5.2.2:接口驱动中的hub_thread()函数 我们之前在分析usb_hub_init()的代码的时候,忽略掉了一部份. 代码片段如下所示: int usb_hub_init(void) { …… khubd_task = kthread_run(hub_thread, NULL, "khubd"); …… } Kthread_run()是kernel中用来启动一个新kernel线程的接口,它所要执行的函数就是后面跟的第一个参数.在这里,也就是hub_thread().另外,顺带提一句,要终止kthread_run()创建的线程,可以调用kthread_stop(). Hub_thread()的代码如下: static int hub_thread(void *__unused) { set_freezable(); do { hub_events(); wait_event_freezable(khubd_wait, !list_empty(&hub_event_list) || kthread_should_stop()); } while (!kthread_should_stop() || !list_empty(&hub_event_list)); pr_debug("%s: khubd exiting\n", usbcore_name); return 0; } 在上面的代码中, kthread_should_stop()用来判断是否有kthread_stop()将其终止. 在这里,我们终止看到,我们在前面要唤醒的等待队列khubd_wait,也就是在这个地方了. 这个函数的核心处理是hub_events().分段分析代码,如下: static void hub_events(void) { struct list_head *tmp; struct usb_device *hdev; struct usb_interface *intf; struct usb_hub *hub; struct device *hub_dev; u16 hubstatus; u16 hubchange; u16 portstatus; u16 portchange; int i, ret; int connect_change; /* * We restart the list every time to avoid a deadlock with * deleting hubs downstream from this one. This should be * safe since we delete the hub from the event list. * Not the most efficient, but avoids deadlocks. */ while (1) { /* Grab the first entry at the beginning of the list */ //如果hub_event_list为空,退出 spin_lock_irq(&hub_event_lock); if (list_empty(&hub_event_list)) { spin_unlock_irq(&hub_event_lock); break; } //取hub_event_list中的后一个元素,并将其断链 tmp = hub_event_list.next; list_del_init(tmp); hub = list_entry(tmp, struct usb_hub, event_list); kref_get(&hub->kref); spin_unlock_irq(&hub_event_lock); hdev = hub->hdev; hub_dev = hub->intfdev; intf = to_usb_interface(hub_dev); dev_dbg(hub_dev, "state %d ports %d chg %04x evt %04x\n", hdev->state, hub->descriptor ? hub->descriptor->bNbrPorts : 0, /* NOTE: expects max 15 ports... */ (u16) hub->change_bits[0], (u16) hub->event_bits[0]); /* Lock the device, then check to see if we were * disconnected while waiting for the lock to succeed. */ usb_lock_device(hdev); //如果hub断开了,继续hub_event_list中的下一个 if (unlikely(hub->disconnected)) goto loop; /* If the hub has died, clean up after it */ //设备没有连接上 if (hdev->state == USB_STATE_NOTATTACHED) { hub->error = -ENODEV; //将下面的子设备全部disable hub_pre_reset(intf); goto loop; } /* Autoresume */ ret = usb_autopm_get_interface(intf); if (ret) { dev_dbg(hub_dev, "Can't autoresume: %d\n", ret); goto loop; } /* If this is an inactive hub, do nothing */ //hub 暂停 if (hub->quiescing) goto loop_autopm; //hub 有错误发生? if (hub->error) { dev_dbg (hub_dev, "resetting for error %d\n", hub->error); ret = usb_reset_composite_device(hdev, intf); if (ret) { dev_dbg (hub_dev, "error resetting hub: %d\n", ret); goto loop_autopm; } hub->nerrors = 0; hub->error = 0; } 首先,从hub_event_list摘下第一个元素,根据我们之前在接口驱动probe过程的kick_khubd()函数分析中,有将hub-> event_list添加到hub_event_list.因此,就可以顺藤摸瓜找到hub,再根据hub结构,找到接口结构和所属的usb 设备结构. 然后,进行第一个重要的判断.如果hub被断开了,则,断开hub下面所连接的所有端口,这是在hub_pre_reset()中完成的. 最后,进行第二个重要的判断,如果hub发生了错误,则reset它下面的所有端口,这是在usb_reset_composite_device()中完成的. /* deal with port status changes */ //遍历hub中的每一个port for (i = 1; i <= hub->descriptor->bNbrPorts; i++) { { if (test_bit(i, hub->busy_bits)) continue; connect_change = test_bit(i, hub->change_bits); if (!test_and_clear_bit(i, hub->event_bits) && !connect_change && !hub->activating) continue; //Get_Port_Status:取得端口状态. //会取得port的改变值和状态值 ret = hub_port_status(hub, i, &portstatus, &portchange); if (ret < 0) continue; //如果对应端口没有在设备树上,且端口显示已经连接上 //将connect_change置为1 if (hub->activating && !hdev->children[i-1] && (portstatus & USB_PORT_STAT_CONNECTION)) connect_change = 1; //端口的连接状态发生了改变.需要发送Clear_Feature if (portchange & USB_PORT_STAT_C_CONNECTION) { clear_port_feature(hdev, i, USB_PORT_FEAT_C_CONNECTION); connect_change = 1; } //端口的状态从enable 变为了disable if (portchange & USB_PORT_STAT_C_ENABLE) { if (!connect_change) dev_dbg (hub_dev, "port %d enable change, " "status %08x\n", i, portstatus); clear_port_feature(hdev, i, USB_PORT_FEAT_C_ENABLE); /* * EM interference sometimes causes badly * shielded USB devices to be shutdown by * the hub, this hack enables them again. * Works at least with mouse driver. */ //端口已经被停止了,且端口已经被连在设备树中. //需要重启一下此端口 if (!