FFmpeg for Android, iOS and tvOS.
Not maintained anymore as explained in What’s next for MobileFFmpeg?. Superseded by FFmpegKit.
Includes both FFmpeg
and FFprobe
Use binaries available at Github
/Maven Central
/CocoaPods
or build your own version with external libraries you need
Supports
Android, iOS and tvOS
FFmpeg v3.4.x
, v4.0.x
, v4.1
, v4.2
, v4.3
and v4.4-dev
releases
29 external libraries
chromaprint
, fontconfig
, freetype
, fribidi
, gmp
, gnutls
, kvazaar
, lame
, libaom
, libass
, libiconv
, libilbc
, libtheora
, libvorbis
, libvpx
, libwebp
, libxml2
, opencore-amr
, openh264
, opus
, sdl
, shine
, snappy
, soxr
, speex
, tesseract
, twolame
, vo-amrwbenc
, wavpack
5 external libraries with GPL license
rubberband
, vid.stab
, x264
, x265
, xvidcore
Concurrent execution
Exposes both FFmpeg library and MobileFFmpeg wrapper library capabilities
Includes cross-compile instructions for 47 open-source libraries
chromaprint
, expat
, ffmpeg
, fontconfig
, freetype
, fribidi
, giflib
, gmp
, gnutls
, kvazaar
, lame
, leptonica
, libaom
, libass
, libiconv
, libilbc
, libjpeg
, libjpeg-turbo
, libogg
, libpng
, libsamplerate
, libsndfile
, libtheora
, libuuid
, libvorbis
, libvpx
, libwebp
, libxml2
, nettle
, opencore-amr
, openh264
, opus
, rubberband
, sdl
, shine
, snappy
, soxr
, speex
, tesseract
, tiff
, twolame
, vid.stab
, vo-amrwbenc
, wavpack
, x264
, x265
, xvidcore
Licensed under LGPL 3.0, can be customized to support GPL v3.0
arm-v7a
, arm-v7a-neon
, arm64-v8a
, x86
and x86_64
architectureszlib
and MediaCodec
system librariesAPI Level 16+
armv7
, armv7s
, arm64
, arm64e
, i386
, x86_64
and x86_64
(Mac Catalyst) architecturesbzip2
, iconv
, libuuid
, zlib
system libraries and AudioToolbox
, VideoToolbox
, AVFoundation
system frameworksARC
enabled library-fembed-bitcode
flagiOS SDK 9.3
or laterarm64
and x86_64
architecturesbzip2
, iconv
, libuuid
, zlib
system libraries and AudioToolbox
, VideoToolbox
system frameworksARC
enabled library-fembed-bitcode
flagtvOS SDK 9.2
or laterPrebuilt binaries are available at Github, Maven Central and CocoaPods.
There are eight different mobile-ffmpeg
packages. Below you can see which system libraries and external libraries are enabled in each of them.
Please remember that some parts of FFmpeg
are licensed under the GPL
and only GPL
licensed mobile-ffmpeg
packages include them.
