using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ButtonHTTP : MonoBehaviour
{
// 图片的地址
string url = "https://img04.sogoucdn.com/app/a/100520076/a5ec7bf55c2e54146b92abf35e1b7503";
Image Myimage; // 初始化Image图片
IEnumerator Start() // 协程
{
WWW www = new WWW(url);//用WWW加载网络图片
yield return www;
Myimage = transform.GetComponent<Image>();
if (www != null && string.IsNullOrEmpty(www.error))
{
//获取Texture
Texture2D texture = www.texture;
//因为我们定义的是Image,所以这里需要把Texture2D转化为Sprite
Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
Myimage.sprite = sprite;
}
}
}