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问题:

React Native:错误:重复资源-Android

司寇琨
2023-03-14

这将引发以下错误:

[drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/src/main/res/drawable-mdpi/assets_mario.png [drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/build/generated/res/react/release/drawable-mdpi-v4/assets_mario.png: Error: Duplicate resources
:app:mergeReleaseResources FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':app:mergeReleaseResources'.
> [drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/src/main/res/drawable-mdpi/assets_mario.png   [drawable-mdpi-v4/assets_mario] /Users/jeffreyrajan/Tutorials/RN/errorCheck/android/app/build/generated/res/react/release/drawable-mdpi-v4/assets_mario.png: Error: Duplicate resources

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 22s

注意:当您生成一个没有任何PNG映像的releaseapk时,您不会得到任何错误,它将为您创建releaseapk

这是其他文件的代码。

import React, {Component} from 'react';
import {Platform, StyleSheet, Image, View} from 'react-native';

export default class App extends Component {
  render() {
    return (
      <View style={styles.container}>
        <Image source={require('./assets/mario.png')} />
      </View>
    );
  }
}

const styles = StyleSheet.create({
  container: {
    flex: 1
  },
  welcome: {
    fontSize: 20,
    textAlign: 'center',
    margin: 10,
  },
  instructions: {
    textAlign: 'center',
    color: '#333333',
    marginBottom: 5,
  },
});
{
  "name": "errorCheck",
  "version": "0.0.1",
  "private": true,
  "scripts": {
    "start": "node node_modules/react-native/local-cli/cli.js start",
    "test": "jest"
  },
  "dependencies": {
    "react": "16.6.0-alpha.8af6728",
    "react-native": "0.57.4"
  },
  "devDependencies": {
    "babel-jest": "23.6.0",
    "jest": "23.6.0",
    "metro-react-native-babel-preset": "0.49.0",
    "react-test-renderer": "16.6.0-alpha.8af6728"
  },
  "jest": {
    "preset": "react-native"
  }
}

以下是其他细节

classpath 'com.android.tools.build:gradle:3.1.4'

ext {
        buildToolsVersion = "27.0.3"
        minSdkVersion = 16
        compileSdkVersion = 27
        targetSdkVersion = 26
        supportLibVersion = "27.1.1"
    }

distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip

使用Android Studio 3.0、3.0.1、3.1、3.1.4&3.2试用

共有1个答案

上官高翰
2023-03-14

在尝试了很多解决方案后,我发现只有三个解决方案是有效的。他们在这里

解决方案1:

使用Gradle从终端中清除drawable文件夹。cd放入android文件夹,然后运行cmd./gradlew clean

在这个解决方案中,您不需要删除任何可提取的文件夹。只需在react.gradle文件中添加以下代码,您可以在node_modules/react-native/react.gradle路径下找到该文件

doLast {
    def moveFunc = { resSuffix ->
        File originalDir = file("$buildDir/generated/res/react/release/drawable-${resSuffix}");
        if (originalDir.exists()) {
            File destDir = file("$buildDir/../src/main/res/drawable-${resSuffix}");
            ant.move(file: originalDir, tofile: destDir);
        }
    }
    moveFunc.curry("ldpi").call()
    moveFunc.curry("mdpi").call()
    moveFunc.curry("hdpi").call()
    moveFunc.curry("xhdpi").call()
    moveFunc.curry("xxhdpi").call()
    moveFunc.curry("xxxhdpi").call()
}

为了参考,我将在这里添加完整的react.gradle文件代码

import org.apache.tools.ant.taskdefs.condition.Os

def config = project.hasProperty("react") ? project.react : [];

def cliPath = config.cliPath ?: "node_modules/react-native/local-cli/cli.js"
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
def bundleCommand = config.bundleCommand ?: "bundle"
def reactRoot = file(config.root ?: "../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def bundleConfig = config.bundleConfig ? "${reactRoot}/${config.bundleConfig}" : null ;


afterEvaluate {
    android.applicationVariants.all { def variant ->
        // Create variant and target names
        def targetName = variant.name.capitalize()
        def targetPath = variant.dirName

        // React js bundle directories
        def jsBundleDir = file("$buildDir/generated/assets/react/${targetPath}")
        def resourcesDir = file("$buildDir/generated/res/react/${targetPath}")

        def jsBundleFile = file("$jsBundleDir/$bundleAssetName")

        // Additional node and packager commandline arguments
        def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
        def extraPackagerArgs = config.extraPackagerArgs ?: []

        def currentBundleTask = tasks.create(
            name: "bundle${targetName}JsAndAssets",
            type: Exec) {
            group = "react"
            description = "bundle JS and assets for ${targetName}."