min | min-gpl | https | https-gpl | audio | video | full | full-gpl | |
---|---|---|---|---|---|---|---|---|
external libraries | - | vid.stab x264 x265 xvidcore |
gmp gnutls |
gmp gnutls vid.stab x264 x265 xvidcore |
lame libilbc libvorbis opencore-amr opus shine soxr speex twolame vo-amrwbenc wavpack |
fontconfig freetype fribidi kvazaar libaom libass libiconv libtheora libvpx libwebp snappy |
fontconfig freetype fribidi gmp gnutls kvazaar lame libaom libass libiconv libilbc libtheora libvorbis libvpx libwebp libxml2 opencore-amr opus shine snappy soxr speex twolame vo-amrwbenc wavpack |
fontconfig freetype fribidi gmp gnutls kvazaar lame libaom libass libiconv libilbc libtheora libvorbis libvpx libwebp libxml2 opencore-amr opus shine snappy soxr speex twolame vid.stab vo-amrwbenc wavpack x264 x265 xvidcore |
android system libraries | zlib MediaCodec |
|||||||
ios system libraries | zlib AudioToolbox AVFoundation iconv VideoToolbox bzip2 |
|||||||
tvos system libraries | zlib AudioToolbox iconv VideoToolbox bzip2 |
libilbc
, opus
, snappy
, x264
and xvidcore
are supported since v1.1
libaom
and soxr
are supported since v2.0
chromaprint
, vid.stab
and x265
are supported since v2.1
sdl
, tesseract
, twolame
external libraries; zlib
, MediaCodec
Android system libraries; bzip2
, zlib
iOS system libraries and AudioToolbox
, VideoToolbox
, AVFoundation
iOS system frameworks are supported since v3.0
Since v4.2
, chromaprint
, sdl
and tesseract
libraries are not included in binary releases. You can still build them and include in your releases
AVFoundation
is not available on tvOS
, VideoToolbox
is not available on tvOS
LTS releases
Since v4.3.1
, iOS
and tvOS
releases started to use iconv
system library instead of iconv
external library
vo-amrwbenc
is supported since v4.4
4.4
and 4.4.LTS
, add mavenCentral()
to your build.gradle
and make sure that it is listedbefore jcenter()
4.3.2
and older releases, add jcenter()
repositories {
mavenCentral()
}
Add MobileFFmpeg dependency to your build.gradle
in mobile-ffmpeg-<package name>
pattern.
dependencies {
implementation 'com.arthenica:mobile-ffmpeg-full:4.4'
}
Execute synchronous FFmpeg commands.
import com.arthenica.mobileffmpeg.Config;
import com.arthenica.mobileffmpeg.FFmpeg;
int rc = FFmpeg.execute("-i file1.mp4 -c:v mpeg4 file2.mp4");
if (rc == RETURN_CODE_SUCCESS) {
Log.i(Config.TAG, "Command execution completed successfully.");
} else if (rc == RETURN_CODE_CANCEL) {
Log.i(Config.TAG, "Command execution cancelled by user.");
} else {
Log.i(Config.TAG, String.format("Command execution failed with rc=%d and the output below.", rc));
Config.printLastCommandOutput(Log.INFO);
}
Execute asynchronous FFmpeg commands.
import com.arthenica.mobileffmpeg.Config;
import com.arthenica.mobileffmpeg.FFmpeg;
long executionId = FFmpeg.executeAsync("-i file1.mp4 -c:v mpeg4 file2.mp4", new ExecuteCallback() {
@Override
public void apply(final long executionId, final int returnCode) {
if (returnCode == RETURN_CODE_SUCCESS) {
Log.i(Config.TAG, "Async command execution completed successfully.");
} else if (returnCode == RETURN_CODE_CANCEL) {
Log.i(Config.TAG, "Async command execution cancelled by user.");
} else {
Log.i(Config.TAG, String.format("Async command execution failed with returnCode=%d.", returnCode));
}
}
});
Execute FFprobe commands.
import com.arthenica.mobileffmpeg.Config;
import com.arthenica.mobileffmpeg.FFprobe;
int rc = FFprobe.execute("-i file1.mp4");
if (rc == RETURN_CODE_SUCCESS) {
Log.i(Config.TAG, "Command execution completed successfully.");
} else {
Log.i(Config.TAG, String.format("Command execution failed with rc=%d and the output below.", rc));
Config.printLastCommandOutput(Log.INFO);
}
Check execution output later.
int rc = Config.getLastReturnCode();
if (rc == RETURN_CODE_SUCCESS) {
Log.i(Config.TAG, "Command execution completed successfully.");
} else if (rc == RETURN_CODE_CANCEL) {
Log.i(Config.TAG, "Command execution cancelled by user.");
} else {
Log.i(Config.TAG, String.format("Command execution failed with rc=%d and the output below.", rc));
Config.printLastCommandOutput(Log.INFO);
}
Stop ongoing FFmpeg operations.
FFmpeg.cancel();
FFmpeg.cancel(executionId);
Get media information for a file.
MediaInformation info = FFprobe.getMediaInformation("<file path or uri>");
Record video using Android camera.
FFmpeg.execute("-f android_camera -i 0:0 -r 30 -pixel_format bgr0 -t 00:00:05 <record file path>");
Enable log callback.
