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令牌上的语法错误,请删除这些令牌

韦业
2023-03-14
问题内容

这是我的代码一直在给问题。

package ca.rhinoza.game;

import java.awt.BorderLayout;
import java.awt.Canvas;
import java.awt.Dimension;

import javax.swing.JFrame;

public boolean running = false;


public class Game extends Canvas implements Runnable {

    private static final long serialVersionUID = 1L;

    public static final int WIDTH = 160;
    public static final int HEIGHT = WIDTH / 12 * 9;
    public static final int SCALE = 3;
    public static final String NAME = "Game";

    private JFrame frame;

    public Game(){
        setMinimumSize(new Dimension(WIDTH*SCALE, HEIGHT*SCALE));
        setMaximumSize(new Dimension(WIDTH*SCALE, HEIGHT*SCALE));
        setPreferredSize(new Dimension(WIDTH*SCALE, HEIGHT*SCALE));

        frame = new JFrame(NAME);

        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setLayout(new BorderLayout());

        frame.add(this, BorderLayout.CENTER);
        frame.pack();

        frame.setResizable(false);
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
    }

    public synchronized void start(){

        new Thread(this).start();

    }

    public synchronized void stop(){

    }

    public void run() {


    }


    public static void main(String[] args){

        new Game().start();
    }


}

我不知道为什么要这么做。

编辑: 我已根据您的要求进行了编辑,以查看更多代码。


问题答案:

您要在课程外声明一个字段:

import java.awt.BorderLayout;
import java.awt.Canvas;
import java.awt.Dimension;

import javax.swing.JFrame;

public boolean running = false; /// <=============== invalid location


public class Game extends Canvas implements Runnable { // <==== class starts here
    private static final long serialVersionUID = 1L;

    public static final int WIDTH = 160;
    public static final int HEIGHT = WIDTH / 12 * 9;
    public static final int SCALE = 3;
    public static final String NAME = "Game";
    ...

它必须放在一个类中:

import java.awt.BorderLayout;
import java.awt.Canvas;
import java.awt.Dimension;

import javax.swing.JFrame;


public class Game extends Canvas implements Runnable { // <==== class starts here

    public boolean running = false; /// <=============== valid location

    private static final long serialVersionUID = 1L;

    public static final int WIDTH = 160;
    public static final int HEIGHT = WIDTH / 12 * 9;
    public static final int SCALE = 3;
    public static final String NAME = "Game";
    ...


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