棒子git上的模样更新,but已经有大侠修改了它的源码,可以运行啦!
// lua_tinker.h
//
// LuaTinker - Simple and light C++ wrapper for Lua.
//
// Copyright (c) 2005-2007 Kwon-il Lee (zupet@hitel.net)
//
// please check Licence.txt file for licence and legal issues.
// modify by Lili for Lua5.2 version Thu Nov 15 17:47:06 CST 2012
#if !defined(_LUA_TINKER_H_)
#define _LUA_TINKER_H_
#include <new>
#include <cassert>
#include <string.h>
extern "C"
{
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
};
namespace lua_tinker
{
// init LuaTinker
void init(lua_State *L);
void init_s64(lua_State *L);
void init_u64(lua_State *L);
// excution
void dofile(lua_State *L, const char *filename);
void dostring(lua_State *L, const char* buff);
void dobuffer(lua_State *L, const char* buff, size_t sz);
// debug helpers
void enum_stack(lua_State *L);
int on_error(lua_State *L);
void print_error(lua_State *L, const char* fmt, ...);
// dynamic type extention
struct lua_value
{
virtual void to_lua(lua_State *L) = 0;
};
// type trait
template<typename T> struct class_name;
struct table;
template<bool C, typename A, typename B> struct if_ {};
template<typename A, typename B> struct if_<true, A, B> { typedef A type; };
template<typename A, typename B> struct if_<false, A, B> { typedef B type; };
template<typename A>
struct is_ptr { static const bool value = false; };
template<typename A>
struct is_ptr<A*> { static const bool value = true; };
template<typename A>
struct is_ref { static const bool value = false; };
template<typename A>
struct is_ref<A&> { static const bool value = true; };
template<typename A>
struct remove_const { typedef A type; };
template<typename A>
struct remove_const<const A> { typedef A type; };
template<typename A>
struct base_type { typedef A type; };
template<typename A>
struct base_type<A*> { typedef A type; };
template<typename A>
struct base_type<A&> { typedef A type; };
template<typename A>
struct class_type { typedef typename remove_const<typename base_type<A>::type>::type type; };
/
enum { no = 1, yes = 2 };
typedef char (& no_type )[no];
typedef char (& yes_type)[yes];
struct int_conv_type { int_conv_type(int); };
no_type int_conv_tester (...);
yes_type int_conv_tester (int_conv_type);
no_type vfnd_ptr_tester (const volatile char *);
no_type vfnd_ptr_tester (const volatile short *);
no_type vfnd_ptr_tester (const volatile int *);
no_type vfnd_ptr_tester (const volatile long *);
no_type vfnd_ptr_tester (const volatile double *);
no_type vfnd_ptr_tester (const volatile float *);
no_type vfnd_ptr_tester (const volatile bool *);
yes_type vfnd_ptr_tester (const volatile void *);
template <typename T> T* add_ptr(T&);
template <bool C> struct bool_to_yesno { typedef no_type type; };
template <> struct bool_to_yesno<true> { typedef yes_type type; };
template <typename T>
struct is_enum
{
static T arg;
static const bool value = ( (sizeof(int_conv_tester(arg)) == sizeof(yes_type)) &&
(sizeof(vfnd_ptr_tester(add_ptr(arg))) == sizeof(yes_type)) );
};
/
// from lua
template<typename T>
struct void2val { static T invoke(void* input){ return *(T*)input; } };
template<typename T>
struct void2ptr { static T* invoke(void* input) { if (input == 0) return 0; else return (T*)input; } };
template<typename T>
struct void2ref { static T& invoke(void* input){ return *(T*)input; } };
template<typename T>
struct void2type
{
static T invoke(void* ptr)
{
return if_<is_ptr<T>::value
,void2ptr<typename base_type<T>::type>
,typename if_<is_ref<T>::value
,void2ref<typename base_type<T>::type>
,void2val<typename base_type<T>::type>
>::type
>::type::invoke(ptr);
}
};
struct user
{
user(void* p) : m_p(p) {}
virtual ~user() {}
void* m_p;
};
template<typename T>
struct user2type { static T invoke(lua_State *L, int index) { return void2type<T>::invoke(lua_touserdata(L, index)); } };
template<typename T>
struct lua2enum { static T invoke(lua_State *L, int index) { return (T)(int)lua_tonumber(L, index); } };
template<typename T>
struct lua2object
{
static T invoke(lua_State *L, int index)
{
if(lua_isnil(L,index))
{
return void2type<T>::invoke(0);
}
else if(!lua_isuserdata(L,index))
{
lua_pushstring(L, "no class at first argument. (forgot ':' expression ?)");
lua_error(L);
}
return void2type<T>::invoke(user2type<user*>::invoke(L,index)->m_p);
}
};
template<typename T>
T lua2type(lua_State *L, int index)
{
return if_<is_enum<T>::value
,lua2enum<T>
,lua2object<T>
>::type::invoke(L, index);
}
template<typename T>
struct val2user : user
{
val2user() : user(new T) {}
template<typename T1>
val2user(T1 t1) : user(new T(t1)) {}
template<typename T1, typename T2>
val2user(T1 t1, T2 t2) : user(new T(t1, t2)) {}
template<typename T1, typename T2, typename T3>
val2user(T1 t1, T2 t2, T3 t3) : user(new T(t1, t2, t3)) {}
template<typename T1, typename T2, typename T3, typename T4>
val2user(T1 t1, T2 t2, T3 t3, T4 t4) : user(new T(t1, t2, t3,t4)) {}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5) : user(new T(t1, t2, t3,t4,t5)) {}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6) : user(new T(t1, t2, t3,t4,t5, t6)) {}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7) : user(new T(t1, t2, t3,t4,t5, t6, t7)) {}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7, T8 t8) : user(new T(t1, t2, t3,t4,t5, t6, t7, t8)) {}
