Pseudocode from article of the above name in PODC96 (with two typos corrected), by Maged M. Michael and Michael L. Scott. Corrected version also appeared in JPDC, 1998.
The non-blocking concurrent queue algorithm performs well on dedicated as well as multiprogrammed multiprocessors with and without contention. The algorithm requires a universal atomic primitive, CAS or LL/SC.
The two-lock concurrent queue algorithm performs well on dedicated multiprocessors under high contention. Useful for multiprocessors without a universal atomic primitive.
structure pointer_t {ptr: pointer to node_t, count: unsigned integer} structure node_t {value: data type, next: pointer_t} structure queue_t {Head: pointer_t, Tail: pointer_t} initialize(Q: pointer to queue_t) node = new_node() // Allocate a free node node->next.ptr = NULL // Make it the only node in the linked list Q->Head.ptr = Q->Tail.ptr = node // Both Head and Tail point to it enqueue(Q: pointer to queue_t, value: data type) E1: node = new_node() // Allocate a new node from the free list E2: node->value = value // Copy enqueued value into node E3: node->next.ptr = NULL // Set next pointer of node to NULL E4: loop // Keep trying until Enqueue is done E5: tail = Q->Tail // Read Tail.ptr and Tail.count together E6: next = tail.ptr->next // Read next ptr and count fields together E7: if tail == Q->Tail // Are tail and next consistent? // Was Tail pointing to the last node? E8: if next.ptr == NULL // Try to link node at the end of the linked list E9: if CAS(&tail.ptr->next, next, <node, next.count+1>) E10: break // Enqueue is done. Exit loop E11: endif E12: else // Tail was not pointing to the last node // Try to swing Tail to the next node E13: CAS(&Q->Tail, tail, <next.ptr, tail.count+1>) E14: endif E15: endif E16: endloop // Enqueue is done. Try to swing Tail to the inserted node E17: CAS(&Q->Tail, tail, <node, tail.count+1>) dequeue(Q: pointer to queue_t, pvalue: pointer to data type): boolean D1: loop // Keep trying until Dequeue is done D2: head = Q->Head // Read Head D3: tail = Q->Tail // Read Tail D4: next = head.ptr->next // Read Head.ptr->next D5: if head == Q->Head // Are head, tail, and next consistent? D6: if head.ptr == tail.ptr // Is queue empty or Tail falling behind? D7: if next.ptr == NULL // Is queue empty? D8: return FALSE // Queue is empty, couldn't dequeue D9: endif // Tail is falling behind. Try to advance it D10: CAS(&Q->Tail, tail, <next.ptr, tail.count+1>) D11: else // No need to deal with Tail // Read value before CAS // Otherwise, another dequeue might free the next node D12: *pvalue = next.ptr->value // Try to swing Head to the next node D13: if CAS(&Q->Head, head, <next.ptr, head.count+1>) D14: break // Dequeue is done. Exit loop D15: endif D16: endif D17: endif D18: endloop D19: free(head.ptr) // It is safe now to free the old node D20: return TRUE // Queue was not empty, dequeue succeeded
structure node_t {value: data type, next: pointer to node_t} structure queue_t {Head: pointer to node_t, Tail: pointer to node_t, H_lock: lock type, T_lock: lock type} initialize(Q: pointer to queue_t) node = new_node() // Allocate a free node node->next = NULL // Make it the only node in the linked list Q->Head = Q->Tail = node // Both Head and Tail point to it Q->H_lock = Q->T_lock = FREE // Locks are initially free enqueue(Q: pointer to queue_t, value: data type) node = new_node() // Allocate a new node from the free list node->value = value // Copy enqueued value into node node->next = NULL // Set next pointer of node to NULL lock(&Q->T_lock) // Acquire T_lock in order to access Tail Q->Tail->next = node // Link node at the end of the linked list Q->Tail = node // Swing Tail to node unlock(&Q->T_lock) // Release T_lock dequeue(Q: pointer to queue_t, pvalue: pointer to data type): boolean lock(&Q->H_lock) // Acquire H_lock in order to access Head node = Q->Head // Read Head new_head = node->next // Read next pointer if new_head == NULL // Is queue empty? unlock(&Q->H_lock) // Release H_lock before return return FALSE // Queue was empty endif *pvalue = new_head->value // Queue not empty. Read value before release Q->Head = new_head // Swing Head to next node unlock(&Q->H_lock) // Release H_lock free(node) // Free node return} TRUE // Queue was not empty, dequeue succeeded