<el-upload
multiple
:limit="2"
:action="imgUpload.url + '?time=' + gettime"
list-type="picture-card"
:headers="imgUpload.headers"
:on-success="handlePictureSuccess"
:on-exceed="handleExceed"
:before-upload="beforePictureUpload"
:on-remove="handleRemove"
:file-list="fileListShow"
:on-preview="handlePictureCardPreview"
>
<i class="el-icon-plus"></i>
</el-upload>
1.在beforeUpload方法中添加
beforeUpload(file) {
let _this = this
return new Promise((resolve, reject) => {
let isLt2M = file.size / 1024 / 1024 < 10 // 判定图片大小是否小于10MB
if(!isLt2M) {
reject()
}
let image = new Image(), resultBlob = '';
image.src = URL.createObjectURL(file);
image.onload = () => {
// 调用方法获取blob格式,方法写在下边
resultBlob = _this.compressUpload(image, file);
resolve(resultBlob)
}
image.onerror = () => {
reject()
}
})
},
/* 图片压缩方法-canvas压缩 */
compressUpload(image, file) {
let canvas = document.createElement('canvas')
let ctx = canvas.getContext('2d')
let initSize = image.src.length
let { width } = image, { height } = image
canvas. width = width
canvas.height = height
ctx.fillRect(0, 0, canvas.width, canvas.height)
ctx.drawImage(image, 0, 0, width, height)
// 进行最小压缩0.1
let compressData = canvas.toDataURL(file.type || 'image/jpeg', 0.1)
// 压缩后调用方法进行base64转Blob,方法写在下边
let blobImg = this.dataURItoBlob(compressData)
return blobImg
},
/* base64转Blob对象 */
dataURItoBlob(data) {
let byteString;
if(data.split(',')[0].indexOf('base64') >= 0) {
byteString = atob(data.split(',')[1])
}else {
byteString = unescape(data.split(',')[1])
}
let mimeString = data
.split(',')[0]
.split(':')[1]
.split(';')[0];
let ia = new Uint8Array(byteString.length)
for( let i = 0; i < byteString.length; i += 1) {
ia[i] = byteString.charCodeAt(i)
}
return new Blob([ia], {type: mimeString})
}
2.说明:
添加以上代码后,文件传输服务器的时候,传输的是压缩的文件,但在on-success钩子中,参数file、fileList中依然是原图片的信息,即未压缩的图片信息,所以,当在on-success中打印file时,如果打印的文件尺寸没有改变,并不是没有压缩传输成功。如果想要确定是否传输了压缩文件至服务器,可以在接口请求时让后台人员查看一下传输时的文件参数。