~val2user() { delete ((T*)m_p); }
};
template<typename T>
struct ptr2user : user
{
ptr2user(T* t) : user((void*)t) {}
};
template<typename T>
struct ref2user : user
{
ref2user(T& t) : user(&t) {}
};
// to lua
template<typename T>
struct val2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(input); } };
template<typename T>
struct ptr2lua { static void invoke(lua_State *L, T* input){ if(input) new(lua_newuserdata(L, sizeof(ptr2user<T>))) ptr2user<T>(input); else lua_pushnil(L); } };
template<typename T>
struct ref2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(ref2user<T>))) ref2user<T>(input); } };
template<typename T>
struct enum2lua { static void invoke(lua_State *L, T val) { lua_pushnumber(L, (int)val); } };
template<typename T>
struct object2lua
{
static void invoke(lua_State *L, T val)
{
if_<is_ptr<T>::value
,ptr2lua<typename base_type<T>::type>
,typename if_<is_ref<T>::value
,ref2lua<typename base_type<T>::type>
,val2lua<typename base_type<T>::type>
>::type
>::type::invoke(L, val);
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
}
};
template<typename T>
void type2lua(lua_State *L, T val)
{
if_<is_enum<T>::value
,enum2lua<T>
,object2lua<T>
>::type::invoke(L, val);
}
// get value from cclosure
template<typename T>
T upvalue_(lua_State *L)
{
return user2type<T>::invoke(L, lua_upvalueindex(1));
}
// read a value from lua stack
template<typename T>
T read(lua_State *L, int index) { return lua2type<T>(L, index); }
template<> void read(lua_State *L, int index);
template<> bool read(lua_State *L, int index);
template<> char* read(lua_State *L, int index);
template<> char read(lua_State *L, int index);
template<> const char* read(lua_State *L, int index);
template<> unsigned char read(lua_State *L, int index);
template<> short read(lua_State *L, int index);
template<> unsigned short read(lua_State *L, int index);
template<> int read(lua_State *L, int index);
template<> unsigned int read(lua_State *L, int index);
template<> long read(lua_State *L, int index);
template<> unsigned long read(lua_State *L, int index);
template<> long long read(lua_State *L, int index);
template<> unsigned long long read(lua_State *L, int index);
template<> float read(lua_State *L, int index);
template<> double read(lua_State *L, int index);
template<> table read(lua_State *L, int index);
// push a value to lua stack
template<typename T>
void push(lua_State *L, T ret) { type2lua<T>(L, ret); }
template<> void push(lua_State *L, char ret);
template<> void push(lua_State *L, unsigned char ret);
template<> void push(lua_State *L, short ret);
template<> void push(lua_State *L, unsigned short ret);
template<> void push(lua_State *L, long ret);
template<> void push(lua_State *L, unsigned long ret);
template<> void push(lua_State *L, int ret);
template<> void push(lua_State *L, unsigned int ret);
template<> void push(lua_State *L, float ret);
template<> void push(lua_State *L, double ret);
template<> void push(lua_State *L, char* ret);
template<> void push(lua_State *L, const char* ret);
template<> void push(lua_State *L, bool ret);
template<> void push(lua_State *L, long long ret);
template<> void push(lua_State *L, unsigned long long ret);
template<> void push(lua_State *L, lua_value* ret);
template<> void push(lua_State *L, const table &ret);
// pop a value from lua stack
template<typename T>
T pop(lua_State *L) { T t = read<T>(L, -1); lua_pop(L, 1); return t; }
template<> void pop(lua_State *L);
template<> table pop(lua_State *L);
// functor {
template<typename RVal, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void, typename T6=void, typename T7=void, typename T8=void>
struct functor
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5,T6,T7)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6), read<T7>(L,7), read<T8>(L,8))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
struct functor<RVal, T1, T2, T3, T4, T5, T6, T7>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5,T6,T7)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6), read<T7>(L,7))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct functor<RVal, T1, T2, T3, T4, T5, T6>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5,T6)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5>
struct functor<RVal, T1, T2, T3, T4, T5>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3, typename T4>
struct functor<RVal,T1,T2,T3,T4>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4))); return 1; }
};
template<typename RVal, typename T1, typename T2, typename T3>
struct functor<RVal,T1,T2,T3>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3))); return 1; }
};
template<typename RVal, typename T1, typename T2>
struct functor<RVal,T1,T2>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2)>(L)(read<T1>(L,1),read<T2>(L,2))); return 1; }
};
template<typename RVal, typename T1>
struct functor<RVal,T1>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1)>(L)(read<T1>(L,1))); return 1; }
};
template<typename RVal>
struct functor<RVal>
{
static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)()>(L)()); return 1; }
};
// }
// functor return void 偏特化 {
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
