Torque3D在GDC2009上展示了其最新的技术-与Flash无缝结合,相信这也将是未来的主流方法,将3D与2D动画集成~
视频地址(新浪):http://you.video.sina.com.cn/b/19823098-1590238150.html
编者评:
如果真如广告所言,这将是一个相当激动人心的事情,想象一下所有的网络元素,游戏,网页,视频都将被高效的
整合在一个3D的虚拟世界中,网络将会发生怎么样的变化!?
英文原文:
Torque3D seems to have full featured browser surfaces that you can use in the 3d engine seamlessly,
see the video below (at :38). This is amazing stuff.
Making games that integrate content from the web is especially required these days. It is a
difficult thing to do within the 3d render because of all the plugins, styling etc that needs to be
rendered on a 3d surface. Well Torque3D has a killer feature in that it supports entirely full
features browser render on a 3d surface. So now you can integrate html content, flash video etc in
your game easily.
You can play content in flash player content easily and have stripped down html but it is limited,
you can play videos and have content in Unity3d but it is limited, even larger engines like Unreal 3
have difficulty handling flash and html content. If this is a good implementation Torque3D has a
killer feature on their hands! Flash is commonly used as user interface elements and content within
games but it can be challenging.
This is pretty exciting if it works as advertised. Think of how cool all the little consoles, mini-
games and controls in 3d games could be in flash easily.