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无法为pip安装pygame,因为为pygame运行vsetup.py bdist_wheel时发生错误

宇文和昶
2023-03-14
问题内容

我正在尝试在anaconda安装上为Python 3安装pygame。

我运行pip install pygame,它输出以下内容:

Collecting pygame
  Using cached pygame-1.9.3.tar.gz
Building wheels for collected packages: pygame
  Running setup.py bdist_wheel for pygame ... error
  Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:
  running bdist_wheel
  running build
  running build_py
  creating build
  creating build/lib.macosx-10.6-x86_64-3.5
  creating build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
  copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
  copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
  copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
  copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs
  copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
  copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
  creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
  running build_ext
  building 'pygame.scrap' extension
  creating build/temp.macosx-10.6-x86_64-3.5
  creating build/temp.macosx-10.6-x86_64-3.5/src
  /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
  src/scrap.c:27:10: fatal error: 'SDL.h' file not found
  #include "SDL.h"
           ^
  1 error generated.
  error: command '/usr/bin/clang' failed with exit status 1

  ----------------------------------------
  Failed building wheel for pygame
  Running setup.py clean for pygame
Failed to build pygame
Installing collected packages: pygame
  Running setup.py install for pygame ... error
    Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:
    running install
    running build
    running build_py
    creating build
    creating build/lib.macosx-10.6-x86_64-3.5
    creating build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
    copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
    copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
    copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
    copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
    copying test/run_tests__tests/all_ok/fake_2_test.py -> 
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
    creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
    copying test/run_tests__tests/exclude/__init__.py -> 
    copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
    running build_ext
    building 'pygame.scrap' extension
    creating build/temp.macosx-10.6-x86_64-3.5
    creating build/temp.macosx-10.6-x86_64-3.5/src
    /usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
    src/scrap.c:27:10: fatal error: 'SDL.h' file not found
    #include "SDL.h"
             ^
    1 error generated.
    error: command '/usr/bin/clang' failed with exit status 1

    ----------------------------------------
Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('\r\n', '\n');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/

是的,巨大!我已经减少了行的负载,copying lib/...使其适合SE的30,000个字符的限制。

我尝试了以下方法:

pip install pygame
pip install pygame --no-cache-dir
pip install pygame --force-reinstall
pip install pygame --no-binary :all:
pip install pygame --no-use-wheel

他们都给出了基本相同的错误。

我无法解决问题所在,因为这是全新安装的anaconda。

这些行:

#include "SDL.h"
             ^
    1 error generated.
    error: command '/usr/bin/clang' failed with exit status 1

显然是最重要的部分,这意味着代码中存在错误。这里有明显的错误吗?如果它是Python脚本,则不应运行它,因为它已被注释掉。

我GOOGLE了错误,和其他人一样类似的错误在这里需要运行xcode-select --install来解决它。

如果运行该命令,则会得到以下信息:

xcode-select: error: command line tools are already installed, use "Software Update" to install updates

所以那不是我的问题。

还有一条重要的线:

Running setup.py bdist_wheel for pygame ... error

有人对我有帮助的见解吗?


问题答案:

只需运行此命令,您就可以使用最新版本的PyGame。此命令将安装导致错误的缺少的依赖项。

brew install sdl sdl_image sdl_mixer sdl_ttf portmidi

然后,您可以运行pip install pygame,它将正常运行。



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