struct functor<void, T1, T2, T3, T4, T5, T6, T7>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6), read<T7>(L,7)); return 0; }
};
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct functor<void, T1, T2, T3, T4, T5, T6>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6)); return 0; }
};
template<typename T1, typename T2, typename T3, typename T4, typename T5>
struct functor<void, T1, T2, T3, T4, T5>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5)); return 0; }
};
template<typename T1, typename T2, typename T3, typename T4>
struct functor<void, T1, T2, T3, T4>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4)); return 0; }
};
template<typename T1, typename T2, typename T3>
struct functor<void, T1, T2, T3>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3)); return 0; }
};
template<typename T1, typename T2>
struct functor<void, T1, T2>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2)>(L)(read<T1>(L,1),read<T2>(L,2)); return 0; }
};
template<typename T1>
struct functor<void, T1>
{
static int invoke(lua_State *L) { upvalue_<void(*)(T1)>(L)(read<T1>(L,1)); return 0; }
};
template<>
struct functor<void>
{
static int invoke(lua_State *L) { upvalue_<void(*)()>(L)(); return 0; }
};
// }
// member variable
struct var_base
{
virtual void get(lua_State *L) = 0;
virtual void set(lua_State *L) = 0;
};
//T class V
template<typename Class, typename V>
struct mem_var : var_base
{
V Class::*_var;
mem_var(V Class::*val) : _var(val) {}
void get(lua_State *L) { push(L, read<Class*>(L,1)->*(_var)); }
void set(lua_State *L) { read<Class*>(L,1)->*(_var) = read<V>(L, 3); }
};
// member function {
template<typename RVal, typename T, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void, typename T6=void, typename T7=void, typename T8=void>
struct mem_functor
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5,T6,T7,T8)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7), read<T7>(L,8), read<T8>(L,9)));; return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
struct mem_functor<RVal, T, T1, T2, T3, T4, T5, T6, T7>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5,T6,T7)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6), read<T6>(L,7), read<T7>(L,8)));; return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct mem_functor<RVal, T, T1, T2, T3, T4, T5, T6>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5,T6)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6), read<T6>(L,7)));; return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
struct mem_functor<RVal, T, T1, T2, T3, T4, T5>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)));; return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4>
struct mem_functor<RVal,T,T1,T2,T3,T4>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5))); return 1; }
};
template<typename RVal, typename T, typename T1, typename T2, typename T3>
struct mem_functor<RVal,T,T1,T2,T3>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4))); return 1; }
};
template<typename RVal, typename T, typename T1, typename T2>
struct mem_functor<RVal,T,T1, T2>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2)>(L))(read<T1>(L,2),read<T2>(L,3))); return 1; }
};
template<typename RVal, typename T, typename T1>
struct mem_functor<RVal,T,T1>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1)>(L))(read<T1>(L,2))); return 1; }
};
template<typename RVal, typename T>
struct mem_functor<RVal,T>
{
static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)()>(L))()); return 1; }
}; //}
// member function return void 特化 {
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
struct mem_functor<void,T,T1,T2,T3,T4,T5,T6,T7,T8>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5,T6,T7,T8)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7),read<T7>(L,8),read<T8>(L,9)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
struct mem_functor<void,T,T1,T2,T3,T4,T5,T6,T7>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5,T6,T7)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7),read<T7>(L,8)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
struct mem_functor<void,T,T1,T2,T3,T4,T5,T6>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5,T6)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
struct mem_functor<void,T,T1,T2,T3,T4,T5>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3, typename T4>
struct mem_functor<void,T,T1,T2,T3,T4>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5)); return 0; }
};
template<typename T, typename T1, typename T2, typename T3>
struct mem_functor<void,T,T1,T2,T3>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4)); return 0; }
};
template<typename T, typename T1, typename T2>
struct mem_functor<void,T,T1,T2>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2)>(L))(read<T1>(L,2),read<T2>(L,3)); return 0; }
};
template<typename T, typename T1>
struct mem_functor<void,T,T1>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1)>(L))(read<T1>(L,2)); return 0; }
};
template<typename T>
struct mem_functor<void,T>
{
static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)()>(L))(); return 0; }
}; //}
// push_functor 非成员函数 {
template<typename RVal>
void push_functor(lua_State *L, RVal (*func)())
{
lua_pushcclosure(L, functor<RVal>::invoke, 1);
