我的脚本生成了一个带有随机选择的资源和骰子数分配的六边形瓷砖的游戏板。我想添加一个按钮到GUI重新生成板。因为我在JPanel中使用paintcomponent,所以我必须使用我创建的自定义button类。该类只是根据指定的参数绘制矩形。我想在这个矩形中添加一个mouselistener,它清除JPanel内容并重新执行drawGUI()方法。该板生成完全罚款,但mouselistener我目前没有做任何事情。我在代码中是否将mouselstener放在了正确的位置?我把mouselistener写对了吗?我做错了什么?下面是我的代码:
主窗口的java:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class SettlersofCatan extends JPanel {
private static final long serialVersionUID = 1L;
private final int WIDTH = 1200;
private final int HEIGHT = 800;
private ArrayList<String> resources = new ArrayList();
private Hashtable<String, Integer> colors = new Hashtable();
public ArrayList<Integer> diceSpaces = new ArrayList<>();
public Tile[] tiles = new Tile[19];
public Object[] rsrcs;
public CButton regenerate = new CButton();
private Font font = new Font("Arial", Font.BOLD, 18);
FontMetrics metrics;
public SettlersofCatan() {
setPreferredSize(new Dimension(WIDTH, HEIGHT));
resources.add("Brick");
resources.add("Brick");
resources.add("Brick");
resources.add("Wool");
resources.add("Wool");
resources.add("Wool");
resources.add("Wool");
resources.add("Lumber");
resources.add("Lumber");
resources.add("Lumber");
resources.add("Lumber");
resources.add("Stone");
resources.add("Stone");
resources.add("Stone");
resources.add("Wheat");
resources.add("Wheat");
resources.add("Wheat");
resources.add("Wheat");
colors.put("Brick", 0x990000);
colors.put("Wool", 0xFFFFFF);
colors.put("Lumber", 0x006600);
colors.put("Stone", 0x666666);
colors.put("Wheat", 0xFFFF33);
colors.put("Wasteland", 0xCC9966);
diceSpaces.add(2);
diceSpaces.add(3);
diceSpaces.add(3);
diceSpaces.add(4);
diceSpaces.add(4);
diceSpaces.add(5);
diceSpaces.add(5);
diceSpaces.add(6);
diceSpaces.add(6);
diceSpaces.add(8);
diceSpaces.add(8);
diceSpaces.add(9);
diceSpaces.add(9);
diceSpaces.add(10);
diceSpaces.add(10);
diceSpaces.add(11);
diceSpaces.add(11);
diceSpaces.add(12);
long seed = System.nanoTime();
Collections.shuffle(resources, new Random(seed));
Collections.shuffle(diceSpaces, new Random(seed));
int index = ThreadLocalRandom.current().nextInt(0, 18 + 1);
resources.add(index, "Wasteland");
diceSpaces.add(index, 7);
}
@Override
public void paintComponent(Graphics g) {
drawGUI(g);
}
public void drawGUI(Graphics g){
Graphics2D g2d = (Graphics2D) g;
Point origin = new Point(WIDTH / 2, HEIGHT / 2);
g2d.setStroke(new BasicStroke(4.0f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_MITER));
g2d.setFont(font);
metrics = g.getFontMetrics();
drawCircle(g2d, origin, 380, true, true, 0x4488FF, 0);
drawHexGridLoop(g2d, origin, 5, 50, 8);
regenerate.Background = 0x000000;
regenerate.Foreground = 0xFFFFFF;
regenerate.Padding = "7 15";
regenerate.Text = "Regenerate Board";
regenerate.Position = new double[] {25, 25};
regenerate.FontFamily = "Arial";
regenerate.draw(g2d);
}
private class MyMouseListener extends MouseAdapter {
@Override
public void mousePressed(MouseEvent e) {
if (regenerate.rect.contains(e.getPoint())) {
repaint();
return;
}
}
}
private void drawHexGridLoop(Graphics g, Point origin, int size, int radius, int padding) {
String rsrc;
double ang30 = Math.toRadians(30);
double xOff = Math.cos(ang30) * (radius + padding);
double yOff = Math.sin(ang30) * (radius + padding);
int half = size / 2;
int i = 0;
for (int row = 0; row < size; row++) {
int cols = size - java.lang.Math.abs(row - half);
for (int col = 0; col < cols; col++) {
int xLbl = row < half ? col - row : col - half;
int yLbl = row - half;
int x = (int) (origin.x + xOff * (col * 2 + 1 - cols));
int y = (int) (origin.y + yOff * (row - half) * 3);
int diceNum = diceSpaces.get(i);
rsrc = resources.get(i);
drawHex(g, xLbl, yLbl, x, y, radius, i, colors.get(rsrc), diceNum);
tiles[i] = new Tile(i, xLbl, yLbl, rsrc, diceSpaces.get(i));
i++;
}
}
}
private void drawHex(Graphics g, int posX, int posY, int x, int y, int r, int id, int color, int diceSpace) {
Graphics2D g2d = (Graphics2D) g;
Hexagon hex = new Hexagon(x, y, r);
String text = String.format("%s", diceSpace);
int w = metrics.stringWidth(text);
int h = metrics.getHeight();
hex.draw(g2d, x, y, 0, color, true);
hex.draw(g2d, x, y, 4, 0xFFDD88, false);
g.setColor(new Color(0x000000));
g.drawString(text, x - w/2, y + h/2);
}
private String coord(int value) {
return (value > 0 ? "+" : "") + Integer.toString(value);
}
public void drawCircle(Graphics2D g, Point origin, int radius,
boolean centered, boolean filled, int colorValue, int lineThickness) {
// Store before changing.
