CircleImageView
概述
- initializeBitmap():初始化Bitmap,尺寸等操作,不对
CircleImageView
的尺寸做操作. - updateDimensions():对
CircleImageView
尺寸,外边框等计算逻辑 - 计算完以上属性后,就调用
invalidate()
重绘.
主流程
- 初始化
public CircleImageView(Context context) {
super(context);
init();
}
public CircleImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);
mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_civ_border_width, DEFAULT_BORDER_WIDTH);
mBorderColor = a.getColor(R.styleable.CircleImageView_civ_border_color, DEFAULT_BORDER_COLOR);
mBorderOverlay = a.getBoolean(R.styleable.CircleImageView_civ_border_overlay, DEFAULT_BORDER_OVERLAY);
mCircleBackgroundColor = a.getColor(R.styleable.CircleImageView_civ_circle_background_color, DEFAULT_CIRCLE_BACKGROUND_COLOR);
a.recycle();
init();
}
/**
* 初始化一些东西
*/
private void init() {
mInitialized = true;
// 设置图片缩放类型, 这个与updateShaderMatrix()中逻辑呼应.
super.setScaleType(SCALE_TYPE);
// 下面是对画笔的基本操作.
mBitmapPaint.setAntiAlias(true);
mBitmapPaint.setDither(true);
mBitmapPaint.setFilterBitmap(true);
mBitmapPaint.setAlpha(mImageAlpha);
mBitmapPaint.setColorFilter(mColorFilter);
mBorderPaint.setStyle(Paint.Style.STROKE);
mBorderPaint.setAntiAlias(true);
mBorderPaint.setColor(mBorderColor);
mBorderPaint.setStrokeWidth(mBorderWidth);
mCircleBackgroundPaint.setStyle(Paint.Style.FILL);
mCircleBackgroundPaint.setAntiAlias(true);
mCircleBackgroundPaint.setColor(mCircleBackgroundColor);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// 设置CircleImageView控件轮廓.
setOutlineProvider(new OutlineProvider());
}
}
- 初始化Bitmap
/**
* 初始化Bitmap,该方法只涉及更新Bitmap对象以及计算Bitmap缩放比例及其尺寸位置,
* 对CircleImageView控件本身的尺寸以及画笔,外环边框宽等属性不做改变.
*/
private void initializeBitmap() {
// 获取Bitmap
mBitmap = getBitmapFromDrawable(getDrawable());
// Bitmap不为空且Bitmap可以被绘制.
if (mBitmap != null && mBitmap.isMutable()) {
mBitmapCanvas = new Canvas(mBitmap);
} else {
mBitmapCanvas = null;
}
if (!mInitialized) {
return;
}
if (mBitmap != null) {
// 更新着色器矩阵
updateShaderMatrix();
} else {
mBitmapPaint.setShader(null);
}
}
- 计算CircleImageView显示区域,计算边界区域
/**
* 该方法主要作用是计算CircleImageView控件的半径,外边框宽度,外边框半径等.
*/
private void updateDimensions() {
// 计算得到的外环矩形设置给mBorderRect对象
mBorderRect.set(calculateBounds());
// 计算外环半径, 其中考虑到了边框宽度.
mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2.0f, (mBorderRect.width() - mBorderWidth) / 2.0f);
// 将外环矩形设置给CircleImageView 显示区域矩形
mDrawableRect.set(mBorderRect);
// 如果不覆盖边框,且边框宽度大于0
if (!mBorderOverlay && mBorderWidth > 0) {
// CircleImageView 显示区域矩形将缩小,空出空间给外边框使用.
mDrawableRect.inset(mBorderWidth - 1.0f, mBorderWidth - 1.0f);
}
// 获取CircleImageView控件的半径距离.
mDrawableRadius = Math.min(mDrawableRect.height() / 2.0f, mDrawableRect.width() / 2.0f);
updateShaderMatrix();
}
- 更新Bitamp着色器矩阵,也就是计算Bitmap缩放,中心点等数据
- 不论是初始化Bitmap还是修改CircleImageView控件尺寸,都需要更新Bitmap着色器矩阵.
/**
* 将Bitmap缩小或者放大之后的中心位置移动到CircleImageView圆心位置.
* 画图有助于理解.
* 短边缩放至与当前控件直径一样.
*/
private void updateShaderMatrix() {
if (mBitmap == null) {
return;
}
float scale;
float dx = 0;
float dy = 0;
mShaderMatrix.set(null);
int bitmapHeight = mBitmap.getHeight();
int bitmapWidth = mBitmap.getWidth();
// 假如Bitmap宽>高
if (bitmapWidth * mDrawableRect.height() > mDrawableRect.width() * bitmapHeight) {
// 得到Bitmap短边与直径的比例,整个Bitmap缩放按照该比例来缩放.
// 缩放后,Bitmap长边与圆相切.
scale = mDrawableRect.height() / (float) bitmapHeight;
// 缩放后Bitmap长边减去圆直径除以2得到的就是缩放后Bitmap中心点与圆心点的水平距离.
