今天就来看看comet怎么开启服务,然后怎么去控制buckt,room和在线人数的
srv := comet.NewServer(conf.Conf)
func NewServer(c *conf.Config) *Server {
s := &Server{ //1
c: c,
round: NewRound(c),
rpcClient: newLogicClient(c.RPCClient),
}
// init bucket
s.buckets = make([]*Bucket, c.Bucket.Size)
s.bucketIdx = uint32(c.Bucket.Size)
for i := 0; i < c.Bucket.Size; i++ {
s.buckets[i] = NewBucket(c.Bucket)
}
s.serverID = c.Env.Host
go s.onlineproc() // 3
return s
}
func (s *Server) onlineproc() {
for {
var (
allRoomsCount map[string]int32
err error
)
roomCount := make(map[string]int32)
for _, bucket := range s.buckets {
for roomID, count := range bucket.RoomsCount() {
roomCount[roomID] += count
}
}
if allRoomsCount, err = s.RenewOnline(context.Background(), s.serverID, roomCount); err != nil {
time.Sleep(time.Second)
continue
}
for _, bucket := range s.buckets {
bucket.UpRoomsCount(allRoomsCount)
}
time.Sleep(time.Second * 10)
}
}
在这里开启了一个自询服务,
1)遍历buckets,再遍历rooms,获取所有在线人数。
2)通过RenewOnline rpc发送到logic
3)写回每一个rooms中
4)每隔10秒钟重复一次操作
func InitWebsocket(server *Server, addrs []string, accept int) (err error) {
var (
bind string
listener *net.TCPListener
addr *net.TCPAddr
)
for _, bind = range addrs {
if addr, err = net.ResolveTCPAddr("tcp", bind); err != nil {
log.Errorf("net.ResolveTCPAddr(tcp, %s) error(%v)", bind, err)
return
}
if listener, err = net.ListenTCP("tcp", addr); err != nil {
log.Errorf("net.ListenTCP(tcp, %s) error(%v)", bind, err)
return
}
log.Infof("start ws listen: %s", bind)
// split N core accept
for i := 0; i < accept; i++ {
go acceptWebsocket(server, listener)
}
}
return
}
遍历socket配置绑定的所有地址
尝试是否能连接
开启cpu核心数个协程
func acceptWebsocket(server *Server, lis *net.TCPListener) {
var (
conn *net.TCPConn
err error
r int
)
for {
if conn, err = lis.AcceptTCP(); err != nil {
// if listener close then return
log.Errorf("listener.Accept(%s) error(%v)", lis.Addr().String(), err)
return
}
if err = conn.SetKeepAlive(server.c.TCP.KeepAlive); err != nil {
log.Errorf("conn.SetKeepAlive() error(%v)", err)
return
}
if err = conn.SetReadBuffer(server.c.TCP.Rcvbuf); err != nil {
log.Errorf("conn.SetReadBuffer() error(%v)", err)
return
}
if err = conn.SetWriteBuffer(server.c.TCP.Sndbuf); err != nil {
log.Errorf("conn.SetWriteBuffer() error(%v)", err)
return
}
go serveWebsocket(server, conn, r)
if r++; r == maxInt {
r = 0
}
}
}
开启自询,
建立连接,
设置长链接,
开启输入,输出缓存
func (s *Server) ServeWebsocket(conn net.Conn, rp, wp *bytes.Pool, tr *xtime.Timer) {
var (
err error
rid string
accepts []int32
hb time.Duration
white bool
p *protocol.Proto
b *Bucket
trd *xtime.TimerData
lastHB = time.Now()
rb = rp.Get()
ch = NewChannel(s.c.Protocol.CliProto, s.c.Protocol.SvrProto)
rr = &ch.Reader
wr = &ch.Writer
ws *websocket.Conn // websocket
req *websocket.Request
)
// reader
ch.Reader.ResetBuffer(conn, rb.Bytes())
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
// handshake
step := 0
trd = tr.Add(time.Duration(s.c.Protocol.HandshakeTimeout), func() {
// NOTE: fix close block for tls
_ = conn.SetDeadline(time.Now().Add(time.Millisecond * 100))
_ = conn.Close()
log.Errorf("key: %s remoteIP: %s step: %d ws handshake timeout", ch.Key, conn.RemoteAddr().String(), step)
})
// websocket
ch.IP, _, _ = net.SplitHostPort(conn.RemoteAddr().String())
step = 1
if req, err = websocket.ReadRequest(rr); err != nil || req.RequestURI != "/sub" {
conn.Close()
tr.Del(trd)
rp.Put(rb)
if err != io.EOF {
log.Errorf("http.ReadRequest(rr) error(%v)", err)
}
return
}
// writer
wb := wp.Get()
ch.Writer.ResetBuffer(conn, wb.Bytes())
step = 2
if ws, err = websocket.Upgrade(conn, rr, wr, req); err != nil {
conn.Close()
tr.Del(trd)
rp.Put(rb)
wp.Put(wb)
if err != io.EOF {
log.Errorf("websocket.NewServerConn error(%v)", err)
}
return
}
// must not setadv, only used in auth
step = 3
if p, err = ch.CliProto.Set(); err == nil {
if ch.Mid, ch.Key, rid, accepts, hb, err = s.authWebsocket(ctx, ws, p, req.Header.Get("Cookie")); err == nil {
ch.Watch(accepts...)
