我试图从Python传递一个文件路径到n Applescript,不知道如何实现它。下面的代码显示了工作的Applescript代码,它提示打开一个或多个文件,然后重新分配音频通道,保存和关闭。而不是提示一个或多个文件,我想将文件路径传递到osascript Applescript,我已经设置了参数,但不确定如何让它工作。
from subprocess import Popen, PIPE
scpt = '''
on run
open (choose file with prompt ("Choose movie file(s)") ¬
with multiple selections allowed)
end run
on open aa
set channel_layouts_map1 to {¬
{"Sound Track 1", "Sound Track 1", {"Left"}}, ¬
{"Sound Track 2", "Sound Track 2", {"Right"}}, ¬
{"Sound Track 3", "Sound Track 3", {"Center"}}, ¬
{"Sound Track 4", "Sound Track 4", {"LFE Screen"}}, ¬
{"Sound Track 5", "Sound Track 5", {"Left Surround"}}, ¬
{"Sound Track 6", "Sound Track 6", {"Right Surround"}}, ¬
{"Sound Track 7", "Sound Track 7", {"Left Total"}}, ¬
{"Sound Track 8", "Sound Track 8", {"Right Total"}} ¬
}
set channel_layouts_map2 to {¬
{"Sound Track 1", "Sound Track 1", {"Left"}}, ¬
{"Sound Track 2", "Sound Track 2", {"Right"}}, ¬
{"Sound Track 3", "Sound Track 3", {"Center"}}, ¬
{"Sound Track 4", "Sound Track 4", {"LFE Screen"}}, ¬
{"Sound Track 5", "Sound Track 5", {"Left Surround"}}, ¬
{"Sound Track 6", "Sound Track 6", {"Right Surround"}}, ¬
{"Sound Track 7", "Sound Track 7", {"Left Total", "Right Total"}} ¬
}
set channel_layouts_map3 to {¬
{"Sound Track", "Sound Track", {"Left", "Right"}} ¬
}
set channel_layouts_map4 to {¬
{"Sound Track 1", "Sound Track 1", {"Left"}}, ¬
{"Sound Track 2", "Sound Track 2", {"Right"}} ¬
}
repeat with a in aa
set f to a's POSIX path
set k to count_sound_tracks(f, {_close:false})
if k = 8 then
remap_audio_channels(f, channel_layouts_map1)
else if k = 7 then
remap_audio_channels(f, channel_layouts_map2)
else if k = 1 then
remap_audio_channels(f, channel_layouts_map3)
else if k = 2 then
remap_audio_channels(f, channel_layouts_map4)
else
-- ignore it (just close it)
close_document(f, {_save:false})
end if
end repeat
end open
on count_sound_tracks(f, {_close:_close})
tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
open (f as POSIX file)
tell (document 1 whose path = f)
repeat until exists
delay 0.2
end repeat
set k to count (tracks whose audio channel count > 0)
if _close then close
end tell
end tell
return k
end count_sound_tracks
on close_document(f, {_save:_save})
tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
tell (document 1 whose path = f)
if exists then
if _save and modified then save
close
end if
end tell
end tell
end close_document
on remap_audio_channels(f, channel_layouts_map)
script o
property map : channel_layouts_map
property pp : {}
property qq : {}
-- get name and id of sound tracks
tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
activate
open (f as POSIX file)
tell (document 1 whose path = f)
repeat until exists
delay 0.2
end repeat
tell (tracks whose audio channel count > 0)
set {pp, qq} to {name, id} -- name and id of sound tracks
end tell
end tell
end tell
-- remap audio channel layouts as specified
tell application "System Events"
tell (process 1 whose bundle identifier = "com.apple.quicktimeplayer")
-- open movie properties window
keystroke "j" using {command down}
tell (window 1 whose subrole = "AXDialog") -- properties for movie
repeat until exists
delay 0.2
end repeat
repeat with m in my map
set {trk, undef, layouts} to m
-- [TRK:
repeat 1 times
if trk's class = integer then
if trk < 1 or trk > (count my pp) then exit repeat -- TRK:
set trk to my pp's item trk
end if