}
template<typename RVal, typename T1>
void push_functor(lua_State *L, RVal (*func)(T1))
{
lua_pushcclosure(L, functor<RVal,T1>::invoke, 1);
}
template<typename RVal, typename T1, typename T2>
void push_functor(lua_State *L, RVal (*func)(T1,T2))
{
lua_pushcclosure(L, functor<RVal,T1,T2>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5,T6))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5,T6>::invoke, 1);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5,T6,T7))
{
lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5,T6,T7>::invoke, 1);
}
// }
// 成员函数 {
template<typename RVal, typename T>
void push_functor(lua_State *L, RVal (T::*func)())
{
lua_pushcclosure(L, mem_functor<RVal,T>::invoke, 1);
}
template<typename RVal, typename T>
void push_functor(lua_State *L, RVal (T::*func)() const)
{
lua_pushcclosure(L, mem_functor<RVal,T>::invoke, 1);
}
template<typename RVal, typename T, typename T1>
void push_functor(lua_State *L, RVal (T::*func)(T1))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1>::invoke, 1);
}
template<typename RVal, typename T, typename T1>
void push_functor(lua_State *L, RVal (T::*func)(T1) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6,T7))
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6,T7>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6,T7) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6,T7>::invoke, 1);
}
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6,T7,T8) const)
{
lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6,T7,T8>::invoke, 1);
}
//}
// constructor
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7),read<T7>(L,8));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2, typename T3, typename T4>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2, typename T3>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1, typename T2>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T, typename T1>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2));
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
template<typename T>
int constructor(lua_State *L)
{
new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>();
push_meta(L, class_name<typename class_type<T>::type>::name());
lua_setmetatable(L, -2);
return 1;
}
// destroyer
template<typename T>
int destroyer(lua_State *L)
{
((user*)lua_touserdata(L, 1))->~user();
return 0;
}
//API warp for lua_getglobal
template <typename T>
T getglobal(lua_State *L, const char *name)
{
lua_getglobal(L, name);
return pop<T>(L);
}
//API warp for lua_setglobal
template <typename T>
void setglobal(lua_State *L, const char *name, T object)
{
push(L, object);
lua_setglobal(L, name);
}
// API register C functiong
template<typename F>
void def(lua_State* L, const char* name, F func)
{
lua_pushstring(L, name);
lua_pushlightuserdata(L, (void*)func);
push_functor(L, func);
lua_setglobal(L, name);
}
// API call lua func {
template<typename RVal>
RVal call(lua_State* L, const char* name)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
if(lua_pcall(L, 0, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1>
RVal call(lua_State* L, const char* name, T1 arg)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg);
if(lua_pcall(L, 1, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L, name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
if(lua_pcall(L, 2, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
if(lua_pcall(L, 3, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
push(L, arg4);
if(lua_pcall(L, 4, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
push(L, arg4);
push(L, arg5);
if(lua_pcall(L, 5, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
push(L, arg4);
push(L, arg5);
push(L, arg6);
if(lua_pcall(L, 6, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
push(L, arg4);
push(L, arg5);
push(L, arg6);
push(L, arg7);
if(lua_pcall(L, 7, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
}
template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7, T8 arg8)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
lua_getglobal(L,name);
if(lua_isfunction(L,-1))
{
push(L, arg1);
push(L, arg2);
push(L, arg3);
push(L, arg4);
push(L, arg5);
push(L, arg6);
push(L, arg7);
push(L, arg8);
if(lua_pcall(L, 8, 1, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name);
}
lua_remove(L, -2);
return pop<RVal>(L);
} // }
// class helper
int meta_get(lua_State *L);
int meta_set(lua_State *L);
void push_meta(lua_State *L, const char* name);
template<typename T>
struct class_name
{
// global name
static const char* name(const char* name = NULL)
{
static char temp[256] = "";
if(name) strcpy(temp, name);
return temp;
}
};
// API class init impork C++ Class
template<typename T>
void class_add(lua_State* L, const char* name)
{
class_name<T>::name(name);
lua_newtable(L);
lua_pushstring(L, "__name");
lua_pushstring(L, name);
lua_rawset(L, -3);
lua_pushstring(L, "__index");
lua_pushcclosure(L, meta_get, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__newindex");
lua_pushcclosure(L, meta_set, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__gc");
lua_pushcclosure(L, destroyer<T>, 0);
lua_rawset(L, -3);
lua_setglobal(L, name);
}
// API Tinker Class Inheritence
template<typename T, typename P>
