系统性能优化的第一步,就是使用缓存
不是说严格满足,看情况,存一次能查3次,就值得缓存(大型项目标准)
字典/省市区/配置文件
公告信息/部门/权限/用户
热搜/类别列表/产品列表
缓存优化性能,核心就是结果重用,下一次请求还是用上一次的结果
缓存究竟哪里用? 满足哪些特点适合用缓存?
访问频繁+耗时耗资源+相对稳定+体积不那么大
使用方法(add填入参数,第一个参数键值,第二个缓存数据,第三个过期时间,10分钟)
//存储多种类型数据
CacheManager.Add("CacheManager" + k.ToString(), k);
CacheManager.Add("CacheManager",new Student(10));
//遍历缓存数据
foreach (var item in CacheManager.GetCacheInstance())
{
//检测是否是要找的类型
if(item.Value is Student)
Console.WriteLine(item.Value);
}
MemoryCacheCache.cs
using System;
using System.Collections.Generic;
using System.Runtime.Caching;
using System.Text.RegularExpressions;
namespace Common
{
/// <summary>
/// MemoryCacheCache
/// </summary>
public class MemoryCacheCache : ICache
{
public MemoryCacheCache() { }
protected ObjectCache Cache
{
get
{
return MemoryCache.Default;
}
}
/// <summary>
/// 获取ObjectCache实例,可以进行遍历
/// </summary>
/// <returns></returns>
public ObjectCache GetCacheInstance()
{
return Cache;
}
/// <summary>
/// 读取缓存
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key"></param>
/// <returns></returns>
public T Get<T>(string key)
{
if (Cache.Contains(key))
{
return (T)Cache[key];
}
else
{
return default(T);
}
}
public object Get(string key)
{
return Cache[key];
}
/// <summary>
/// 增加缓存
/// </summary>
/// <param name="key"></param>
/// <param name="data"></param>
/// <param name="cacheTime">分钟</param>
public void Add(string key, object data, int cacheTime = 30)
{
if (data == null)
return;
var policy = new CacheItemPolicy();
policy.AbsoluteExpiration = DateTime.Now + TimeSpan.FromMinutes(cacheTime);
Cache.Add(new CacheItem(key, data), policy);
}
/// <summary>
/// 是否包含
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public bool Contains(string key)
{
return Cache.Contains(key);
}
public int Count { get { return (int)(Cache.GetCount()); } }
/// <summary>
/// 单个清除
/// </summary>
/// <param name="key">/key</param>
public void Remove(string key)
{
Cache.Remove(key);
}
/// <summary>
/// 正则表达式移除
/// </summary>
/// <param name="pattern">pattern</param>
public void RemoveByPattern(string pattern)
{
var regex = new Regex(pattern, RegexOptions.Singleline | RegexOptions.Compiled | RegexOptions.IgnoreCase);
var keysToRemove = new List<String>();
foreach (var item in Cache)
if (regex.IsMatch(item.Key))
keysToRemove.Add(item.Key);
foreach (string key in keysToRemove)
{
Remove(key);
}
}
/// <summary>
/// 根据键值返回缓存数据
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public object this[string key]
{
get { return Cache.Get(key); }
set { Add(key, value); }
}
/// <summary>
/// 清除全部数据
/// </summary>
public void RemoveAll()
{
foreach (var item in Cache)
Remove(item.Key);
}
}
}
CacheManager.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Caching;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Common
{
public class CacheManager
{
#region Identity
private CacheManager()
{ }
private static ICache cache = null;
static CacheManager()
{
Console.WriteLine("开始缓存的初始化.....");
//可以创建不同的cache对象
cache = (ICache)Activator.CreateInstance(typeof(MemoryCacheCache));
// 这里可以根据配置文件来选择
//cache = (ICache)Activator.CreateInstance(typeof(CustomerCache));
//Task.Run(() =>
//{
// while (true)
// {
// Thread.Sleep(1000 * 60 * 10);
// try
// {
// for (int i = 0; i < cache.Count; i++)
// {
// cache.
// }
// }
// catch (Exception ex)
// {
// Console.WriteLine(ex.Message);
// continue;
// }
// }
//});
}
#endregion Identity
#region ICache
/// <summary>
/// 当前缓存数据项的个数
/// </summary>
public static int Count
{
get { return cache.Count; }
}
/// <summary>
/// 如果缓存中已存在数据项键值,则返回true
/// </summary>
/// <param name="key">数据项键值</param>
/// <returns>数据项是否存在</returns>
public static bool Contains(string key)
{
return cache.Contains(key);
}
/// <summary>
/// 获取缓存数据
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public static T GetData<T>(string key)
{
return cache.Get<T>(key);
}
/// <summary>
///
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="key">缓存的项</param>
/// <param name="acquire">没有缓存的时候获取数据的方式</param>
/// <param name="cacheTime">单位分钟 默认30</param>
/// <returns></returns>
public static T Get<T>(string key, Func<T> acquire, int cacheTime = 30)
{
if (!cache.Contains(key))
{
T result = acquire.Invoke();
cache.Add(key, result, cacheTime);
}
return GetData<T>(key);
//if (cache.Contains(key))
//{
// return GetData<T>(key);
//}
//else
//{
// T result = acquire.Invoke();//执行委托 获取委托结果 作为缓存值
// cache.Add(key, result, cacheTime);
// return result;
//}
}
/// <summary>
/// 添加缓存数据。
/// 如果另一个相同键值的数据已经存在,原数据项将被删除,新数据项被添加。
/// </summary>
/// <param name="key">缓存数据的键值</param>
/// <param name="value">缓存的数据,可以为null值</param>
/// <param name="expiratTime">缓存过期时间间隔(单位:分钟)</param>
public static void Add(string key, object value, int expiratTime = 30)
{
if (Contains(key))
cache.Remove(key);
cache.Add(key, value, expiratTime);
}
/// <summary>
/// 删除缓存数据项
/// </summary>
/// <param name="key"></param>
public static void Remove(string key)
{
cache.Remove(key);
}
/// <summary>
/// 删除所有缓存数据项
/// </summary>
public static void RemoveAll()
{
cache.RemoveAll();
}
/// <summary>
/// 获取ObjectCache实例,可以进行遍历
/// </summary>
/// <returns></returns>
public static ObjectCache GetCacheInstance()
{
return cache.GetCacheInstance();
}
#endregion
}
}
ICache.cs
using System.Runtime.Caching;
namespace Common
{
/// <summary>
/// Cache manager interface
/// </summary>
public interface ICache
{
/// <summary>
/// Gets or sets the value associated with the specified key.
/// </summary>
/// <typeparam name="T">Type</typeparam>
/// <param name="key">The key of the value to get.</param>
/// <returns>The value associated with the specified key.</returns>
T Get<T>(string key);
/// <summary>
/// Adds the specified key and object to the cache.
/// </summary>
/// <param name="key">key</param>
/// <param name="data">Data</param>
/// <param name="cacheTime">Cache time</param>
void Add(string key, object data, int cacheTime = 30);
/// <summary>
/// Gets a value indicating whether the value associated with the specified key is cached
/// </summary>
/// <param name="key">key</param>
/// <returns>Result</returns>
bool Contains(string key);
/// <summary>
/// Removes the value with the specified key from the cache
/// </summary>
/// <param name="key">/key</param>
void Remove(string key);
/// <summary>
/// Clear all cache data
/// </summary>
void RemoveAll();
object this[string key] { get; set; }
int Count { get; }
ObjectCache GetCacheInstance();
}
}