(portstatus & USB_PORT_STAT_ENABLE) && !connect_change && hdev->children[i-1]) { dev_err (hub_dev, "port %i " "disabled by hub (EMI?), " "re-enabling...\n", i); connect_change = 1; } } //Resume完成 if (portchange & USB_PORT_STAT_C_SUSPEND) { clear_port_feature(hdev, i, USB_PORT_FEAT_C_SUSPEND); //如果端口连接了设备,就将设备唤醒 if (hdev->children[i-1]) { ret = remote_wakeup(hdev-> children[i-1]); if (ret < 0) connect_change = 1; } //如果端口没有连接设备,就将端口禁用 else { ret = -ENODEV; hub_port_disable(hub, i, 1); } dev_dbg (hub_dev, "resume on port %d, status %d\n", i, ret); } //有过流保护,需要对hub power on if (portchange & USB_PORT_STAT_C_OVERCURRENT) { dev_err (hub_dev, "over-current change on port %d\n", i); clear_port_feature(hdev, i, USB_PORT_FEAT_C_OVER_CURRENT); hub_power_on(hub); } //Reset状态已经完成了 if (portchange & USB_PORT_STAT_C_RESET) { dev_dbg (hub_dev, "reset change on port %d\n", i); clear_port_feature(hdev, i, USB_PORT_FEAT_C_RESET); } if (connect_change) hub_port_connect_change(hub, i, portstatus, portchange); } 这段代码就是最核心的操作了,首先要说明的是,在struct usb_dev中,有一个struct usb_device *children[USB_MAXCHILDREN]的成员,它是表示对应端口序号上所连接的usb设备. 在这里,它遍历hub上的每一个端口,如果端口的连接会生了改变(connect_change等于1)的情况,就会调用hub_port_connect_change().我们来看一下,什么情况下, hub_port_connect_change才会被设为1. 1:端口在hub->change_bits中被置位.搜索整个代码树,发生在设置hub->change_bits的地方,只有在hub_port_logical_disconnect()中手动将端口禁用,会将对应位置1. 2:hub上没有这个设备树上没有这个端口上的设备.但显示端口已经连上了设备 3:hub这个端口上的连接发生了改变,从端口有设备连接变为无设备连接,或者从无设备连接变为有设备连接. 4:hub的端口变为了disable,此时这个端口上连接了设备,但被显示该端口已经变禁用,需要将connect_change设为1. 5:端口状态从SUSPEND变成了RESUME,远程唤醒端口上的设备失败,就需要将connect_change设为1. 另外hub_port_connect_change()函数我们放在后面再来讨论 //对HUB的处理 /* deal with hub status changes */ //如果hub状态末变化,不需要做任何处理 if (test_and_clear_bit(0, hub->event_bits) == 0) ; /* do nothing */ //Get_hub_status 失败? else if (hub_hub_status(hub, &hubstatus, &hubchange) < 0) dev_err (hub_dev, "get_hub_status failed\n"); else { //这里是对应hub 状态发生了改变,且Get_hub_status正常返回的情况 //如果hub的本地电源供电发生了改变 if (hubchange & HUB_CHANGE_LOCAL_POWER) { dev_dbg (hub_dev, "power change\n"); clear_hub_feature(hdev, C_HUB_LOCAL_POWER); //如果是本地电源供电 if (hubstatus & HUB_STATUS_LOCAL_POWER) /* FIXME: Is this always true? */ hub->limited_power = 1; //如果本电源不供电 else hub->limited_power = 0; } //如果hub 发生过电源保护,需要对hub power on if (hubchange & HUB_CHANGE_OVERCURRENT) { dev_dbg (hub_dev, "overcurrent change\n"); msleep(500); /* Cool down */ clear_hub_feature(hdev, C_HUB_OVER_CURRENT); hub_power_on(hub); } } hub->activating = 0; /* If this is a root hub, tell the HCD it's okay to * re-enable port-change interrupts now. */ if (!hdev->parent && !hub->busy_bits[0]) usb_enable_root_hub_irq(hdev->bus); loop_autopm: /* Allow autosuspend if we're not going to run again */ if (list_empty(&hub->event_list)) usb_autopm_enable(intf); loop: usb_unlock_device(hdev); kref_put(&hub->kref, hub_release); } /* end while (1) */ } 处理完hub上的port之后,就要来处理hub本身的状态改变了,结合代码中的注释应该很容易看懂,在这里主要是清除hub的对应Feature. 之后,将 hub->activating设为了0,如果hub是root hub,需要重新打开root hub的中断. 这个函数到这里就完成了.不过,其中的几个子函数,涉及到的操作很重要,现分析如下: 1: hub_pre_reset()函数. 该函数在设备断开连接的时候,将其下挂载的所有子设备全部注销掉,代码如下所示: static int hub_pre_reset(struct usb_interface *intf) { struct usb_hub *hub = usb_get_intfdata(intf); struct usb_device *hdev = hub->hdev; int i; /* Disconnect all the children */ for (i = 0; i < hdev->maxchild; ++i) { if (hdev->children[i]) usb_disconnect(&hdev->children[i]); } hub_quiesce(hub); return 0; } 它将设备上所挂载的所有设备全部都调用usb_disconnect()来断开联接.之后,再对hub调用hub_quiesce(). hub_quiesce()是和hub_activate()相对应的一个函数, hub_activate()在前面已经分析过了,现在来对hub_quiesce()进行分析. 代码如下: static void hub_quiesce(struct usb_hub *hub) { /* (nonblocking) khubd and related activity won't re-trigger */ hub->quiescing = 1; hub->activating = 0; /* (blocking) stop khubd and related activity */ usb_kill_urb(hub->urb); if (hub->has_indicators) cancel_delayed_work_sync(&hub->leds); if (hub->tt.hub) cancel_work_sync(&hub->tt.kevent); } 首先,它调hub->quiescing置为1,而activating置为0.