void class_inh(lua_State* L)
{
push_meta(L, class_name<T>::name());
if(lua_istable(L, -1))
{
lua_pushstring(L, "__parent");
push_meta(L, class_name<P>::name());
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
// API Tinker Class Constructor
template<typename Class, typename F>
void class_con(lua_State* L,F func)
{
push_meta(L, class_name<Class>::name());
if(lua_istable(L, -1))
{
lua_newtable(L);
lua_pushstring(L, "__call");
lua_pushcclosure(L, func, 0);
lua_rawset(L, -3);
lua_setmetatable(L, -2);
}
lua_pop(L, 1);
}
// API Tinker Class Functions import C++ Class member func
template<typename Class, typename F>
void class_def(lua_State* L, const char* name, F func)
{
push_meta(L, class_name<Class>::name());
if(lua_istable(L, -1))
{
lua_pushstring(L, name);
new(lua_newuserdata(L,sizeof(F))) F(func);
push_functor(L, func);
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
// API Tinker Class member Variables
template<typename T, typename BASE, typename VAR>
void class_mem(lua_State* L, const char* name, VAR BASE::*val)
{
push_meta(L, class_name<T>::name());
if(lua_istable(L, -1))
{
lua_pushstring(L, name);
new(lua_newuserdata(L,sizeof(mem_var<BASE,VAR>))) mem_var<BASE,VAR>(val);
lua_rawset(L, -3);
}
lua_pop(L, 1);
}
// Table Object on Stack
struct table_obj
{
table_obj(lua_State* L, int index);
~table_obj();
void inc_ref();
void dec_ref();
bool validate();
int size()
{
if (validate()) {
lua_pushinteger(m_L, luaL_len(m_L, m_index)); //only use in table here
return pop<int>(m_L);
} else {
return 0;
}
}
template<typename T>
void set(int index, T object)
{
if(validate())
{
lua_pushinteger(m_L, index);
push(m_L, object);
lua_settable(m_L, m_index);
}
}
template<typename T>
void set(const char* name, T object)
{
if(validate())
{
lua_pushstring(m_L, name);
push(m_L, object);
lua_settable(m_L, m_index);
}
}
//add by szd [2010/04/06]
template <typename T>
void rawset(int index, T object)
{
if (validate())
{
lua_pushinteger(m_L, index);
push(m_L, object);
lua_rawseti(m_L, m_index, index);
}
}
template <typename T>
void rawset(const char *name , T object)
{
if (validate())
{
lua_pushstring(m_L, name);
push(m_L, object);
lua_rawset(m_L, m_index);
}
}
template<typename T>
T get(int index)
{
assert(index<=size() && "lua_tinker::table_obj::get index should <= size()");
if(validate())
{
lua_pushinteger(m_L, index);
lua_gettable(m_L, m_index);
}
else
{
lua_pushnil(m_L);
}
return pop<T>(m_L);
}
template<typename T>
T get(const char* name)
{
if(validate())
{
lua_pushstring(m_L, name);
lua_gettable(m_L, m_index);
}
else
{
lua_pushnil(m_L);
}
return pop<T>(m_L);
}
template <typename T>
T rawget(int index)
{
assert(index<=size() && "lua_tinker::table_obj::get index should <= size()");
if (validate())
{
lua_rawgeti(m_L, m_index, index);
}
else
{
lua_pushnil(m_L);
}
return pop<T>(m_L);
}
template<typename T>
T rawget(const char* name)
{
if(validate())
{
lua_pushstring(m_L, name);
lua_rawget(m_L, m_index);
}
else
{
lua_pushnil(m_L);
}
return pop<T>(m_L);
}
int getIndex() const { return m_index;}
private:
lua_State* m_L;
int m_index;
const void* m_pointer;
int m_ref;
};
// Table Object Holder
struct table
{
table(lua_State* L, int index);
table(lua_State* L, const char* name);
// table(lua_State* L);
// table(const table& input);
~table();
template<typename T>
void set(int index, T object) const{ m_obj->set(index, object); }
template<typename T>
void set(const char* name, T object) const { m_obj->set(name, object); }
template<typename T>
void rawset(int index, T object) const { m_obj->rawset(index, object); }
template<typename T>
void rawset(const char* name, T object)const { m_obj->rawset(name, object); }
template<typename T>
T get(int index) const { return m_obj->get<T>(index); }
template<typename T>
T get(const char* name) const { return m_obj->get<T>(name); }
template<typename T>
T rawget(int index) const { return m_obj->rawget<T>(index); }
template<typename T>
T rawget(const char* name) const { return m_obj->rawget<T>(name); }
//
//NOTE size just return int key size, other type key not
int size() const
{
return m_obj->size();
}
bool empty() const
{
return m_obj->size() == 0;
}
int getIndex() const { return m_obj->getIndex(); }
private:
table_obj* m_obj;
};
} // namespace lua_tinker
#endif //_LUA_TINKER_H_
// lua_tinker.cpp
//
// LuaTinker - Simple and light C++ wrapper for Lua.
//
// Copyright (c) 2005-2007 Kwon-il Lee (zupet@hitel.net)
//
// please check Licence.txt file for licence and legal issues.
//
// Modify by Lili lilijreey@gmail.com for Lua5.2 version Thu Nov 15 17:47:06 CST 2012
#if defined(_MSC_VER)
#define I64_FMT "I64"
#elif defined(__APPLE__)
#define I64_FMT "q"
#else
#define I64_FMT "ll"
#endif
#include "lua_tinker.h"
//extern "C" {
//#include "Skynet/src/log.h"
//}
/*---------------------------------------------------------------------------*/
/* init */
/*---------------------------------------------------------------------------*/
void lua_tinker::init(lua_State *L)
{
init_s64(L);
init_u64(L);
}
/*---------------------------------------------------------------------------*/
/* __s64 */
/*---------------------------------------------------------------------------*/
static int tostring_s64(lua_State *L)
{
char temp[64];
