var material:TextureMaterial = new TextureMaterial();
material.texture = new BitmapData(60, 60, false, 0);
material.texture.perlinNoise(30, 30, 5, 0, false, true, 6);
material.repeat = true;
material.smooth = true;
var p:Plane=new Plane(100,100,1,1,false);
p.setMaterialToAllFaces(material);