这和hub_activate()刚好是相反的动作.之后,取消hub的中断传输出URB.取得TT和LED的工作队列. 我们在后面分析的HUB中断URB传输,可以知道,如果将这个URB禁用,那么,就不会将hub->event_list添加到hub_event_list.因此,也不会进入到hub_events()函数. usb_disconnect()用来断开某个设备,代码如下: void usb_disconnect(struct usb_device **pdev) { struct usb_device *udev = *pdev; int i; if (!udev) { pr_debug ("%s nodev\n", __FUNCTION__); return; } /* mark the device as inactive, so any further urb submissions for * this device (and any of its children) will fail immediately. * this quiesces everyting except pending urbs. */ usb_set_device_state(udev, USB_STATE_NOTATTACHED); dev_info (&udev->dev, "USB disconnect, address %d\n", udev->devnum); usb_lock_device(udev); /* Free up all the children before we remove this device */ for (i = 0; i < USB_MAXCHILDREN; i++) { if (udev->children[i]) usb_disconnect(&udev->children[i]); } /* deallocate hcd/hardware state ... nuking all pending urbs and * cleaning up all state associated with the current configuration * so that the hardware is now fully quiesced. */ dev_dbg (&udev->dev, "unregistering device\n"); usb_disable_device(udev, 0); usb_unlock_device(udev); /* Unregister the device. The device driver is responsible * for removing the device files from usbfs and sysfs and for * de-configuring the device. */ device_del(&udev->dev); /* Free the device number and delete the parent's children[] * (or root_hub) pointer. */ release_address(udev); /* Avoid races with recursively_mark_NOTATTACHED() */ spin_lock_irq(&device_state_lock); *pdev = NULL; spin_unlock_irq(&device_state_lock); usb_stop_pm(udev); put_device(&udev->dev); } 很容易看出.这个函数采用深度遍历算法,它依次遍历udev->children[]下的子设备,然后依然调用usb_disconnect(). 这个函数中的另外几个子函数有的在前面已经分析过,有的是设备模型中的基础函数.很有是跟PM相关的,在这里就不做详细分析,来看一下release_address()函数,顾名思意,它用来释放设备的地址,如下示: static void release_address(struct usb_device *udev) { if (udev->devnum > 0) { clear_bit(udev->devnum, udev->bus->devmap.devicemap); udev->devnum = -1; } } 我们在分析UHCI中,有关root hub的初始化时说明,设各号都是保存在bus->devmap数组中的.在这里,只需要将该设备号在数组中的某位清了即可. hub_pre_reset()函数就分析到这里了. 注意到这里调用的put_device(&udev->dev)没.根据Linux设备模型的分析,这时它会调用跟它绑定的driver的remove()接口,对应的,这个函数会将操作回溯到usb_driver-> disconnect().可以自行查阅这个过程. 或许,有人的疑问又来了?要是这个usb_dev没有跟usb_driver绑定怎么办呢? 不要忘记我们之前的分析了,对于usb_generic_driver这个驱动是会适用所有的usb_dev的.^_^,也是说,无论如何,usb_dev都会绑定到usb_generic_driver. 2: hub_port_connect_change()函数 这个函数是一个很核心的操作,它的代码如下: static void hub_port_connect_change(struct usb_hub *hub, int port1, u16 portstatus, u16 portchange) { struct usb_device *hdev = hub->hdev; struct device *hub_dev = hub->intfdev; struct usb_hcd *hcd = bus_to_hcd(hdev->bus); u16 wHubCharacteristics = le16_to_cpu(hub->descriptor->wHubCharacteristics); int status, i; dev_dbg (hub_dev, "port %d, status %04x, change %04x, %s\n", port1, portstatus, portchange, portspeed (portstatus)); //HUB LED if (hub->has_indicators) { set_port_led(hub, port1, HUB_LED_AUTO); hub->indicator[port1-1] = INDICATOR_AUTO; } /* Disconnect any existing devices under this port */ //如果对应端口已经有设备连接,先将其断开 if (hdev->children[port1-1]) usb_disconnect(&hdev->children[port1-1]); //将hub_change_bits中的对应位清零,以免下次进来的时候,还会检测到 //hub_port_logical_disconnect()对该值的设置 clear_bit(port1, hub->change_bits); #ifdef CONFIG_USB_OTG /* during HNP, don't repeat the debounce */ if (hdev->bus->is_b_host) portchange &= ~USB_PORT_STAT_C_CONNECTION; #endif //连接发生改变 //连接反弹的处理,实际上就是除抖动 if (portchange & USB_PORT_STAT_C_CONNECTION) { status = hub_port_debounce(hub, port1); if (status < 0) { if (printk_ratelimit()) dev_err (hub_dev, "connect-debounce failed, " "port %d disabled\n", port1); goto done; } portstatus = status; } 在这里,我们忽略掉HUB LED灯的操作,然后,将HUB对应端口下面挂载的设备断开.经过前面的分析,进入到这个函数的可能有多种情况(在hub_events()中分析的五种情况).可以分为三大类: 一类是之前有连接之后没联接的,在这里,将hub 对应端口下的设备全部断开是无可非议的. 第二类是之前没有,之后有连接的,在这里,if(hdev->children[port-1])的判断是不会满足的. 第三类是需要重置的端口,在这里先将设备断开,然后再将它联连上去好了. 接下来,将hub->change_bits的对应位清掉,该位是在函数hub_port_logical_disconnect()中被置的,在这里将其清除,免得下次在进入hub_events()的时候,再次检测到这个位发生改变. 忽略掉CONFIG_USB_OTG的处理,这个宏我们在前面分析过很多次了,这里不再赘述. 如果该端口的连接发生改变(从有连接到无接接,或者从无连接到有连接),就有一个除抖动的过程,usb2.0 spec上规定,除抖动的时间为100ms. 也许有人会有这样的想法: 那检测到移除了一个设备,但它在100ms又插上去了,这里适不适合这里的抖动检测的情况呢? 