tell scroll area 1
tell table 1
tell (row 1 whose text field 1's value = trk) -- target sound track whose name = trk
if not (exists) then exit repeat -- TRK:
select
end tell
end tell
end tell
tell tab group 1
click radio button 3 -- audio settings
tell scroll area 1
tell table 1 -- channel assignment table
set ix to count layouts
repeat with i from 1 to count rows
if i > ix then exit repeat
tell row i -- channel i
tell pop up button 1
click
tell menu 1 -- channel assignment menu
tell (menu item 1 whose title = layouts's item i)
if exists then click
end tell
end tell
end tell
end tell
end repeat
end tell
end tell
end tell
end repeat
-- /TRK:]
end repeat
-- close movie properties window
click (button 1 whose subrole = "AXCloseButton")
end tell
end tell
end tell
-- rename sound tracks as specified
tell application id "com.apple.quicktimeplayer"
tell document 1
repeat with m in my map
-- [RENAME:
repeat 1 times
set {x, y} to m's items 1 thru 2 -- {old name or index, new name or index}
if x's class = integer then
if x < 1 or x > (count my pp) then exit repeat -- RENAME:
else
set x to my _index_of(pp, x)
if x = 0 then exit repeat -- RENAME:
end if
if y's class = integer then
if y < 1 or y > (count my pp) then exit repeat -- RENAME:
set y to my pp's item y
end if
set p to my pp's item x
set q to my qq's item x
if p ≠ y then set track id q's name to y
end repeat
-- /RENAME:]
end repeat
if modified then save
close
end tell
end tell
end script
tell o to run
end remap_audio_channels
on _index_of(xx, x) -- renamed _bsearch() v0.1
script o
property aa : xx
local i, j, k
if {x} is not in my aa then return 0
set i to 1
set j to count my aa
repeat while j > i
set k to (i + j) div 2
if {x} is in my aa's items i thru k then
set j to k
else
set i to k + 1
end if
end repeat
return i
end script
tell o to run
end _index_of'''
args = ["/Users/me/Desktop/DOWNLOAD/44.mov"]
p = Popen(['osascript', '-'] + args, stdin=PIPE, stdout=PIPE, stderr=PIPE)
stdout, stderr = p.communicate(scpt)
print (p.returncode, stdout, stderr)
根据osascript的手册页,参数被传递给运行处理程序。
所以就像你有“打开aa”一样,你会有“运行filepath”,然后在“选择文件”中使用它。
on run filepath
open (choose file with prompt ("Choose movie file(s)") ¬
with multiple selections allowed default location filepath)
end run
从字面上说,这应该是你唯一需要做的改变。
找到了答案。需要将“运行”部分更改为:
on run argv
repeat with a in argv
set a's contents to a as POSIX file as alias
end repeat
open argv
end run
问题内容: 我迷路了。如何将循环变量传递给AJAX .done()调用? 显然,如果我要这样做, 我 将在每次迭代中返回对象中的最后一个键。文档使我失望。 问题答案: 您可以使用闭包(通过自执行函数)来捕获每次循环调用的值,如下所示:
问题内容: 我想根据例如从jenkins传递的变量来运行测试用例,请选择要运行的测试用例:testcaseOne,testcaseTwo 在pom.xml(maven)中: 我有两个testng @test方法: 还有我的testng.xml文件: 如何根据我要运行的测试数量和数量来传递此参数?也许有完全不同的方式来做到这一点? 问题答案: 您可以在testng.xml文件http://testn
问题内容: 我看过类似的论坛,但无法获得任何有效的解决方案。我正在尝试将变量从Flask传递到我的JavaScript文件。这些值将用于我的JavaScript文件中的PubNub。 这是我的Python代码的一部分: 这是我的JavaScript代码(app.js)的一部分: 如果我在Settings.html文件中使用了此代码,而在app.js文件中却没有使用,则此代码有效。 问题答案: 该m
问题内容: 我正在使用Google Maps制作可以加载数据库中包含经纬度数据的标记的地图。我希望用户可以通过单击按钮来加载三个不同的“图层”。单击该按钮时,将在服务器上执行php函数,从而根据数据库中的信息创建xml文件。然后调用AJAX函数提取此xml数据,然后将其用于创建地图标记。没有为每个“层”使用单独的PHP函数(除了SQL查询所在的行,这是相同的东西),有没有办法将AJAX中的java
问题内容: 我似乎无法从php中将变量传递给我的bash脚本。无论我如何尝试,$ uaddress和$ upassword都变为空。 *_ __ _ __ __ * __ __ bash * __ __ * * ** *_ __ _ __ * PHP __ * __ __ * __ ** *_ __ _ _ _输出和调试 _ _ _ * *_ 问题答案: 您需要将变量作为参数传递给Shell脚本,
问题内容: 我正在尝试将变量从node.js传递到我的HTML文件。 问题答案: 我发现我可以传递这样的变量