Config.enableLogCallback(new LogCallback() {
public void apply(LogMessage message) {
Log.d(Config.TAG, message.getText());
}
});
Enable statistics callback.
Config.enableStatisticsCallback(new StatisticsCallback() {
public void apply(Statistics newStatistics) {
Log.d(Config.TAG, String.format("frame: %d, time: %d", newStatistics.getVideoFrameNumber(), newStatistics.getTime()));
}
});
Ignore the handling of a signal.
Config.ignoreSignal(Signal.SIGXCPU);
List ongoing executions.
final List<FFmpegExecution> ffmpegExecutions = FFmpeg.listExecutions();
for (int i = 0; i < ffmpegExecutions.size(); i++) {
FFmpegExecution execution = ffmpegExecutions.get(i);
Log.d(TAG, String.format("Execution %d = id:%d, startTime:%s, command:%s.", i, execution.getExecutionId(), execution.getStartTime(), execution.getCommand()));
}
Set default log level.
Config.setLogLevel(Level.AV_LOG_FATAL);
Register custom fonts directory.
Config.setFontDirectory(this, "<folder with fonts>", Collections.EMPTY_MAP);
Add MobileFFmpeg dependency to your Podfile
in mobile-ffmpeg-<package name>
pattern.
pod 'mobile-ffmpeg-full', '~> 4.4'
pod 'mobile-ffmpeg-tvos-full', '~> 4.4'
Execute synchronous FFmpeg commands.
#import <mobileffmpeg/MobileFFmpegConfig.h>
#import <mobileffmpeg/MobileFFmpeg.h>
int rc = [MobileFFmpeg execute: @"-i file1.mp4 -c:v mpeg4 file2.mp4"];
if (rc == RETURN_CODE_SUCCESS) {
NSLog(@"Command execution completed successfully.\n");
} else if (rc == RETURN_CODE_CANCEL) {
NSLog(@"Command execution cancelled by user.\n");
} else {
NSLog(@"Command execution failed with rc=%d and output=%@.\n", rc, [MobileFFmpegConfig getLastCommandOutput]);
}
Execute asynchronous FFmpeg commands.
#import <mobileffmpeg/MobileFFmpegConfig.h>
#import <mobileffmpeg/MobileFFmpeg.h>
long executionId = [MobileFFmpeg executeAsync:@"-i file1.mp4 -c:v mpeg4 file2.mp4" withCallback:self];
- (void)executeCallback:(long)executionId :(int)returnCode {
if (rc == RETURN_CODE_SUCCESS) {
NSLog(@"Async command execution completed successfully.\n");
} else if (rc == RETURN_CODE_CANCEL) {
NSLog(@"Async command execution cancelled by user.\n");
} else {
NSLog(@"Async command execution failed with rc=%d.\n", rc);
}
}
Execute FFprobe commands.
#import <mobileffmpeg/MobileFFmpegConfig.h>
#import <mobileffmpeg/MobileFFprobe.h>
int rc = [MobileFFprobe execute: @"-i file1.mp4"];
if (rc == RETURN_CODE_SUCCESS) {
NSLog(@"Command execution completed successfully.\n");
} else if (rc == RETURN_CODE_CANCEL) {
NSLog(@"Command execution cancelled by user.\n");
} else {
NSLog(@"Command execution failed with rc=%d and output=%@.\n", rc, [MobileFFmpegConfig getLastCommandOutput]);
}
Check execution output later.
int rc = [MobileFFmpegConfig getLastReturnCode];
NSString *output = [MobileFFmpegConfig getLastCommandOutput];
if (rc == RETURN_CODE_SUCCESS) {
NSLog(@"Command execution completed successfully.\n");
} else if (rc == RETURN_CODE_CANCEL) {
NSLog(@"Command execution cancelled by user.\n");
} else {
NSLog(@"Command execution failed with rc=%d and output=%@.\n", rc, output);
}
Stop ongoing FFmpeg operations.
[MobileFFmpeg cancel];
[MobileFFmpeg cancel:executionId];
Get media information for a file.
MediaInformation *mediaInformation = [MobileFFprobe getMediaInformation:@"<file path or uri>"];
Record video and audio using iOS camera. This operation is not supported on tvOS
since AVFoundation
is not available on tvOS
.