我们先从代码的流程看,检测到连接发生改变,进入到hub_port_connect_change(),它首先就会将端口上的设备移除.这样,就算你在100ms上连接上去了,也得要再次建立. 从usb2.0的协议看来,设备移除后,usb设备里保存的信息(例如选择的配置,给它分配的地址)全部都丢失了,必须要重新进行配置过程才能够使用. 在这里,顺便将hub_port_debounce()列出,来看一下具体的除抖过程是怎么样实现的. static int hub_port_debounce(struct usb_hub *hub, int port1) { int ret; int total_time, stable_time = 0; u16 portchange, portstatus; unsigned connection = 0xffff; for (total_time = 0; ; total_time += HUB_DEBOUNCE_STEP) { ret = hub_port_status(hub, port1, &portstatus, &portchange); if (ret < 0) return ret; if (!(portchange & USB_PORT_STAT_C_CONNECTION) && (portstatus & USB_PORT_STAT_CONNECTION) == connection) { stable_time += HUB_DEBOUNCE_STEP; if (stable_time >= HUB_DEBOUNCE_STABLE) break; } else { stable_time = 0; connection = portstatus & USB_PORT_STAT_CONNECTION; } if (portchange & USB_PORT_STAT_C_CONNECTION) { clear_port_feature(hub->hdev, port1, USB_PORT_FEAT_C_CONNECTION); } if (total_time >= HUB_DEBOUNCE_TIMEOUT) break; msleep(HUB_DEBOUNCE_STEP); } dev_dbg (hub->intfdev, "debounce: port %d: total %dms stable %dms status 0x%x\n", port1, total_time, stable_time, portstatus); if (stable_time < HUB_DEBOUNCE_STABLE) return -ETIMEDOUT; return portstatus; } 函数中的stable_time表示隐定的时间.在hub_events()的代码分析时,我们看到了,在检测到连接状态发生改变的时候,会发送Clear_Feature.因此,如果在这里检测到有USB_PORT_STAT_C_CONNECTION,就说明之后又有一次连接状态发生改变了. 分析这个函数的时候,要注意有这样的情况,端口的连接状态,一直在波动,即时有连接,时末有连接. 还有注意, connection的初始值是0xffff, 所以(portstatus & USB_PORT_STAT_CONNECTION) == connection这个判断是肯定不会满足的,因为hub_port_status()取得的portstatus里面还有一些保留位.所以,在第一次进入这个循环的时候,就会进入到else中,就会将stable_time置0,而connection也保存了这一次的连接信息. 如果端口维持前一个状态,那循环中的流程就会满足第一个if,在这个if的操作里,会增加stable_time的值. 如果端口的状态发生了改变,那循环中的流程就会满足else,又将stable_time和connection初始化了.另外,要记得在状态发生改变的时候,要发送Clear_Feature,将状态清除. 在函数里,定义的测试时间是1500ms.如果在这个时间内,端口还末处于稳定状态,就会返回-ETIMEDOUT. 如果已经处于稳定状态了,就会返回稳定状态下的portstatus. /* Return now if nothing is connected */ //如果接口上没有连接了,可以直接退出了 if (!(portstatus & USB_PORT_STAT_CONNECTION)) { /* maybe switch power back on (e.g. root hub was reset) */ if ((wHubCharacteristics & HUB_CHAR_LPSM) < 2 && !(portstatus & (1 << USB_PORT_FEAT_POWER))) set_port_feature(hdev, port1, USB_PORT_FEAT_POWER); if (portstatus & USB_PORT_STAT_ENABLE) goto done; return; } 经过去抖后,端口稳定的处于断开连接状态.说明端口已经没有设备了.然后,再判断hub是否有电源开关((wHubCharacteristics & HUB_CHAR_LPSM) < 2),portstatus 的 USB_PORT_FEAT_POWER位是否被设置,如果没有被设置,则说明该端口断电了.如果hub有电源开关,且端口没有上电,则需要发送POWER的Set_Feature来为之上电. 如果端口依然处理enable状态,就会跳转到标号done处,就端口disalbe. //如果接口上面有了联接,需要为联接在端口上设备建立连接 for (i = 0; i < SET_CONFIG_TRIES; i++) { struct usb_device *udev; /* reallocate for each attempt, since references * to the previous one can escape in various ways */ udev = usb_alloc_dev(hdev, hdev->bus, port1); if (!udev) { dev_err (hub_dev, "couldn't allocate port %d usb_device\n", port1); goto done; } usb_set_device_state(udev, USB_STATE_POWERED); udev->speed = USB_SPEED_UNKNOWN; udev->bus_mA = hub->mA_per_port; udev->level = hdev->level + 1; /* set the address */ choose_address(udev); if (udev->devnum <= 0) { status = -ENOTCONN; /* Don't retry */ goto loop; } /* reset and get descriptor */ status = hub_port_init(hub, udev, port1, i); if (status < 0) goto loop; /* consecutive bus-powered hubs aren't reliable; they can * violate the voltage drop budget. if the new child has * a "powered" LED, users should notice we didn't enable it * (without reading syslog), even without per-port LEDs * on the parent. */ if (udev->descriptor.bDeviceClass == USB_CLASS_HUB && udev->bus_mA <= 100) { u16 devstat; status = usb_get_status(udev, USB_RECIP_DEVICE, 0, &devstat); if (status < 2) { dev_dbg(&udev->dev, "get status %d ?