我正在尝试在我的应用程序中实现react-native-maps(react native版本64.1)
当我尝试使用Android Studio同步我的项目时,我得到了这些错误(截图):
Execution failed for task ':react-native-maps:generateDebugRFile'.
> Could not resolve all files for configuration ':react-native-maps:debugCompileClasspath'.
> Could not find com.google.android.gms:play-services-base:27.1.0.
Required by:
project :react-native-maps
> Could not find com.google.android.gms:play-services-maps:27.1.0.
Required by:
project :react-native-maps
> Could not find com.google.android.gms:play-services-base:27.1.0.
Required by:
project :react-native-maps > com.google.android.gms:play-services-location:17.0.0
Possible solution:
- Declare repository providing the artifact, see the documentation at https://docs.gradle.org/current/userguide/declaring_repositories.html
这是我的根build.gradle
buildscript {
ext {
buildToolsVersion = "29.0.3"
minSdkVersion = 21
compileSdkVersion = 29
targetSdkVersion = 29
ndkVersion = "20.1.5948944"
playServicesVersion = "27.1.0" // or find latest version
androidMapsUtilsVersion = "0.5+"
}
repositories {
google()
jcenter()
}
dependencies {
classpath("com.android.tools.build:gradle:4.1.0")
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/android")
}
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
}
google()
jcenter()
maven { url 'https://www.jitpack.io' }
}
}
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // https://reactnative.dev/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
ndkVersion rootProject.ext.ndkVersion
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.voxtol"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
// Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
defaultConfig.versionCode * 1000 + versionCodes.get(abi)
}
}
}
}
dependencies {
implementation(project(':react-native-maps')){
exclude group: 'com.google.android.gms', module: 'play-services-base'
exclude group: 'com.google.android.gms', module: 'play-services-maps'
}
implementation 'com.google.android.gms:play-services-base:17.6.0'
implementation 'com.google.android.gms:play-services-maps:17.0.1'
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
exclude group:'com.squareup.okhttp3', module:'okhttp'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.voxtol">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:name=".MainApplication"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="false"
android:theme="@style/AppTheme">
<meta-data
android:name="com.google.android.geo.API_KEY"
android:value="AYyrnfotghtHVh5tghguygyi"/>
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize|uiMode"
android:launchMode="singleTask"
android:windowSoftInputMode="adjustResize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<uses-library android:name="org.apache.http.legacy" android:required="false"/>
</application>
</manifest>
我不明白为什么它不起作用。
在运行run-android
run命令之前,导航到android目录并输入./gradlew clean
命令。之后,再次输入run-android
命令。
昨天我尝试构建我的应用程序,一切正常。 今天,在项目没有任何变化的情况下……突然,我收到了一条警告信息,告诉我: 有人遇到同样的问题吗? 如果你点击它搜索软件包的链接,它基本上会立即通过浏览器下载。我想服务器端发生了一些变化?也许是命名约定? 它看起来像是在寻找:play-services-basement.aar并获取play-services-basement-11.0.1.aar?这可能是命
我有Android项目,当运行命令时,我收到以下错误,我不知道如何使用Google Play Service 8.4.0。(8.3.0有效) 下面是应用程序gradle文件的外观。 我曾尝试将以下内容放在项目分级文件中,但没有起到帮助作用。 有人能帮我进一步调试吗?
当我在android studio中尝试ro运行android应用程序时,我得到了这个错误: 任务“:app:CompileDebugKotlin”执行失败。无法解析配置“:app:DebugCompileClasspath”的所有项目。找不到play-services-ads-identifier-17.0.0.jar(com.google.android.gms:play-services-a
我在运行时开始出现此错误。 错误:无法解析配置的所有文件“:app:debugCompileClasspath”。 找不到play-services-basement.aar(com.google.android.gms:play-services-地下室:15.0.1)。在以下位置搜索:https://jcenter.bintray.com/com/google/android/gms/play
我有一个应用程序,我正在使用谷歌播放服务广告Api显示添加,一切都很好,但我得到了一个消息: 找不到Google Play services资源。检查您的项目配置,以确保包括资源 请帮忙....
我试图在一个应用程序中添加admob横幅。我下载了Eclipse和SDK的所有更新。 添加Google Play服务库项目我也忘了 这是xml代码 我认为问题出在xml中,因为有一个类无法实例化:但是尽管有这些问题,应用程序仍然工作