[MobileFFmpeg execute: @"-f avfoundation -r 30 -video_size 1280x720 -pixel_format bgr0 -i 0:0 -vcodec h264_videotoolbox -vsync 2 -f h264 -t 00:00:05 %@", recordFilePath];
Enable log callback.
[MobileFFmpegConfig setLogDelegate:self];
- (void)logCallback:(long)executionId :(int)level :(NSString*)message {
dispatch_async(dispatch_get_main_queue(), ^{
NSLog(@"%@", message);
});
}
Enable statistics callback.
[MobileFFmpegConfig setStatisticsDelegate:self];
- (void)statisticsCallback:(Statistics *)newStatistics {
dispatch_async(dispatch_get_main_queue(), ^{
NSLog(@"frame: %d, time: %d\n", newStatistics.getVideoFrameNumber, newStatistics.getTime);
});
}
Ignore the handling of a signal.
[MobileFFmpegConfig ignoreSignal:SIGXCPU];
List ongoing executions.
NSArray* ffmpegExecutions = [MobileFFmpeg listExecutions];
for (int i = 0; i < [ffmpegExecutions count]; i++) {
FFmpegExecution* execution = [ffmpegExecutions objectAtIndex:i];
NSLog(@"Execution %d = id: %ld, startTime: %@, command: %@.\n", i, [execution getExecutionId], [execution getStartTime], [execution getCommand]);
}
Set default log level.
[MobileFFmpegConfig setLogLevel:AV_LOG_FATAL];
Register custom fonts directory.
[MobileFFmpegConfig setFontDirectory:@"<folder with fonts>" with:nil];
You can import MobileFFmpeg
aar packages in Android Studio
using the File
-> New
-> New Module
-> Import .JAR/.AAR Package
menu.
iOS and tvOS frameworks can be installed manually using the Importing Frameworks guide.If you want to use universal binaries please refer to Using Universal Binaries guide.
You can see how MobileFFmpeg is used inside an application by running test applications provided.There is an Android
test application under the android/test-app
folder, an iOS
test application under theios/test-app
folder and a tvOS
test application under the tvos/test-app
folder.
All applications are identical and supports command execution, video encoding, accessing https, encoding audio,burning subtitles, video stabilisation, pipe operations and concurrent command execution.
MobileFFmpeg
version number is aligned with FFmpeg
since version 4.2
.
In previous versions, MobileFFmpeg
version of a release and FFmpeg
version included in that release was different.The following table lists FFmpeg
versions used in MobileFFmpeg
releases.
dev
part in FFmpeg
version number indicates that FFmpeg
source is pulled from the FFmpeg
master
branch.Exact version number is obtained using git describe --tags
.MobileFFmpeg Version | FFmpeg Version | Release Date |
---|---|---|
4.4 | 4.4-dev-416 | Jul 25, 2020 |
4.4.LTS | 4.4-dev-416 | Jul 24, 2020 |
4.3.2 | 4.3-dev-2955 | Apr 15, 2020 |
4.3.1 | 4.3-dev-1944 | Jan 25, 2020 |
4.3.1.LTS | 4.3-dev-1944 | Jan 25, 2020 |
4.3 | 4.3-dev-1181 | Oct 27, 2019 |
4.2.2 | 4.2-dev-1824 | July 3, 2019 |
4.2.2.LTS | 4.2-dev-1824 | July 3, 2019 |
4.2.1 | 4.2-dev-1156 | Apr 2, 2019 |
4.2 | 4.2-dev-480 | Jan 3, 2019 |
4.2.LTS | 4.2-dev-480 | Jan 3, 2019 |
3.1 | 4.1-10 | Dec 11, 2018 |
3.0 | 4.1-dev-1517 | Oct 25, 2018 |
2.2 | 4.0.3 | Nov 10, 2018 |
2.1.1 | 4.0.2 | Sep 19, 2018 |
2.1 | 4.0.2 | Sep 5, 2018 |
2.0 | 4.0.1 | Jun 30, 2018 |
1.2 | 3.4.4 | Aug 30, 2018 |
1.1 | 3.4.2 | Jun 18, 2018 |
1.0 | 3.4.2 | Jun 6, 2018 |
Starting from v4.2
, MobileFFmpeg
binaries are published in two different variants: Main Release
and LTS Release
.