\n", status); goto loop_disable; } le16_to_cpus(&devstat); if ((devstat & (1 << USB_DEVICE_SELF_POWERED)) == 0) { dev_err(&udev->dev, "can't connect bus-powered hub " "to this port\n"); if (hub->has_indicators) { hub->indicator[port1-1] = INDICATOR_AMBER_BLINK; schedule_delayed_work (&hub->leds, 0); } status = -ENOTCONN; /* Don't retry */ goto loop_disable; } } /* check for devices running slower than they could */ if (le16_to_cpu(udev->descriptor.bcdUSB) >= 0x0200 && udev->speed == USB_SPEED_FULL && highspeed_hubs != 0) check_highspeed (hub, udev, port1); /* Store the parent's children[] pointer. At this point * udev becomes globally accessible, although presumably * no one will look at it until hdev is unlocked. */ status = 0; /* We mustn't add new devices if the parent hub has * been disconnected; we would race with the * recursively_mark_NOTATTACHED() routine. */ spin_lock_irq(&device_state_lock); if (hdev->state == USB_STATE_NOTATTACHED) status = -ENOTCONN; else hdev->children[port1-1] = udev; spin_unlock_irq(&device_state_lock); /* Run it through the hoops (find a driver, etc) */ if (!status) { status = usb_new_device(udev); if (status) { spin_lock_irq(&device_state_lock); hdev->children[port1-1] = NULL; spin_unlock_irq(&device_state_lock); } } if (status) goto loop_disable; status = hub_power_remaining(hub); if (status) dev_dbg(hub_dev, "%dmA power budget left\n", status); return; loop_disable: hub_port_disable(hub, port1, 1); loop: ep0_reinit(udev); release_address(udev); usb_put_dev(udev); if ((status == -ENOTCONN) || (status == -ENOTSUPP)) break; } 如果端口隐定处于连接状态,那就需要连接端口下的设备了.首先看到的是一个for循环,是用来配置设备的两种方式.我们知道,在配置设备的时候,首先要去取设备的描述符,这个过程是在ep0上完成的.而这个ep0支持的最大传输出数据又是在设备描述符的bMaxPacketSize0中所定义的. 因此就对应有两种处理方式: 第一种是传输8个字节,取得描述符的前面一部份,从而就可以取得bMaxPacketSize0.此后再reset设备,再根据这个bMaxPacketSize0的长度去取它的设备描述符. 第二种是一次传输64字节,取得设备描述符的bMaxPacketSize0字段 关于这两种方式的描述,详见fudan_abc的<< Linux那些事儿之我是Hub>>. 有关这个for循环的作用就解释到这里. 在这段代码里,它首先分配一个usb_dev的结构,然后将其置为USB_STATE_POWERED状态.接着,为设备指定一个地址. 然后就调用hub_port_init()对这个usb_dev结构进行一系的初始化,在这个函数中会处理:Get_Description,Set_address.等操作,这个函数接下来我们再详细分析. 接着,将分配的struct usb_dev结构跟他的父结构关联起来,也就是说添加到它的父结构的usb_dev-> children[]数组. 最后再调用usb_new_device()来取这个设备的配置项.这个函数我们在分析UHCI的时候已经分析过了. 中间是关于一些电流的判断处理,这部份比较简单,自行查看就可以看懂,这里不再分析. 注意,这里在分配usb_dev结构的时候,跟root hub是不相同的,如下示: udev = usb_alloc_dev(hdev, hdev->bus, port1) 在为root hub分配struct usb_dev的时候,它的第一个参数,也就是它的父结点是为NULL. 我们来观察一下它在sysfs中的命名方式: 如下所示: 在没有插入U盘之前: [root@localhost devices]# pwd /sys/bus/usb/devices [root@localhost devices]# ls 1-0:1.0 usb1 [root@localhost devices]# 插入U盘之后: [root@localhost devices]# ls 1-0:1.0 1-1 1-1:1.0 usb1 增加的两个目是: 1-1和1-1:1.0 表示,U盘对应的设备目录是1-1.结合之前UHCI分析中,对usb_alloc_dev()应该很容易理解. 1-1:1.0 :只有这样的目录,表示该U盘只有一个接口,当前选取的是第0号设置项. done: hub_port_disable(hub, port1, 1); if (hcd->driver->relinquish_port && !hub->hdev->parent) hcd->driver->relinquish_port(hcd, port1); } Done标号是对应上述处理失败的处理,它禁用掉该端口(因为该端口没有连接设备或者是端口上的设备配置失败),如果是root hub,且USB控制器器驱动中又定义了relinquish_port.调用它. 照例,还是分析一下这个函数中涉及到的重要的子函数. 第一个要分析的函数是choose_address() 该函数用来为设备选择一个地址,代码如下所示: static void choose_address(struct usb_device *udev) { int devnum; struct usb_bus *bus = udev->bus; /* If khubd ever becomes multithreaded, this will need a lock */ /* Try to allocate the next devnum beginning at bus->devnum_next. */ //从bus->devnum_next开始找到一个末被使用的位 devnum = find_next_zero_bit(bus->devmap.devicemap, 128, bus->devnum_next); //如果搜索到了最末尾,(128是不能被占用的),则从1起开始搜索 if (devnum >= 128) devnum = find_next_zero_bit(bus->devmap.devicemap, 128, 1); //更新bus->devnum_next bus->devnum_next = ( devnum >= 127 ? 1 : devnum + 1); //如果找到了合适位,将该位设为占用,然后更新udev->devnum为找到的设备号 if (devnum < 128) { set_bit(devnum, bus->devmap.devicemap); udev->devnum = devnum; } } 这个函数的原理我们在之前说过了多次,它是到所属的usb bus的bus->devmap中找到没有使用的那一位.在这里设置bus->devnum_next项是一个搜索的优化,它不必每次都从第1位起开始搜索.最后将找到的值存放在udev->devnum中. 第二个要分析的函数是hub_port_disable(). 这个函数将hub对应的端口禁用,代码如下: static int hub_port_disable(struct usb_hub *hub, int port1, int set_state) { struct usb_device *hdev = hub->hdev; int ret = 0; //将接在该端口下的设备设为末连接 if (hdev->children[port1-1] && set_state) usb_set_device_state(hdev->children[port1-1], USB_STATE_NOTATTACHED); //发送enable 的Clear_Feature请求. if (!hub->error) ret = clear_port_feature(hdev, port1, USB_PORT_FEAT_ENABLE); if (ret) dev_err(hub->intfdev, "cannot disable port %d (err = %d)\n", port1, ret); return ret; } 该函数的逻辑很简单,就是该端点下的联接设备断开,如果端口有设备连接的话.然后清除端口的enable. 第三个要分析的函数是hub_port_init(). 将它列到最后,并不是因为它最轻微,而是因为它太复杂.