b = s.Bucket(ch.Key)
err = b.Put(rid, ch)
if conf.Conf.Debug {
log.Infof("websocket connnected key:%s mid:%d proto:%+v", ch.Key, ch.Mid, p)
}
}
}
step = 4
if err != nil {
ws.Close()
rp.Put(rb)
wp.Put(wb)
tr.Del(trd)
if err != io.EOF && err != websocket.ErrMessageClose {
log.Errorf("key: %s remoteIP: %s step: %d ws handshake failed error(%v)", ch.Key, conn.RemoteAddr().String(), step, err)
}
return
}
trd.Key = ch.Key
tr.Set(trd, hb)
white = whitelist.Contains(ch.Mid)
if white {
whitelist.Printf("key: %s[%s] auth\n", ch.Key, rid)
}
// hanshake ok start dispatch goroutine
step = 5
go s.dispatchWebsocket(ws, wp, wb, ch)
serverHeartbeat := s.RandServerHearbeat()
for {
if p, err = ch.CliProto.Set(); err != nil {
break
}
if white {
whitelist.Printf("key: %s start read proto\n", ch.Key)
}
if err = p.ReadWebsocket(ws); err != nil {
break
}
if white {
whitelist.Printf("key: %s read proto:%v\n", ch.Key, p)
}
if p.Op == protocol.OpHeartbeat {
tr.Set(trd, hb)
p.Op = protocol.OpHeartbeatReply
p.Body = nil
// NOTE: send server heartbeat for a long time
if now := time.Now(); now.Sub(lastHB) > serverHeartbeat {
if err1 := s.Heartbeat(ctx, ch.Mid, ch.Key); err1 == nil {
lastHB = now
}
}
if conf.Conf.Debug {
log.Infof("websocket heartbeat receive key:%s, mid:%d", ch.Key, ch.Mid)
}
step++
} else {
if err = s.Operate(ctx, p, ch, b); err != nil {
break
}
}
if white {
whitelist.Printf("key: %s process proto:%v\n", ch.Key, p)
}
ch.CliProto.SetAdv()
ch.Signal()
if white {
whitelist.Printf("key: %s signal\n", ch.Key)
}
}
if white {
whitelist.Printf("key: %s server tcp error(%v)\n", ch.Key, err)
}
if err != nil && err != io.EOF && err != websocket.ErrMessageClose && !strings.Contains(err.Error(), "closed") {
log.Errorf("key: %s server ws failed error(%v)", ch.Key, err)
}
b.Del(ch)
tr.Del(trd)
ws.Close()
ch.Close()
rp.Put(rb)
if err = s.Disconnect(ctx, ch.Mid, ch.Key); err != nil {
log.Errorf("key: %s operator do disconnect error(%v)", ch.Key, err)
}
if white {
whitelist.Printf("key: %s disconnect error(%v)\n", ch.Key, err)
}
if conf.Conf.Debug {
log.Infof("websocket disconnected key: %s mid:%d", ch.Key, ch.Mid)
}
}
这个有点长,空了来分析