Main releases include complete functionality of the library and support the latest SDK/API features.
LTS releases are customized to support a wider range of devices. They are built using older API/SDK versions, so some features are not available on them.
This table shows the differences between two variants.
Main Release | LTS Release | |
---|---|---|
Android API Level | 24 | 16 |
Android Camera Access | Yes | - |
Android Architectures | arm-v7a-neon arm64-v8a x86 x86-64 |
arm-v7a arm-v7a-neon arm64-v8a x86 x86-64 |
Xcode Support | 10.1 | 7.3.1 |
iOS SDK | 12.1 | 9.3 |
iOS AVFoundation | Yes | - |
iOS Architectures | arm64 arm64e1 x86-64 x86-64-mac-catalyst2 |
armv7 arm64 i386 x86-64 |
tvOS SDK | 10.2 | 9.2 |
tvOS Architectures | arm64 x86-64 |
arm64 x86-64 |
1 - Included until v4.3.2
2 - Included since v4.3.2
Build scripts from master
and development
branches are tested periodically. See the latest status from the table below.
branch | status |
---|---|
master | |
development |
Use your package manager (apt, yum, dnf, brew, etc.) to install the following packages.
autoconf automake libtool pkg-config curl cmake gcc gperf texinfo yasm nasm bison autogen patch git
Some of these packages are not mandatory for the default build.Please visit Android Prerequisites,iOS Prerequisites andtvOS Prerequisites for the details.
Android builds require these additional packages.
iOS builds need these extra packages and tools.
tvOS builds need these extra packages and tools.
Use android.sh
, ios.sh
and tvos.sh
to build MobileFFmpeg for each platform.
All three scripts support additional options andcan be customized to enable/disable specific external libraries and/or architectures. Please refer to wiki pages ofandroid.sh,ios.sh andtvos.sh to see all available build options.
export ANDROID_HOME=<Android SDK Path>
export ANDROID_NDK_ROOT=<Android NDK Path>
./android.sh
./ios.sh
./tvos.sh
Use --lts
option to build lts binaries for each platform.
All libraries created by the top level build scripts (android.sh
, ios.sh
and tvos.sh
) can be found underthe prebuilt
directory.
Android
archive (.aar file) is located under the android-aar
folderiOS
frameworks are located under the ios-framework
folderiOS
xcframeworks are located under the ios-xcframework
folderiOS
universal binaries are located under the ios-universal
foldertvOS
frameworks are located under the tvos-framework
foldertvOS
universal binaries are located under the tvos-universal
folderIt is possible to enable GPL licensed libraries x264
, xvidcore
since v1.1
; vid.stab
, x265
since v2.1
andrubberband
since v4.3.2
from the top level build scripts. Their source code is not included in the repository anddownloaded when enabled.
build
directory includes build scripts of all external libraries. Two scripts exist for each external library,one for Android
and one for iOS / tvOS
. Each of these two scripts contains options/flags used to cross-compile thelibrary on the specified mobile platform.
CPU optimizations (ASM
) are enabled for most of the external libraries. Details and exceptions can be found under theASM Support wiki page.
A more detailed documentation is available at Wiki.
This project exists thanks to all the people who contribute. [Contribute].
Become a financial contributor and help us sustain our community. [Contribute]
Support this project with your organization. Your logo will show up here with a link to your website. [Contribute]
MobileFFmpeg
is licensed under the LGPL v3.0. However, if source code is built using the optional --enable-gpl
flagor prebuilt binaries with -gpl
postfix are used, then MobileFFmpeg is subject to the GPL v3.0 license.
The source code of all external libraries included is in compliance with their individual licenses.
openh264
source code included in this repository is licensed under the 2-clause BSD License but this license doesnot cover the MPEG LA
licensing fees. If you build mobile-ffmpeg
with openh264
and distribute that library, thenyou are subject to pay MPEG LA
licensing fees. Refer to OpenH264 FAQ page forthe details. Please note that mobile-ffmpeg
does not publish a binary with openh264
inside.
strip-frameworks.sh
script included and distributed (until v4.x) is published under theApache License version 2.0.