^_^ 代码分段分析如下: static int hub_port_init (struct usb_hub *hub, struct usb_device *udev, int port1, int retry_counter) { static DEFINE_MUTEX(usb_address0_mutex); struct usb_device *hdev = hub->hdev; int i, j, retval; unsigned delay = HUB_SHORT_RESET_TIME; enum usb_device_speed oldspeed = udev->speed; char *speed, *type; int devnum = udev->devnum; /* root hub ports have a slightly longer reset period * (from USB 2.0 spec, section 7.1.7.5) */ //设置port 的重置等待时间 if (!hdev->parent) { delay = HUB_ROOT_RESET_TIME; if (port1 == hdev->bus->otg_port) hdev->bus->b_hnp_enable = 0; } /* Some low speed devices have problems with the quick delay, so */ /* be a bit pessimistic with those devices. RHbug #23670 */ if (oldspeed == USB_SPEED_LOW) delay = HUB_LONG_RESET_TIME; mutex_lock(&usb_address0_mutex); /* Reset the device; full speed may morph to high speed */ //将port reset retval = hub_port_reset(hub, port1, udev, delay); if (retval < 0) /* error or disconnect */ goto fail; /* success, speed is known */ retval = -ENODEV; //在设备之前的设速已经确定的情况下 //如果设备的速度发生了改变,肯定是发生了错误 if (oldspeed != USB_SPEED_UNKNOWN && oldspeed != udev->speed) { dev_dbg(&udev->dev, "device reset changed speed!\n"); goto fail; } oldspeed = udev->speed; 首先为端口重置选择一个合适的延时,即在这个延时过后,端口的Reset应该完成了.usb2.0 spec上规定,root hub的延时值是50ms,高速设备是10ms,而低速设备是100ms.从代码上看,这个延时都是从udev参数中来的,这个参数就是表示在端口上连接的设备.其实,所谓的Reset端口,就是Reset端口上连接的设备. 由于我们现在要对这个设备进行配置,因此,先将它复原成初始值. 另外,如果重置之后,设备的speed发生了变化,这肯定是错误的. /* USB 2.0 section 5.5.3 talks about ep0 maxpacket ... * it's fixed size except for full speed devices. * For Wireless USB devices, ep0 max packet is always 512 (tho * reported as 0xff in the device descriptor). WUSB1.0[4.8.1]. */ switch (udev->speed) { case USB_SPEED_VARIABLE: /* fixed at 512 */ udev->ep0.desc.wMaxPacketSize = __constant_cpu_to_le16(512); break; case USB_SPEED_HIGH: /* fixed at 64 */ udev->ep0.desc.wMaxPacketSize = __constant_cpu_to_le16(64); break; case USB_SPEED_FULL: /* 8, 16, 32, or 64 */ /* to determine the ep0 maxpacket size, try to read * the device descriptor to get bMaxPacketSize0 and * then correct our initial guess. */ udev->ep0.desc.wMaxPacketSize = __constant_cpu_to_le16(64); break; case USB_SPEED_LOW: /* fixed at 8 */ udev->ep0.desc.wMaxPacketSize = __constant_cpu_to_le16(8); break; default: goto fail; } 根据设备的speed来设定ep0的MaxPacketSize.这个只是spec上规定的值.另外对于Full Speed的设来说,它的MaxPacketSize有四种情况,即8.16.32和64实际的值要在设备描述符的bMaxPacketSize0字段才能知道. type = ""; switch (udev->speed) { case USB_SPEED_LOW: speed = "low"; break; case USB_SPEED_FULL: speed = "full"; break; case USB_SPEED_HIGH: speed = "high"; break; case USB_SPEED_VARIABLE: speed = "variable"; type = "Wireless "; break; default: speed = "?"; break; } dev_info (&udev->dev, "%s %s speed %sUSB device using %s and address %d\n", (udev->config) ? "reset" : "new", speed, type, udev->bus->controller->driver->name, devnum); 这段代码无关紧要,只是打印出了一个Debug信息, /* Set up TT records, if needed */ if (hdev->tt) { udev->tt = hdev->tt; udev->ttport = hdev->ttport; } else if (udev->speed != USB_SPEED_HIGH && hdev->speed == USB_SPEED_HIGH) { udev->tt = &hub->tt; udev->ttport = port1; } /* Why interleave GET_DESCRIPTOR and SET_ADDRESS this way? * Because device hardware and firmware is sometimes buggy in * this area, and this is how Linux has done it for ages. * Change it cautiously. * * NOTE: If USE_NEW_SCHEME() is true we will start by issuing * a 64-byte GET_DESCRIPTOR request. This is what Windows does, * so it may help with some non-standards-compliant devices. * Otherwise we start with SET_ADDRESS and then try to read the * first 8 bytes of the device descriptor to get the ep0 maxpacket * value. */ for (i = 0; i < GET_DESCRIPTOR_TRIES; (++i, msleep(100))) { if (USE_NEW_SCHEME(retry_counter)) { struct usb_device_descriptor *buf; int r = 0; #define GET_DESCRIPTOR_BUFSIZE 64 buf = kmalloc(GET_DESCRIPTOR_BUFSIZE, GFP_NOIO); if (!buf) { retval = -ENOMEM; continue; } /* Retry on all errors; some devices are flakey. * 255 is for WUSB devices, we actually need to use * 512 (WUSB1.0[4.8.1]). */ for (j = 0; j < 3; ++j) { buf->bMaxPacketSize0 = 0; r = usb_control_msg(udev, usb_rcvaddr0pipe(), USB_REQ_GET_DESCRIPTOR, USB_DIR_IN, USB_DT_DEVICE << 8, 0, buf, GET_DESCRIPTOR_BUFSIZE, USB_CTRL_GET_TIMEOUT); switch (buf->bMaxPacketSize0) { case 8: case 16: case 32: case 64: case 255: if (buf->bDescriptorType == USB_DT_DEVICE) { r = 0; break; } /* FALL THROUGH */ default: if (r == 0) r = -EPROTO; break; } if (r == 0) break; } udev->descriptor.bMaxPacketSize0 = buf->bMaxPacketSize0; kfree(buf); retval = hub_port_reset(hub, port1, udev, delay); if (retval < 0) /* error or disconnect */ goto fail; if (oldspeed != udev->speed) { dev_dbg(&udev->dev, "device reset changed speed!\n"); retval = -ENODEV; goto fail; } if (r) { dev_err(&udev->dev, "device descriptor " "read/%s, error %d\n", "64", r); retval = -EMSGSIZE; continue; } #undef GET_DESCRIPTOR_BUFSIZE } for (j = 0; j < SET_ADDRESS_TRIES; ++j) { retval = hub_set_address(udev, devnum); if (retval >= 0) break; msleep(200); } if (retval < 0) { dev_err(&udev->dev, "device not accepting address %d, error %d\n", devnum, retval); goto fail; } /* cope with hardware quirkiness: * - let SET_ADDRESS settle, some device hardware wants it * - read ep0 maxpacket even for high and low speed, */ msleep(10); if (USE_NEW_SCHEME(retry_counter)) break; retval = usb_get_device_descriptor(udev, 8); if (retval < 8) { dev_err(&udev->dev, "device descriptor " "read/%s, error %d\n", "8", retval); if (retval >= 0) retval = -EMSGSIZE; } else { retval = 0; break; } } 这个for循环是一个很重要的操作,首先,我们来看一下USE_NEW_SCHEME宏的定义.如下示: ((i) / 2 == old_scheme_first), old_scheme_first默认为0,也就是说,当i为0,1的时候,这个宏会返回1.那就是说,对于之前分析的两种机制,每种机制尝试两次. 区分一下这两种机制的不同: 对于第一种机制,它先用64的buffer去取设备描述符.而第二种机制,是以长度8的缓存区,取设备描述符的前半部份. 另外,第一种机制,去取设备描述符之前没有设置设备的地址,因此使用地址0来表示设备的地址,在代码中,用usb_rcvaddr0pipe()表示.而在第二种机制中,它在取设备描述符之前已经设置了设备的地址. 疑问:可能有人就有这样的疑问,既然地址0可以表示没有设置地址的设备地址,那如果有多个没有set address的设备,这个地址0到底是表示那个设备呢? 实际上,从代码上看,Linux是每打开一个hub的端口就初始连在这个端口上的设备.之后这连接上的设备设置好地址之后再打开hub的另外的端口进行配置,因此,在同一条usb bus上,不会出现多个末配置的活动设备. if (retval) goto fail; i = udev->descriptor.bMaxPacketSize0 == 0xff? 512 : udev->descriptor.bMaxPacketSize0; if (le16_to_cpu(udev->ep0.desc.wMaxPacketSize) != i) { if (udev->speed != USB_SPEED_FULL || !(i == 8 || i == 16 || i == 32 || i == 64)) { dev_err(&udev->dev, "ep0 maxpacket = %d\n", i); retval = -EMSGSIZE; goto fail; } dev_dbg(&udev->dev, "ep0 maxpacket = %d\n", i); udev->ep0.desc.wMaxPacketSize = cpu_to_le16(i); ep0_reinit(udev); } retval = usb_get_device_descriptor(udev, USB_DT_DEVICE_SIZE); if (retval < (signed)sizeof(udev->descriptor)) { dev_err(&udev->dev, "device descriptor read/%s, error %d\n", "all", retval); if (retval >= 0) retval = -ENOMSG; goto fail; } retval = 0; fail: if (retval) { hub_port_disable(hub, port1, 0); udev->devnum = devnum; /* for disconnect processing */ } mutex_unlock(&usb_address0_mutex); return retval; } 在上面获得的设备描述符的bMaxPacketSize0字段,也就是ep0的MaxPacketSize.但如果这个值不和我们之前根据spec为ep0设定的MaxPacketSize值相等,且不是Full speed的话,就会有错误了.因为只有Full Speed的设备的ep0 的MaxPacketSize在spec上并没有一个明确的定义值. 有了确定的ep0 的MaxPacketSize值,就可以取得完整的设备描述符了. 第四个要分析的函数是hub_port_reset(). 这个函数将端口重置并等待端口重置完成.代码如下: static int hub_port_reset(struct usb_hub *hub, int port1, struct usb_device *udev, unsigned int delay) { int i, status; /* Block EHCI CF initialization during the port reset. * Some companion controllers don't like it when they mix. */ down_read(&ehci_cf_port_reset_rwsem); /* Reset the port */ //尝试5次 for (i = 0; i < PORT_RESET_TRIES; i++) { //发送Reset 的Set_Feature status = set_port_feature(hub->hdev, port1, USB_PORT_FEAT_RESET); //发送错误 if (status) dev_err(hub->intfdev, "cannot reset port %d (err = %d)\n", port1, status); else { //发送Clear_Feature成功,等待端口重置完成 status = hub_port_wait_reset(hub, port1, udev, delay); if (status && status != -ENOTCONN) dev_dbg(hub->intfdev, "port_wait_reset: err = %d\n", status); } /* return on disconnect or reset */ switch (status) { //成功 case 0: /* TRSTRCY = 10 ms; plus some extra */ msleep(10 + 40); udev->devnum = 0; /* Device now at address 0 */ /* FALL THROUGH */ //端口没有连接 case -ENOTCONN: //要发送的设备不存在 case -ENODEV: clear_port_feature(hub->hdev, port1, USB_PORT_FEAT_C_RESET); /* FIXME need disconnect() for NOTATTACHED device */ usb_set_device_state(udev, status ? USB_STATE_NOTATTACHED : USB_STATE_DEFAULT); goto done; } dev_dbg (hub->intfdev, "port %d not enabled, trying reset again...