using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
namespace Library.DataCache
{
///
///
存放要生成静态的数据
///
public class CacheManager
{
///
///
缓存
///
private Hashtable _DataCache = new Hashtable();
///
///
构造函数
///
public CacheManager()
{
///
}
///
///
返回缓存区
///
public Hashtable Cache
{
get
{
return _DataCache;
}
}
///
///
添加一个数据项追加到缓存
///
更新某个键的值
/// Key
是一个数据序列
username+domain
///
///
行集对象
public void Append(string Key, object value)
{
if (!_DataCache.ContainsKey(Key))