In test applications; embedded fonts are licensed under theSIL Open Font License, other digital assets are published in the publicdomain.
Please visit License page for the details.
It is not clearly explained in their documentation but it is believed that FFmpeg
, kvazaar
, x264
and x265
include algorithms which are subject to software patents. If you live in a country where software algorithms arepatentable then you'll probably need to pay royalty fees to patent holders. We are not lawyers though, so we recommendthat you seek legal advice first. See FFmpeg Patent Mini-FAQ.
openh264
clearly states that it uses patented algorithms. Therefore, if you build mobile-ffmpeg with openh264 anddistribute that library, then you are subject to pay MPEG LA licensing fees. Refer toOpenH264 FAQ page for the details.
Feel free to submit issues or pull requests.
Please note that master
branch includes only the latest released source code. Changes planned for the next releaseare implemented under the development
branch. Therefore, if you want to create a pull request, please open it againstthe development
.
包含添加字幕能力的ffmpeg和相关so编译 需要下载的源码 https://github.com/tanersener/mobile-ffmpeg https://github.com/tanersener/FFmpeg https://github.com/tanersener/x264 考虑源码较大,github不好下载成功,可以从gitee镜像仓库下载 https://gitee.com/
最近因为业务需要,要对上传的图片 和 视屏做压缩处理,我们都知道,凡事涉及到图形图像方面的,ffmpeg肯定是首选的,但是对于移动端ios ,android 都需要自己去编译,并且包的大小不是很好的控制,因为大多人如果不是做和ffmpeg 相关的的工作,连他如何顺利的编译都都搞不懂,更别提如何选择性的去编译包了. 给大家推荐一个很好用的ffmpeg 库,mobile-ffmpeg
这里的播放器演示程序用于播放一个本地文件,因而不需要关心播放网络上的媒体数据时的网络传输问题。 对于播放本地媒体文件的播放器来说,所要完成的工作主要包括:解封装 -> 音频解码/视频解码 -> 对于音频来说,还需要做格式转换和重采样 -> 音频渲染和视频渲染。本文的代码位于 GitHub ffmpeg-mediaplayer-android。 音频渲染 音频播放通过 Android 的 OpenS
(一)FFmpeg日志的使用 (1)添加引用 #include "libavutil/log.h" (2)设定日志级别,什么样的日志可以显示 av_log_set_level(AV_LOG_DEBUG); (3)打印日志,前两个参数设置后,第一个为NULL,第二个为显示的日志级别,后面使用和printf类似 av_log(NULL,AV_LOG_INFO,"%d\n",int i); (二)常用日
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FFmpeg库对于音视频的编解码都做了相应的处理,使用起来相当方便,iOS的原生播放器并不支持opus格式的音频,因此需要对opus格式进行解码。 下面是对opus解码的主要步骤: 导入ffmpeg相关库: #include "libavformat/avformat.h" #include "libswscale/swscale.h" #include "libavcodec/avcodec.h
一、视频左右/上下镜像和任意旋转 //mp4向左旋转90度 # ffmpeg -i input.mp4 -metadata:s:v rotate="90" -codec copy outut.mp4 //mp4向右旋转90度 # ffmpeg -i input.mp4 -metadata:s:v rotate="-90" -codec copy outut.mp4 //mp4左右镜像翻转
目录 一、引言 二、ffmpeg工具转换 ------> 2.1、解码 ------> 2.2、ffplay 三、源码解析 ------> 3.1、动态指定解码器 ------> 3.2、AVCodecContext属性填充 ------> 3.3、文件相关操作 ------> 3.4、缓存创建 ------> 3.5、读取输入文件并解析 ------> 3.6、解码 ------> 3.7、YU
在xcode上实现 iphone 实时传输当前画面的功能,本文件针对 h264 编码,如果需要其他编码 ,可以把video_encode_frame_init()里面的 编码id替换掉 1、 ffmpeg 视频流文件 使用之前编译好ffmpeg 库,并且加载了x264的库,然后将下面代码拷贝到一个空白的源文件中,它再次封装了视频流处理的四个流程。 一、 注册编码器 void video_encod
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