sprintf(temp, "%" I64_FMT "d", *(long long*)lua_topointer(L, 1));
lua_pushstring(L, temp);
return 1;
}
/*---------------------------------------------------------------------------*/
static int eq_s64(lua_State *L)
{
lua_pushboolean(L, memcmp(lua_topointer(L, 1), lua_topointer(L, 2), sizeof(long long)) == 0);
return 1;
}
/*---------------------------------------------------------------------------*/
static int lt_s64(lua_State *L)
{
lua_pushboolean(L, memcmp(lua_topointer(L, 1), lua_topointer(L, 2), sizeof(long long)) < 0);
return 1;
}
/*---------------------------------------------------------------------------*/
static int le_s64(lua_State *L)
{
lua_pushboolean(L, memcmp(lua_topointer(L, 1), lua_topointer(L, 2), sizeof(long long)) <= 0);
return 1;
}
/*---------------------------------------------------------------------------*/
void lua_tinker::init_s64(lua_State *L)
{
const char* name = "__s64";
lua_newtable(L);
//HACK use lua_pushliteral instead lua_pushstring
lua_pushstring(L, "__name"); //key
lua_pushstring(L, name); //v
lua_rawset(L, -3);
lua_pushstring(L, "__tostring"); //k
lua_pushcclosure(L, tostring_s64, 0); //v
lua_rawset(L, -3);
lua_pushstring(L, "__eq");
lua_pushcclosure(L, eq_s64, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__lt");
lua_pushcclosure(L, lt_s64, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__le");
lua_pushcclosure(L, le_s64, 0);
lua_rawset(L, -3);
lua_setglobal(L, name); //pop table
}
/*---------------------------------------------------------------------------*/
/* __u64 */
/*---------------------------------------------------------------------------*/
static int tostring_u64(lua_State *L)
{
char temp[64];
sprintf(temp, "%" I64_FMT "u", *(unsigned long long*)lua_topointer(L, 1));
lua_pushstring(L, temp);
return 1;
}
/*---------------------------------------------------------------------------*/
static int eq_u64(lua_State *L)
{
lua_pushboolean(L, memcmp(lua_topointer(L, 1), lua_topointer(L, 2), sizeof(unsigned long long)) == 0);
return 1;
}
/*---------------------------------------------------------------------------*/
static int lt_u64(lua_State *L)
{
lua_pushboolean(L, memcmp(lua_topointer(L, 1), lua_topointer(L, 2), sizeof(unsigned long long)) < 0);
return 1;
}
/*---------------------------------------------------------------------------*/
static int le_u64(lua_State *L)
{
lua_pushboolean(L, memcmp(lua_topointer(L, 1), lua_topointer(L, 2), sizeof(unsigned long long)) <= 0);
return 1;
}
/*---------------------------------------------------------------------------*/
void lua_tinker::init_u64(lua_State *L)
{
const char* name = "__u64";
lua_pushstring(L, name);
lua_newtable(L);
lua_pushstring(L, "__name");
lua_pushstring(L, name);
lua_rawset(L, -3);
lua_pushstring(L, "__tostring");
lua_pushcclosure(L, tostring_u64, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__eq");
lua_pushcclosure(L, eq_u64, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__lt");
lua_pushcclosure(L, lt_u64, 0);
lua_rawset(L, -3);
lua_pushstring(L, "__le");
lua_pushcclosure(L, le_u64, 0);
lua_rawset(L, -3);
lua_setglobal(L, name);
}
/*---------------------------------------------------------------------------*/
/* excution */
/*---------------------------------------------------------------------------*/
void lua_tinker::dofile(lua_State *L, const char *filename)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
if(luaL_loadfile(L, filename) == 0)
{
if(lua_pcall(L, 0, 0, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "%s", lua_tostring(L, -1));
lua_pop(L, 1);
}
lua_pop(L, 1);
}
/*---------------------------------------------------------------------------*/
void lua_tinker::dostring(lua_State *L, const char* buff)
{
lua_tinker::dobuffer(L, buff, strlen(buff));
}
/*---------------------------------------------------------------------------*/
void lua_tinker::dobuffer(lua_State *L, const char* buff, size_t len)
{
lua_pushcclosure(L, on_error, 0);
int errfunc = lua_gettop(L);
if(luaL_loadbuffer(L, buff, len, "lua_tinker::dobuffer()") == 0)
{
if(lua_pcall(L, 0, 0, errfunc) != 0)
{
lua_pop(L, 1);
}
}
else
{
print_error(L, "%s", lua_tostring(L, -1));
lua_pop(L, 1);
}
lua_pop(L, 1);
}
/*---------------------------------------------------------------------------*/
/* debug helpers */
/*---------------------------------------------------------------------------*/
static void call_stack(lua_State* L, int n)
{
lua_Debug ar;
if(lua_getstack(L, n, &ar) == 1)
{
lua_getinfo(L, "nSlu", &ar);
const char* indent;
if(n == 0)
{
indent = "->\t";
lua_tinker::print_error(L, "\t<call stack>");
}
else
{
indent = "\t";
}
if(ar.name)
lua_tinker::print_error(L, "%s%s() : line %d [%s : line %d]", indent, ar.name, ar.currentline, ar.source, ar.linedefined);
else
lua_tinker::print_error(L, "%sunknown : line %d [%s : line %d]", indent, ar.currentline, ar.source, ar.linedefined);
call_stack(L, n+1);
}
}
/*---------------------------------------------------------------------------*/
int lua_tinker::on_error(lua_State *L)
{
print_error(L, "%s", lua_tostring(L, -1));
call_stack(L, 0);
return 0;
}
/*---------------------------------------------------------------------------*/
void lua_tinker::print_error(lua_State *L, const char* fmt, ...)