Stroke tmpS = g.getStroke();
Color tmpC = g.getColor();
g.setColor(new Color(colorValue));
g.setStroke(new BasicStroke(lineThickness, BasicStroke.CAP_ROUND,
BasicStroke.JOIN_ROUND));
int diameter = radius * 2;
int x2 = centered ? origin.x - radius : origin.x;
int y2 = centered ? origin.y - radius : origin.y;
if (filled)
g.fillOval(x2, y2, diameter, diameter);
else
g.drawOval(x2, y2, diameter, diameter);
// Set values to previous when done.
g.setColor(tmpC);
g.setStroke(tmpS);
}
public static void main(String[] args) {
JFrame f = new JFrame();
SettlersofCatan p = new SettlersofCatan();
f.setContentPane(p);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
}
}
import java.awt.*;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.MouseEvent;
import java.awt.event.MouseAdapter;
public class CButton {
public int Background, Foreground;
public int Width = 0;
public int Height = 0;
public String Padding;
public int BorderWidth = 0;
public int BorderColor = 0x000000;
public double[] Position;
public String FontFamily;
public String Text = "";
public Rectangle rect;
CButton(){
}
public void draw(Graphics2D g2d){
Font font = new Font(FontFamily, Font.BOLD, 18);
FontMetrics metrics;
metrics = g2d.getFontMetrics(font);
int paddingTop, paddingRight, paddingBottom, paddingLeft, rx, ry, rw, rh, tx, ty, tw, th;
String[] padding = Padding.split(" ");
if(padding.length > 2){
paddingTop = Integer.parseInt(padding[0]);
paddingRight = Integer.parseInt(padding[1]);
paddingBottom = Integer.parseInt(padding[2]);
paddingLeft = Integer.parseInt(padding[3]);
} else if(padding.length == 2){
paddingTop = Integer.parseInt(padding[0]);
paddingRight = Integer.parseInt(padding[1]);
paddingBottom = Integer.parseInt(padding[0]);
paddingLeft = Integer.parseInt(padding[1]);
} else {
paddingTop = Integer.parseInt(padding[0]);
paddingRight = Integer.parseInt(padding[0]);
paddingBottom = Integer.parseInt(padding[0]);
paddingLeft = Integer.parseInt(padding[0]);
}
if(BorderWidth != 0){
g2d.setColor(new Color(BorderColor));
g2d.drawRect((int)Position[0], (int)Position[1], Width, Height);
}
tw = metrics.stringWidth(Text);
th = metrics.getHeight();
rx = (int) Position[0];
ry = (int) Position[1];
if(Padding != null){
rw = tw + paddingLeft + paddingRight;
rh = th + paddingTop + paddingBottom;
} else if(Width != 0 && Height != 0){
rw = Width;
rh = Height;
} else {
rw = tw;
rh = th;
}
Rectangle rect = new Rectangle(rx, ry, rw, rh);
g2d.setColor(new Color(Background));
g2d.fillRect((int) rect.getX(), (int) rect.getY(), (int) rect.getWidth(), (int) rect.getHeight());
int x = ((rect.width - metrics.stringWidth(Text)) / 2) + (int) Position[0];
int y = ((rect.height - metrics.getHeight()) / 2) + metrics.getAscent() + (int) Position[1];
g2d.setColor(new Color(Foreground));
g2d.drawString(Text, x, y);
}
}
您应该调用组件
上的AddMouseListener(yourMouseListener)
来接收鼠标事件。
您可以使用JPanel
执行此操作,因为监听器已经检查了感兴趣的矩形部分是否位于单击的点
下:
addMouseListener(new MyMouseListener());
但是,由于监听器在面板上而不是在“按钮”上,您可能必须根据按钮的位置转换点
,例如:
private class MyMouseListener extends MouseAdapter {
@Override
public void mousePressed(final MouseEvent e) {
Point clickedPoint = e.getPoint();
if (regenerate.rect.contains(new Point(clickedPoint.x - regenerate.Position[0], clickedPoint.y - regenerate.Position[1]))) {
repaint();
return;
}
}
}
注意,在mousepress
中不需要return;
语句。
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