolve(result) {
try {
var then = getThen(result);
if (then) {
doResolve(then.bind(result), resolve, reject)
return
}
state = FULFILLED;
value = result;
} catch (e) {
reject(e);
}
}
function reject(error) {
state = REJECTED;
value = error;
}
doResolve(fn, resolve, reject);
}
如您所见,我们重新使用doResolve
,因为我们有另一个不受信任的解析器。fn
可能多次调用resolve
或reject
,并且可能引发错误。我们需要处理所有这些情况(这就是doResolve
所做的)。
我们现在已经有了完成的状态机,但是我们还没有公开任何关于它处于什么状态的信息。让我们尝试添加一个.done(onfullettle,onRejected)
方法,该方法与.then
方法类似,只不过它不返回承诺,也不处理由onfullettle
和onRejected
引发的错误。
var PENDING = 0;
var FULFILLED = 1;
var REJECTED = 2;
function Promise(fn) {
if (typeof this !== 'object')
throw new TypeError('Promises must be constructed via new');
if (typeof fn !== 'function')
throw new TypeError('fn must be a function');
// store state which can be PENDING, FULFILLED or REJECTED
var state = PENDING;
// store value once FULFILLED or REJECTED
var value = null;
// store sucess & failure handlers
var handlers = [];
function resolve(result) {
try {
var then = getThen(result);
if (then) {
doResolve(then.bind(result), resolve, reject)
return
}
state = FULFILLED;
value = result;
handlers.forEach(handle);
handlers = null;
} catch (e) {
reject(e);
}
}
function reject(error) {
state = REJECTED;
value = error;
handlers.forEach(handle);
handlers = null;
}
function handle(handler) {
if (state === PENDING) {
handlers.push(handler);
} else {
if (state === FULFILLED && typeof handler.onFulfilled === 'function') {
handler.onFulfilled(value);
}
if (state === REJECTED && typeof handler.onRejected === 'function') {
handler.onRejected(value);
}
}
}
this.done = function (onFulfilled, onRejected) {
setTimeout(function () { // ensure we are always asynchronous
handle({
onFulfilled: onFulfilled,
onRejected: onRejected
});
}, 0);
}
doResolve(fn, resolve, reject);
}
注意我们必须如何处理.done
在承诺被实现/拒绝之前和之后都被调用的情况。
我们几乎有一个完整的promise实现,但是,正如您在构建自己的实现时已经注意到的,我们需要一个返回promise的.then
方法。
我们可以通过.done
轻松地构建此功能:
this.then = function (onFulfilled, onRejected) {
var self = this;
return new Promise(function (resolve, reject) {
return self.done(function (result) {
if (typeof onFulfilled === 'function') {
try {
return resolve(onFulfilled(result));
} catch (ex) {
return reject(ex);
}
} else {
return resolve(result);
}
}, function (error) {
if (typeof onRejected === 'function') {
try {
return resolve(onRejected(error));
} catch (ex) {
return reject(ex);
}
} else {
return reject(error);
}
});
});
}
请注意我们现在是如何免费获得您正在苦苦挣扎的东西的,因为resolve
接受一个承诺并等待它的解决。
请注意。我还没有测试过这个Promise实现(尽管就我所知它是正确的)。您应该根据Promission/A+测试套件(https://github.com/promission-applus/promission-tests)测试您构建的任何实现,并且可能还会发现Promission/A+规范(https://github.com/promission-applus/promission-spec)对于确定算法的任何特定部分的正确行为很有用。作为最后一个资源,promise是promise规范的一个非常小的实现。
概括来说,fpm的实现就是创建一个master进程,在master进程中创建并监听socket,然后fork出多个子进程,这些子进程各自accept请求,子进程的处理非常简单,它在启动后阻塞在accept上,有请求到达后开始读取请求数据,读取完成后开始处理然后再返回,在这期间是不会接收其它请求的,也就是说fpm的子进程同时只能响应一个请求,只有把这个请求处理完成后才会accept下一个请求,这一点
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