一、CocoaAsyncSocket部分
本部分转自:http://www.jianshu.com/p/68100d518468
客户端代码地址:https://github.com/edwardGG/SocketClient
服务端代码地址:https://github.com/edwardGG/SocketServer
CocoaAsyncSocket比较好的博客:
http://blog.csdn.net/zhu410289616/article/details/46731605
直接看代码:
1.客户端代码
#import "ViewController.h"
#import "GCDAsyncSocket.h"
@interface ViewController ()<GCDAsyncSocketDelegate>
@property (weak, nonatomic) IBOutlet UITextField *addressTF;
@property (weak, nonatomic) IBOutlet UITextField *portTF;
@property (weak, nonatomic) IBOutlet UITextField *messageTF;
@property (weak, nonatomic) IBOutlet UITextView *showMessageTF;
//客户端socket
@property (nonatomic) GCDAsyncSocket *clinetSocket;
@end
@implementation ViewController
#pragma mark - GCDAsynSocket Delegate
- (void)socket:(GCDAsyncSocket *)sock didConnectToHost:(NSString *)host port:(uint16_t)port{
[self showMessageWithStr:@"链接成功"];
[self showMessageWithStr:[NSString stringWithFormat:@"服务器IP : %@", host]];
[self.clinetSocket readDataWithTimeout:-1 tag:0];
}
//收到消息
- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag{
NSString *text = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
[self showMessageWithStr:text];
[self.clinetSocket readDataWithTimeout:-1 tag:0];
}
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
[self.view endEditing:YES];
}
//开始连接
- (IBAction)connectAction:(id)sender {
//2、连接服务器
[self.clinetSocket connectToHost:self.addressTF.text onPort:self.portTF.text.integerValue withTimeout:-1 error:nil];
}
//发送消息
- (IBAction)sendMessageAction:(id)sender {
NSData *data = [self.messageTF.text dataUsingEncoding:NSUTF8StringEncoding];
//withTimeout -1 :无穷大
//tag: 消息标记
[self.clinetSocket writeData:data withTimeout:-1 tag:0];
}
//接收消息
- (IBAction)receiveMessageAction:(id)sender {
[self.clinetSocket readDataWithTimeout:11 tag:0];
}
- (void)showMessageWithStr:(NSString *)str{
self.showMessageTF.text = [self.showMessageTF.text stringByAppendingFormat:@"%@\n", str];
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
//1、初始化
self.clinetSocket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
说明:1.引入GCDAsyncSocket.h头文件
2.初始化GCDAsyncSocket对象,并设置代理
3.根据发出和接收到的信息进行处理。
2.服务端代码
#import "ViewController.h"
#import "GCDAsyncSocket.h"
@interface ViewController ()<GCDAsyncSocketDelegate>
@property (weak, nonatomic) IBOutlet UITextField *portF;
@property (weak, nonatomic) IBOutlet UITextField *messageTF;
@property (weak, nonatomic) IBOutlet UITextView *showContentMessageTV;
//服务器socket(开放端口,监听客户端socket的链接)
@property (nonatomic) GCDAsyncSocket *serverSocket;
//保护客户端socket
@property (nonatomic) GCDAsyncSocket *clientSocket;
@end
@implementation ViewController
#pragma mark - 服务器socket Delegate
- (void)socket:(GCDAsyncSocket *)sock didAcceptNewSocket:(GCDAsyncSocket *)newSocket{
//保存客户端的socket
self.clientSocket = newSocket;
[self showMessageWithStr:@"链接成功"];
[self showMessageWithStr:[NSString stringWithFormat:@"服务器地址:%@ -端口: %d", newSocket.connectedHost, newSocket.connectedPort]];
[self.clientSocket readDataWithTimeout:-1 tag:0];
}
//收到消息
- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag{
NSString *text = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
[self showMessageWithStr:text];
[self.clientSocket readDataWithTimeout:-1 tag:0];
}
//发送消息
- (IBAction)sendMessage:(id)sender {
NSData *data = [self.messageTF.text dataUsingEncoding:NSUTF8StringEncoding];
//withTimeout -1:无穷大,一直等
//tag:消息标记
[self.clientSocket writeData:data withTimeout:-1 tag:0];
}
//开始监听
- (IBAction)startReceive:(id)sender {
//2、开放哪一个端口
NSError *error = nil;
BOOL result = [self.serverSocket acceptOnPort:self.portF.text.integerValue error:&error];
if (result && error == nil) {
//开放成功
[self showMessageWithStr:@"开放成功"];
}
}
//接受消息,socket是客户端socket,表示从哪一个客户端读取消息
- (IBAction)ReceiveMessage:(id)sender {
[self.clientSocket readDataWithTimeout:11 tag:0];
}
- (void)showMessageWithStr:(NSString *)str{
self.showContentMessageTV.text = [self.showContentMessageTV.text stringByAppendingFormat:@"%@\n",str];
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
// 1、初始化服务器socket,在主线程力回调
self.serverSocket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
说明:客户端和服务端工程同时运行在模拟器上,客户端的IP地址要写自己电脑的,端口号要和服务端的相同。
二、Websocket部分
本部分转自:http://www.cocoachina.com/ios/20160527/16482.html
Websocket第三方开源框架:facebook的SocketRocket框架
github地址:https://github.com/facebook/SocketRocket