            // Create dirs if they are not there (e.g. the "clean" task just ran)
            doFirst {
                jsBundleDir.deleteDir()
                jsBundleDir.mkdirs()
                resourcesDir.deleteDir()
                resourcesDir.mkdirs()
            }

            doLast {
                def moveFunc = { resSuffix ->
                    File originalDir = file("$buildDir/generated/res/react/release/drawable-${resSuffix}");
                    if (originalDir.exists()) {
                        File destDir = file("$buildDir/../src/main/res/drawable-${resSuffix}");
                        ant.move(file: originalDir, tofile: destDir);
                    }
                }
                moveFunc.curry("ldpi").call()
                moveFunc.curry("mdpi").call()
                moveFunc.curry("hdpi").call()
                moveFunc.curry("xhdpi").call()
                moveFunc.curry("xxhdpi").call()
                moveFunc.curry("xxxhdpi").call()
            }

            // Set up inputs and outputs so gradle can cache the result
            inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
            outputs.dir jsBundleDir
            outputs.dir resourcesDir

            // Set up the call to the react-native cli
            workingDir reactRoot

            // Set up dev mode
            def devEnabled = !(config."devDisabledIn${targetName}"
                || targetName.toLowerCase().contains("release"))

            def extraArgs = extraPackagerArgs;

            if (bundleConfig) {
                extraArgs = extraArgs.clone()
                extraArgs.add("--config");
                extraArgs.add(bundleConfig);
            }

            if (Os.isFamily(Os.FAMILY_WINDOWS)) {
                commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                    "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
            } else {
                commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                    "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
            }

            enabled config."bundleIn${targetName}" ||
                config."bundleIn${variant.buildType.name.capitalize()}" ?:
                targetName.toLowerCase().contains("release")
        }

        // Expose a minimal interface on the application variant and the task itself:
        variant.ext.bundleJsAndAssets = currentBundleTask
        currentBundleTask.ext.generatedResFolders = files(resourcesDir).builtBy(currentBundleTask)
        currentBundleTask.ext.generatedAssetsFolders = files(jsBundleDir).builtBy(currentBundleTask)

        // registerGeneratedResFolders for Android plugin 3.x
        if (variant.respondsTo("registerGeneratedResFolders")) {
            variant.registerGeneratedResFolders(currentBundleTask.generatedResFolders)
        } else {
            variant.registerResGeneratingTask(currentBundleTask)
        }
        variant.mergeResources.dependsOn(currentBundleTask)

        // packageApplication for Android plugin 3.x
        def packageTask = variant.hasProperty("packageApplication")
            ? variant.packageApplication
            : tasks.findByName("package${targetName}")

        def resourcesDirConfigValue = config."resourcesDir${targetName}"
        if (resourcesDirConfigValue) {
            def currentCopyResTask = tasks.create(
                name: "copy${targetName}BundledResources",
                type: Copy) {
                group = "react"
                description = "copy bundled resources into custom location for ${targetName}."

                from resourcesDir
                into file(resourcesDirConfigValue)

                dependsOn(currentBundleTask)

                enabled currentBundleTask.enabled


            }

            packageTask.dependsOn(currentCopyResTask)
        }

        def currentAssetsCopyTask = tasks.create(
            name: "copy${targetName}BundledJs",
            type: Copy) {
            group = "react"
            description = "copy bundled JS into ${targetName}."

            if (config."jsBundleDir${targetName}") {
                from jsBundleDir
                into file(config."jsBundleDir${targetName}")
            } else {
                into ("$buildDir/intermediates")
                into ("assets/${targetPath}") {
                    from jsBundleDir
                }

                // Workaround for Android Gradle Plugin 3.2+ new asset directory
                into ("merged_assets/${targetPath}/merge${targetName}Assets/out") {
                    from jsBundleDir
                }
            }

            // mergeAssets must run first, as it clears the intermediates directory
            dependsOn(variant.mergeAssets)

            enabled currentBundleTask.enabled
        }

        packageTask.dependsOn(currentAssetsCopyTask)
    }
}

信用:ZeroCool00 mkchx

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