经过上及章节的分析可见,不论是那种风格的LOG接口实现,最终调用的都是logger_write库中过提供的一些列接口来处理log内容的。下面就来看看 logger_write 库的实现,本章节会随着后续涉及接口的不断增加而动态更新。
__android_log_write_log_message
//code 1
if (log_message->tag == nullptr)
log_message->tag = GetDefaultTag().c_str();
//code 2
logger_function(log_message)
一般使用Android 的LOG系统前,会先定义LOG_TAG宏的。但是如果没定义的话,总不能null吧,所以Android LOG系统贴心的使用程序的简称作为在用户没有设置LOG_TAG场景下的TAG值,对于代码如下
static const char* getprogname() {
#ifdef _WIN32
...
#else
return program_invocation_short_name;
#endif
}
我们不关心Win32的场景,所以返回的就是 program_invocation_short_name 了,它的描述见man手册
NAME
program_invocation_name, program_invocation_short_name - obtain name used to invoke calling program
SYNOPSIS
#define _GNU_SOURCE /* See feature_test_macros(7) */
#include <errno.h>
extern char *program_invocation_name;
extern char *program_invocation_short_name;
DESCRIPTION
program_invocation_name contains the name that was used to invoke the calling program. This is the same as the value of argv[0] in main(), with the difference that the scope of program_invocation_name is global.
program_invocation_short_name contains the basename component of name that was used to invoke the calling program. That is, it is the same value as program_invocation_name, with all text up to and including the final slash (/), if any, removed.
These variables are automatically initialized by the glibc run-time startup code.
本章使用默认值 __android_log_logd_logger 分析即可,因为只有它是往logd的几个buffer送的。看下它的实现
//system\logging\liblog\logger_write.cpp
static __android_logger_function logger_function = __android_log_logd_logger;
void __android_log_logd_logger(const struct __android_log_message* log_message) {
//code 1
int buffer_id = log_message->buffer_id == LOG_ID_DEFAULT ? LOG_ID_MAIN : log_message->buffer_id;
//code 2
struct iovec vec[3];
vec[0].iov_base =
const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(&log_message->priority));
vec[0].iov_len = 1;
vec[1].iov_base = const_cast<void*>(static_cast<const void*>(log_message->tag));
vec[1].iov_len = strlen(log_message->tag) + 1;
vec[2].iov_base = const_cast<void*>(static_cast<const void*>(log_message->message));
vec[2].iov_len = strlen(log_message->message) + 1;
//code 3
write_to_log(static_cast<log_id_t>(buffer_id), vec, 3);
}
code 1 处就是上一章所说的为什么 LOG_ID_DEFAULT 和 LOG_ID_MAIN 等价的原因。
code 2 则是根据 __android_log_message 数据来组装 iovec 数据
code 3 则开始处理 iovec 类型化的 __android_log_message 数据,下面看看它的实现
//system\logging\liblog\logger_write.cpp
static int write_to_log(log_id_t log_id, struct iovec* vec, size_t nr)
//code 1
struct timespec ts
clock_gettime(CLOCK_REALTIME, &ts);
//code 2
ret = check_log_uid_permissions();
//code 3
ret = LogdWrite(log_id, &ts, vec, nr);
PmsgWrite(log_id, &ts, vec, nr);
code 1 用于获取real时间,注意了这个时间是包括休眠时间的,详细信息可以参考之前的博文。
code 2 进行用户权限的检查。
code 3 则是处理 iovec化的log数据了,其中我们只关注 LogdWrite
//system\logging\liblog\logd_writer.cpp
int LogdWrite(log_id_t logId, struct timespec* ts, struct iovec* vec, size_t nr) {
//code 1
LogdSocket& logd_socket =
logId == LOG_ID_SECURITY ? LogdSocket::BlockingSocket() : LogdSocket::NonBlockingSocket();
logd_socket.sock()
//code 2
header.tid = gettid();
header.realtime.tv_sec = ts->tv_sec;
header.realtime.tv_nsec = ts->tv_nsec;
header.id = logId;
//code 3
newVec[0].iov_base = (unsigned char*)&header;
newVec[0].iov_len = sizeof(header);
for (payloadSize = 0, i = headerLength; i < nr + headerLength; i++) {
newVec[i].iov_base = vec[i - headerLength].iov_base;
payloadSize += newVec[i].iov_len = vec[i - headerLength].iov_len;
}
//code 4
ret = TEMP_FAILURE_RETRY(writev(logd_socket.sock(), newVec, i));
}
LogdWrite 主要做了如下几个事
1)和logd的 logdw 建立链接,成功连接上后则会获得到一个fd,这样就可以使用它和远端服务 logd进行通讯了,这块和socket变成无异。
LogdSocket::NonBlockingSocket
static LogdSocket logd_socket(false/*blocking*/);
blocking_(blocking)
return logd_socket;
从名字上也很清楚的知道,读非 LOG_ID_SECURITY 的log是不等待的。
2)构造头信息,头信息记录LOG所来自的线程ID、LOG产生的时间戳(real time)、记录LogId及要写入的buffer类型。它的定义如下
//system/logging/liblog/include/private/android_logger.h
/* Header Structure to logd, and second header for pstore */
typedef struct __attribute__((__packed__)) {
uint8_t id;
uint16_t tid;
log_time realtime;
} android_log_header_t;
3)插入log的头信息到log内容,最终的结构图入下
newVec[0] --> android_log_header_t
newVec[1] --> log_message->priority
newVec[2] --> log_message->tag
newVec[3] --> log_message->message
4)将上面重组的数据 newVec 通过socket发送到logd,logd 接收到log内容后就开始进行处理了。至于 logd 的工作请见下回分解~