\n", port1); //将延迟设至最长,再试一次 delay = HUB_LONG_RESET_TIME; } dev_err (hub->intfdev, "Cannot enable port %i. Maybe the USB cable is bad?\n", port1); done: up_read(&ehci_cf_port_reset_rwsem); return status; } 这个函数的代码看清淅,首先将端口重置,然后等待端口重置完成.在成功返回或者是发错致命错误的时候就会在清除掉RESET Feature,设置设备状态之后返回.这个所谓的致命包括: 1:发送Clear_Feature时,返回-ENODEV,表示设备不存在 2:在hub_port_wait_reset()后返回的-ENOTCONN,表示端口上末连接设备. 另外,在这里哆嗦的重复一句,只有在设备有这个Feature的时候,才能Clear_Feature.在上面的代码中,只有代码中,如果Reset不成功,是不需要Clear USB_PORT_FEAT_C_RESET 这个Feature的.只有在已经设置成功的情况,才能将其Clear(-ENODEV的情况,无所谓,这个错误在submit urb前期就能测检出来,不会跟硬件交互,而-ENOTCONN则表示端口Reset完成,但尚末检测到连接设备,这种情况下,也是需要Clear_Feature的). 另外,里面还调用了一个子函数, hub_port_wait_reset().代码如下: static int hub_port_wait_reset(struct usb_hub *hub, int port1, struct usb_device *udev, unsigned int delay) { int delay_time, ret; u16 portstatus; u16 portchange; //最长等待时间是500 for (delay_time = 0; delay_time < HUB_RESET_TIMEOUT; delay_time += delay) { /* wait to give the device a chance to reset */ msleep(delay); /* read and decode port status */ ret = hub_port_status(hub, port1, &portstatus, &portchange); if (ret < 0) return ret; /* Device went away? */ //端口已经没有连接了,说明连接的设备在某个时刻被拨下来了 if (!(portstatus & USB_PORT_STAT_CONNECTION)) return -ENOTCONN; /* bomb out completely if the connection bounced */ //连接状态发生了改变,则说明连接状态不稳定.因为断开之后,再联上是需要重新配置的 //退出 if ((portchange & USB_PORT_STAT_C_CONNECTION)) return -ENOTCONN; /* if we`ve finished resetting, then break out of the loop */ //如果Reset已经完成,且端口处于enable状态,设置speed成员就可以返回了 if (!(portstatus & USB_PORT_STAT_RESET) && (portstatus & USB_PORT_STAT_ENABLE)) { if (hub_is_wusb(hub)) udev->speed = USB_SPEED_VARIABLE; else if (portstatus & USB_PORT_STAT_HIGH_SPEED) udev->speed = USB_SPEED_HIGH; else if (portstatus & USB_PORT_STAT_LOW_SPEED) udev->speed = USB_SPEED_LOW; else udev->speed = USB_SPEED_FULL; return 0; } /* switch to the long delay after two short delay failures */ //失败两次,将延时时间设为最长的时间 if (delay_time >= 2 * HUB_SHORT_RESET_TIME) delay = HUB_LONG_RESET_TIME; dev_dbg (hub->intfdev, "port %d not reset yet, waiting %dms\n", port1, delay); } return -EBUSY; } 注意到在上面为speed成员赋值的时候,出现了一个hub_is_wusb().该宏用来判断hcd是否是一个无线的USB主机控制器.如果hcd 是一个无线的,那其下的所有设备的speed均为USB_SPEED_VARIABLE.这个是属于usb2.5 spec里面定义的. 到这里,hub_thread()函数已经分析完了.它已经将hub下连接的所有新设备都初始化并添加进了设备模型. 5.2.3:HUB中断URB传输完成的处理 在之前分析中断URB初始化的时候,曾分析到,如果中断URB传输完成,就会调用hub_irq().在分析这个函数之前,我们先从spec上了解一下,对于hub的中断传输到底会传些什么样的东西: 如下图所示: Bit0表示hub的连接状态发生了改变,而bit1~bitN表示的是各端口连接状态的改变.如果1表示改变,为0表示末改变. 现在可以看该函数的代码了,如下: static void hub_irq(struct urb *urb) { struct usb_hub *hub = urb->context; int status = urb->status; int i; unsigned long bits; switch (status) { case -ENOENT: /* synchronous unlink */ case -ECONNRESET: /* async unlink */ case -ESHUTDOWN: /* hardware going away */ return; default: /* presumably an error */ /* Cause a hub reset after 10 consecutive errors */ dev_dbg (hub->intfdev, "transfer --> %d\n", status); if ((++hub->nerrors < 10) || hub->error) goto resubmit; hub->error = status; /* FALL THROUGH */ /* let khubd handle things */ case 0: /* we got data: port status changed */ bits = 0; for (i = 0; i < urb->actual_length; ++i) bits |= ((unsigned long) ((*hub->buffer)[i])) << (i*8); hub->event_bits[0] = bits; break; } hub->nerrors = 0; /* Something happened, let khubd figure it out */ kick_khubd(hub); resubmit: if (hub->quiescing) return; if ((status = usb_submit_urb (hub->urb, GFP_ATOMIC)) != 0 && status != -ENODEV && status != -EPERM) dev_err (hub->intfdev, "resubmit --> %d\n", status); } 从上面的代码可以看出,就将是设HUB中断传输的信息保存在hub->event_bits中,然后又将此URB再次提交,再次提交的结果是,可以轮询获得hub的状态,另外,还会调用kick_khubd().这样, hub_events()就又会调用,又可以处理HUB端口的状态改变. 六:小结 在本小结里,对HUB的处理过程做了一个详尽的分析,在这一节里,也了解到了USB的驱动架构以及USB设备的枚举过程. 在下一节里,我们以特定的USB设备分例,来分析USB驱动程序的架构.
http://blog.chinaunix.net/uid-20543183-id-1930835.html