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spelunky-psp

Spelunky remake for Sony PSP.
授权协议 View license
开发语言 C/C++
所属分类 游戏/娱乐
软件类型 开源软件
地区 不详
投 递 者 雍光远
操作系统 跨平台
开源组织
适用人群 未知
 软件概览

Spelunky® Classic remake for the Sony PSP Build status

Rewriting the game from scratch in C++17 and OpenGL 1.3 / ES 1.0, using CMake as a build system and SDL as a part of a platform abstraction layer, making it a truly multiplatform experience.

How?

Original Spelunky classic was written using GameMaker, properietary tool for creating games. License, underDerek Yu, its autor, released sources says clearly than one can use them, combined with assets freely as longas it is not for one's profit.

This is fantastic, but in the same time limiting, as an eager programmer can't build its favorite game untillGameMaker declares it will now support some retro console (which is very unlikely to happen).

But, as there are good people providing and maintaining free, homebrew toolchains(i.e devkitPro organization or pspdev group) it is stillpossible to reuse assets and use provided sources as a point of reference, when rewriting original sources to C++,using commonly adopted, multi-platform rendering API - OpenGL.

Currently supported platforms are:

  • PSP
  • Android
  • Linux
  • Windows

With successful attempts to run it on such devices as Raspberry PI 3, Orange PI One, Samsung Note III.

See the development videos I put on Youtube:

See my other Spelunky-related projects:

Documentation

Copyrights

Full license text can be accessed under this link:

https://github.com/dbeef/spelunky-psp/blob/master/LICENSE

Briefly, as for my (Daniel 'dbeef' Zalega) code, I distribute it under GNU General Public License, as for SpelunkyClassic game assets, I use and distribute them under Spelunky® User License v1.1b.

PSP is a trademark of Sony and is used purely for descriptive purposes. This game is not affiliated with Sony.

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