// 画图很好理解.
dx = (mDrawableRect.width() - bitmapWidth * scale) * 0.5f;
} else {
scale = mDrawableRect.width() / (float) bitmapWidth;
dy = (mDrawableRect.height() - bitmapHeight * scale) * 0.5f;
}
// 按照比例缩放Bitmap
mShaderMatrix.setScale(scale, scale);
// 水平移动或者垂直移动Bitmap,使之与圆心坐标重合.
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mDrawableRect.left, (int) (dy + 0.5f) + mDrawableRect.top);
// 为着色器添加矩阵配置.
mRebuildShader = true;
}
- 绘制
@SuppressLint("CanvasSize")
@Override
protected void onDraw(Canvas canvas) {
// mDisableCircularTransformation 就会默认原图, 不会转为圆形图片了.
if (mDisableCircularTransformation) {
super.onDraw(canvas);
return;
}
// 绘制纯色背景
if (mCircleBackgroundColor != Color.TRANSPARENT) {
canvas.drawCircle(mDrawableRect.centerX(), mDrawableRect.centerY(), mDrawableRadius, mCircleBackgroundPaint);
}
if (mBitmap != null) {
if (mDrawableDirty && mBitmapCanvas != null) {
// 如果Drawable失效了, mBitmapCanvas还存在, 那么重新设置Drawable.
mDrawableDirty = false;
Drawable drawable = getDrawable();
drawable.setBounds(0, 0, mBitmapCanvas.getWidth(), mBitmapCanvas.getHeight());
drawable.draw(mBitmapCanvas);
}
if (mRebuildShader) {
// 如果着色器重新更新了, 那么就将更新过的着色器矩阵重新设置.
mRebuildShader = false;
BitmapShader bitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
bitmapShader.setLocalMatrix(mShaderMatrix);
mBitmapPaint.setShader(bitmapShader);
}
// 绘制圆形Bitmap
canvas.drawCircle(mDrawableRect.centerX(), mDrawableRect.centerY(), mDrawableRadius, mBitmapPaint);
}
if (mBorderWidth > 0) {
// 绘制外圆边框
canvas.drawCircle(mBorderRect.centerX(), mBorderRect.centerY(), mBorderRadius, mBorderPaint);
}
}
次要逻辑
- Drawable转Bitmap
/**
* 通过Drawable资源获取Bitmap对象
* @param drawable
* @return
*/
private Bitmap getBitmapFromDrawable(Drawable drawable) {
if (drawable == null) {
return null;
}
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
try {
Bitmap bitmap;
if (drawable instanceof ColorDrawable) {
bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
} else {
bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_
}
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
- 设置是否转换为圆形图片
/**
* 设置是否为转换为圆形图片
* @param disableCircularTransformation true 不转换,为原图. false 转换为圆形图片.
*/
public void setDisableCircularTransformation(boolean disableCircularTransformation) {
if (disableCircularTransformation == mDisableCircularTransformation) {
return;
}
// onDraw()时会判断mDisableCircularTransformation变量,如果为ture就直接走父控件onDraw(),不会转换为圆形图片.
mDisableCircularTransformation = disableCircularTransformation;
if (disableCircularTransformation) {
mBitmap = null;
mBitmapCanvas = null;
mBitmapPaint.setShader(null);
} else {
initializeBitmap();
}
invalidate();
}
- 为CircleImageView设置轮廓,影响阴影的形状参考博客
/**
* 初始化一些东西
*/
private void init() {
...
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// 设置CircleImageView控件轮廓.
setOutlineProvider(new OutlineProvider());
}
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private class OutlineProvider extends ViewOutlineProvider {
@Override
public void getOutline(View view, Outline outline) {
if (mDisableCircularTransformation) {
// 如果禁止图片转换为圆形,那么视图的轮廓就是默认轮廓.
ViewOutlineProvider.BACKGROUND.getOutline(view, outline);
} else {
// 如果允许转换为圆形图片,
Rect bounds = new Rect();
// 取圆形控件外边框的rect
mBorderRect.roundOut(bounds);
// 将轮廓设置为圆形控件外边框的轮廓.
outline.setRoundRect(bounds, bounds.width() / 2.0f);
}
}
}
- 计算事件触摸点是否在圆形内部
@SuppressLint("ClickableViewAccessibility")
@Override
public boolean onTouchEvent(MotionEvent event) {
if (mDisableCircularTransformation) {
return super.onTouchEvent(event);
}
return inTouchableArea(event.getX(), event.getY()) && super.onTouchEvent(event);
}
/**
* 计算当前触摸点是否在CircleImageView范围内, 如果在其中则代表当前触摸事件被CircleImageView消费了.
* @param x
* @param y
* @return
*/
private boolean inTouchableArea(float x, float y) {
if (mBorderRect.isEmpty()) {
return true;
}
// Math.pow(a,2):计算a值的平方
// x - mBorderRect.centerX(): 当前点x坐标距离圆心距离.
// Math.pow(x - mBorderRect.centerX(), 2) + Math.pow(y - mBorderRect.centerY(), 2) :两直边的平方和小于或者等于半径平方和.勾股定理.
// 就是算当前的点在不在CircleImageView范围内.
return Math.pow(x - mBorderRect.centerX(), 2) + Math.pow(y - mBorderRect.centerY(), 2) <= Math.pow(mBorderRadius, 2);
}