{
char text[4096];
va_list args;
va_start(args, fmt);
vsprintf(text, fmt, args);
va_end(args);
lua_getglobal(L, "_ALERT");
if(lua_isfunction(L, -1))
{
lua_pushstring(L, text);
lua_call(L, 1, 0);
}
else
{
//ERROR_LOG("%s", text);
lua_pop(L, 1);
}
}
/*---------------------------------------------------------------------------*/
void lua_tinker::enum_stack(lua_State *L)
{
int top = lua_gettop(L);
print_error(L, "Type:%d", top);
for(int i=1; i<=lua_gettop(L); ++i)
{
switch(lua_type(L, i))
{
case LUA_TNIL:
print_error(L, "\t%s", lua_typename(L, lua_type(L, i)));
break;
case LUA_TBOOLEAN:
print_error(L, "\t%s %s", lua_typename(L, lua_type(L, i)), lua_toboolean(L, i)?"true":"false");
break;
case LUA_TLIGHTUSERDATA:
print_error(L, "\t%s 0x%08p", lua_typename(L, lua_type(L, i)), lua_topointer(L, i));
break;
case LUA_TNUMBER:
print_error(L, "\t%s %f", lua_typename(L, lua_type(L, i)), lua_tonumber(L, i));
break;
case LUA_TSTRING:
print_error(L, "\t%s %s", lua_typename(L, lua_type(L, i)), lua_tostring(L, i));
break;
case LUA_TTABLE:
print_error(L, "\t%s 0x%08p", lua_typename(L, lua_type(L, i)), lua_topointer(L, i));
break;
case LUA_TFUNCTION:
print_error(L, "\t%s() 0x%08p", lua_typename(L, lua_type(L, i)), lua_topointer(L, i));
break;
case LUA_TUSERDATA:
print_error(L, "\t%s 0x%08p", lua_typename(L, lua_type(L, i)), lua_topointer(L, i));
break;
case LUA_TTHREAD:
print_error(L, "\t%s", lua_typename(L, lua_type(L, i)));
break;
}
}
}
/*---------------------------------------------------------------------------*/
/* read */
/*---------------------------------------------------------------------------*/
template<>
char* lua_tinker::read(lua_State *L, int index)
{
return (char*)lua_tostring(L, index);
}
template<>
const char* lua_tinker::read(lua_State *L, int index)
{
return (const char*)lua_tostring(L, index);
}
template<>
char lua_tinker::read(lua_State *L, int index)
{
return (char)lua_tonumber(L, index);
}
template<>
unsigned char lua_tinker::read(lua_State *L, int index)
{
return (unsigned char)lua_tonumber(L, index);
}
template<>
short lua_tinker::read(lua_State *L, int index)
{
return (short)lua_tonumber(L, index);
}
template<>
unsigned short lua_tinker::read(lua_State *L, int index)
{
return (unsigned short)lua_tonumber(L, index);
}
// long is different between i386 and X86_64 architecture
#if defined(__X86_64__) || defined(__X86_64) || defined(__amd_64) || defined(__amd_64__)
template<> //64bit
long lua_tinker::read(lua_State *L, int index)
{
if(lua_isnumber(L,index))
return (long)lua_tonumber(L, index);
else
return *(long*)lua_touserdata(L, index);
}
template<>
unsigned long lua_tinker::read(lua_State *L, int index)
{
if(lua_isnumber(L,index))
return (unsigned long)lua_tonumber(L, index);
else
return *(unsigned long*)lua_touserdata(L, index);
}
#else //__i386__ //32bit
template<>
long lua_tinker::read(lua_State *L, int index)
{
return (long)lua_tonumber(L, index);
}
template<>
unsigned long lua_tinker::read(lua_State *L, int index)
{
return (unsigned long)lua_tonumber(L, index);
}
#endif
template<> //64bit
long long lua_tinker::read(lua_State *L, int index)
{
if(lua_isnumber(L,index))
return (long long)lua_tonumber(L, index);
else
return *(long long*)lua_touserdata(L, index);
}
template<>
unsigned long long lua_tinker::read(lua_State *L, int index)
{
if(lua_isnumber(L,index))
return (unsigned long long)lua_tonumber(L, index);
else
return *(unsigned long long*)lua_touserdata(L, index);
}
#
template<>
int lua_tinker::read(lua_State *L, int index)
{
return (int)lua_tonumber(L, index);
}
template<>
unsigned int lua_tinker::read(lua_State *L, int index)
{
return (unsigned int)lua_tonumber(L, index);
}
template<>
float lua_tinker::read(lua_State *L, int index)
{
return (float)lua_tonumber(L, index);
}
template<>
double lua_tinker::read(lua_State *L, int index)
{
return (double)lua_tonumber(L, index);
}
template<>
bool lua_tinker::read(lua_State *L, int index)
{
if(lua_isboolean(L, index))
return lua_toboolean(L, index) != 0;
else
return lua_tonumber(L, index) != 0;
}
template<>
void lua_tinker::read(lua_State *L, int index)
{
return;
}
template<>
lua_tinker::table lua_tinker::read(lua_State *L, int index)
{
return table(L, index);
}
/*---------------------------------------------------------------------------*/
/* push */
/*---------------------------------------------------------------------------*/
template<>
void lua_tinker::push(lua_State *L, char ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, unsigned char ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, short ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, unsigned short ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, int ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, unsigned int ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, float ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, double ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, char* ret)
{
lua_pushstring(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, const char* ret)
