尽管 DOM 提供了 API ,可是当我们使用 DOM API 的时候却不尽人意,它提供的功能实在是有限,并且有些方法还没有,所以我们先来封装两个函数。第一个函数作用是获取一个元素节点的所有兄弟,第二个函数作用是可以对一个节点添加或者删除 class 。
获取一个元素节点的所有兄弟
当调用 getSiblings 函数的时候只需要传入一个元素节点即可。
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| function getSiblings(node) { let allchild = node.parentNode.children let siblings = { length: 0 } for (let i = 0, len = allchild.length; i < len; i++) { if (allchild[i] !== node) { siblings[siblings.length] = allchild[i] siblings.length += 1 } } return siblings; }
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操纵一个节点的 class 可以进行添加和删除
调用 operationClass 时,需要传入一个节点和一个 classes 对象operationClass( node, { className: true, className: false } )
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| function operationClass(node,classes){ for(let key in classes){ let method = classes[key] ? 'add' : 'remove' node.classList[method](key) } }
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命名空间
利用命名空间,从而对上述两个函数进行优化
调用方法:
DOM.operationClass.call(undefined,node,{className:true,className:false})
console.log(DOM.getSiblings.call(undefined,node))
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| let DOM = {} DOM.operationClass = (node,classes) => { for(let key in classes){ let method = classes[key] ? 'add' : 'remove' node.classList[method](key) } } DOM.getSiblings = (node) => { let allchild = node.parentNode.children
let siblings = { length: 0 }
for (let i = 0, len = allchild.length; i < len; i++) { if (allchild[i] !== node) { siblings[siblings.length] = allchild[i] siblings.length += 1 } } return siblings; }
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最终优化
方案一
在 Node.prototype 上添加方法,调用方法是:
node.operationClass.call(node,{className:true,className:false})
node.getSiblings.call(node)
缺点:改变了 Node.prototype
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| Node.prototype.operationClass = function(classes){ for(let key in classes){ let method = classes[key] ? 'add' : 'remove' this.classList[method](key) } } Node.prototype.getSiblings = function(){ let allchild = this.parentNode.children let siblings = { length: 0 }
for (let i = 0, len = allchild.length; i < len; i++) { if (allchild[i] !== this) { siblings[siblings.length] = allchild[i] siblings.length += 1 } } return siblings; }
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方案二
创造一个新的接口,使用全局变量 otherNode ,无侵入式调用。
调用方法:
let node = otherNode.call(undefined,node)
node.operationClass.call(undefined,{red:true,blue:false})
node.getSiblings.call(undefined))
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| window.otherNode = (node) => { return { operationClass: (classes) => { for (let key in classes) { let method = classes[key] ? 'add' : 'remove' node.classList[method](key) } }, getSiblings : () => { let allchild = node.parentNode.children let siblings = { length: 0 }
for (let i = 0, len = allchild.length; i < len; i++) { if (allchild[i] !== node) { siblings[siblings.length] = allchild[i] siblings.length += 1 } } return siblings; } } }
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方案二优化
优化方向:
- 允许用户传入一个 CSS 选择器
- 添加了操作文本的功能
调用方法:
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| let node = otherNode.call(undefined,'#id') node.getSiblings.call(undefined) node.operationClass.call(undefined,{red:true,blue:false})
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| window.otherNode = (nodeOrSelector) => { let node if(typeof nodeOrSelector === 'string'){ node = document.querySelector(nodeOrSelector) }else{ node = nodeOrSelector } return { operationClass: (classes) => { for (let key in classes) { let method = classes[key] ? 'add' : 'remove' node.classList[method](key) } }, setText:(text) => { node.textContent = text; }, getSiblings : () => { let allchild = node.parentNode.children let siblings = { length: 0 }
for (let i = 0, len = allchild.length; i < len; i++) { if (allchild[i] !== node) { siblings[siblings.length] = allchild[i] siblings.length += 1 } } return siblings; } } }
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方案二再优化
优化方向:
- 满足更多的 CSS 选择器,例如
ul > li
- 简化了
text
功能,不传参数,就是获取,传参数就是设置
使用方法:
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| let node = otherNode.call(undefined, 'ul > li') node.text() node.text('hello world') node.operationClass.call(undefined, { className: false, className: true })
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| window.otherNode = (nodeOrSelector) => { let nodes = {} if (typeof nodeOrSelector === 'string') { let temp = document.querySelectorAll(nodeOrSelector) for (let i = 0, len = temp.length; i < len; i++) { nodes[i] = temp[i] } nodes.length = temp.length } else if (nodeOrSelector instanceof Node) { nodes = { 0: nodeOrSelector, length: 1 } } nodes.operationClass = (classes) => { for (let key in classes) { let method = classes[key] ? 'add' : 'remove' for (let i = 0, len = nodes.length; i < len; i++) { nodes[i].classList[method](key) } } }, nodes.text = (text) => { if (text === undefined) { let texts = [] for (let i = 0, len = nodes.length; i < len; i++) { texts.push(nodes[i].textContent) } return texts } else { for (let i = 0, len = nodes.length; i < len; i++) { nodes[i].textContent = text; } } } return nodes }
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jQuery
jQuery 就是将 otherNode 更名为 jQuery,当然 jQuery 的兼容性更好、功能更加丰富(DOM 操作、动画、AJAX操作等等),并且它使用了 prototype 。