import UIKit
var str = "Hello, playground hello world"
var hello = "hello world"
print(hello)
var a = 1
var b = 1
print(a+b)
print(a / b)
print(a * b)
print(a - b)
let c = 10
print(c)
if (a < 4 && b > 2){
print("success!!")
}
//else if a == 2 {
// print(a)
//}
else{
print("ooooo")
}
var someCharactor:Character = "a"
switch someCharactor {
case "a":
print("aaaaa")
break
default:
print("bbbbb")
}
for i in 1...100{
print("hello word" )
}
func addTwonumbers(arg para:Int ,arg2 para2:Int) -> Int{
let sum = para + para2
print(sum)
return sum
}
let f = addTwonumbers(arg:12,arg2:23)
print(f)
class BlogPost{
var title = ""
var body = ""
var author = ""
var numberofcomments = 0
func addComment(){
numberofcomments += 1
}
}
let myPost = BlogPost()
myPost.title = "Hello world"
myPost.author = "zengjunjie"
myPost.body = "hello@@@@"
myPost.addComment()
myPost.addComment()
print(myPost.numberofcomments)
let mysecondpost = BlogPost()
mysecondpost.title = "pkoshc"
mysecondpost.body = "khudbu"
mysecondpost.author = "hello"
mysecondpost.addComment()
mysecondpost.addComment()
for i in 1...13{
mysecondpost.addComment()
}
print(mysecondpost.numberofcomments)
class Car{
var speed = 200
func drive(){
print("Driving at \(speed)")}
}
class FastCar{
var speed = 359
func drive(){
print("Driving at \(speed)")}
func fun() {
print("flying")
}
}
class InheritCar:Car{
func mycar(){
print("this my car")
}
override func drive() {
super.drive()
print("my hahahahahha")
}
}
let car = InheritCar()
car.mycar()
car.drive()
class Person{
var name = ""
var age = 0
init(_ name:String, _ age:Int){
self.name = name
self.age = age
}
func driver() {
print("I can driving")
}
}
let zengjunjie = Person("zengjunjie",12)
zengjunjie.driver()