{
lua_pushstring(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, bool ret)
{
lua_pushboolean(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, lua_value* ret)
{
if(ret) ret->to_lua(L); else lua_pushnil(L);
}
#if defined(__X86_64__) || defined(__X86_64) || defined(__amd_64) || defined(__amd_64__)
template<>
void lua_tinker::push(lua_State *L, long ret)
{
*(long *)lua_newuserdata(L, sizeof(long)) = ret;
lua_gettable(L, "__s64");
lua_setmetatable(L, -2);
}
template<>
void lua_tinker::push(lua_State *L, unsigned long ret)
{
*(unsigned long*)lua_newuserdata(L, sizeof(unsigned long)) = ret;
lua_gettable(L, "__u64");
lua_setmetatable(L, -2);
}
#else //__i386__
template<>
void lua_tinker::push(lua_State *L, long ret)
{
lua_pushnumber(L, ret);
}
template<>
void lua_tinker::push(lua_State *L, unsigned long ret)
{
lua_pushnumber(L, ret);
}
#endif
template<>
void lua_tinker::push(lua_State *L, long long ret)
{
*(long long*)lua_newuserdata(L, sizeof(long long)) = ret;
lua_getglobal(L, "__s64");
lua_setmetatable(L, -2);
}
template<>
void lua_tinker::push(lua_State *L, unsigned long long ret)
{
*(unsigned long long*)lua_newuserdata(L, sizeof(unsigned long long)) = ret;
lua_getglobal(L, "__u64");
lua_setmetatable(L, -2);
}
template<>
void lua_tinker::push(lua_State *L, const lua_tinker::table &ret)
{
lua_pushvalue(L, ret.getIndex());
}
/*---------------------------------------------------------------------------*/
/* pop */
/*---------------------------------------------------------------------------*/
template<>
void lua_tinker::pop(lua_State *L)
{
lua_pop(L, 1);
}
template<>
lua_tinker::table lua_tinker::pop(lua_State *L)
{
return table(L, lua_gettop(L));
}
/*---------------------------------------------------------------------------*/
/* Tinker Class Helper */
/*---------------------------------------------------------------------------*/
static void invoke_parent(lua_State *L)
{
lua_pushstring(L, "__parent");
lua_rawget(L, -2);
if(lua_istable(L,-1))
{
lua_pushvalue(L,2);
lua_rawget(L, -2);
if(!lua_isnil(L,-1))
{
lua_remove(L,-2);
}
else
{
lua_remove(L, -1);
invoke_parent(L);
lua_remove(L,-2);
}
}
}
/*---------------------------------------------------------------------------*/
int lua_tinker::meta_get(lua_State *L)
{
lua_getmetatable(L,1);
lua_pushvalue(L,2);
lua_rawget(L,-2);
if(lua_isuserdata(L,-1))
{
user2type<var_base*>::invoke(L,-1)->get(L);
lua_remove(L, -2);
}
else if(lua_isnil(L,-1))
{
lua_remove(L,-1);
invoke_parent(L);
if(lua_isnil(L,-1))
{
lua_pushfstring(L, "can't find '%s' class variable. (forgot registering class variable ?)", lua_tostring(L, 2));
lua_error(L);
}
}
lua_remove(L,-2);
return 1;
}
/*---------------------------------------------------------------------------*/
int lua_tinker::meta_set(lua_State *L)
{
lua_getmetatable(L,1);
lua_pushvalue(L,2);
lua_rawget(L,-2);
if(lua_isuserdata(L,-1))
{
user2type<var_base*>::invoke(L,-1)->set(L);
}
else if(lua_isnil(L, -1))
{
lua_pushvalue(L,2);
lua_pushvalue(L,3);
lua_rawset(L, -4);
}
lua_settop(L, 3);
return 0;
}
/*---------------------------------------------------------------------------*/
void lua_tinker::push_meta(lua_State *L, const char* name)
{
lua_getglobal(L, name);
}
/*---------------------------------------------------------------------------*/
/* table object on stack */
/*---------------------------------------------------------------------------*/
lua_tinker::table_obj::table_obj(lua_State* L, int index)
:m_L(L)
,m_index(index)
,m_ref(0)
{
m_pointer = lua_topointer(m_L, m_index);
}
lua_tinker::table_obj::~table_obj()
{
if(validate())
{
lua_remove(m_L, m_index);
}
}
//TODO atomci
void lua_tinker::table_obj::inc_ref()
{
++m_ref;
}
void lua_tinker::table_obj::dec_ref()
{
if(--m_ref == 0)
delete this;
}
bool lua_tinker::table_obj::validate()
{
if(m_pointer != NULL)
{
if(m_pointer == lua_topointer(m_L, m_index))
{
return true;
}
else
{
int top = lua_gettop(m_L);
for(int i=1; i<=top; ++i)
{
if(m_pointer == lua_topointer(m_L, i))
{
m_index = i;
return true;
}
}
m_pointer = NULL;
return false;
}
}
else
{
return false;
}
}
/*---------------------------------------------------------------------------*/
/* Table Object Holder */
/*---{-----------------------------------------------------------------------*/
lua_tinker::table::table(lua_State* L, const char* name)
{
lua_getglobal(L, name);
if(lua_istable(L, -1) == 0) //not a table
{
lua_pop(L, 1);
lua_newtable(L);
lua_setglobal(L, name);
lua_getglobal(L, name);
}
m_obj = new table_obj(L, lua_gettop(L));
}
lua_tinker::table::table(lua_State* L, int index)
{
if(index < 0)
{
index = lua_gettop(L) + index + 1;
}
m_obj = new table_obj(L, index);
m_obj->inc_ref();
}
lua_tinker::table::~table()
{
m_obj->dec_ref();
}
#if 0
lua_tinker::table::table(lua_State* L)
{
lua_newtable(L);
m_obj = new table_obj(L, lua_gettop(L));
m_obj->inc_ref();
}
lua_tinker::table::table(const table& input)
{
m_obj = input.m_obj;
m_obj->inc_ref();
}
#endif
/*---}------------------------------------------------------------------------*/