我很难在JavaFX中使用立方曲线。如何绘制例如:y=x^3?绘制曲线的机制看起来非常笨拙。
还有,有没有可能将曲线的一个endpoint连接到另一个节点,这样当那个节点的位置改变时,曲线就会适应它?
谢谢
我认为JavaFX中的CubicCurves并不像你想象的那样工作。JavaFX三次曲线是一种贝塞尔曲线,与你在高中数学中经常遇到的y=x^3等三次多项式非常不同。你从来不想知道的关于贝塞尔曲线的一切都在这里。
贝塞尔曲线通常用于在计算机图形学中生成平滑曲线。它们由起点和终点以及一组用于操作曲线的控制点定义。您可以通过播放一个交互式示例来最好地了解它的工作原理,您可以在其中拖动起点、终点和控制点以形成不同的曲线。
如何绘制例如:y=x^3?
虽然可能有可能解决贝塞尔方程,以简化为一个多项式,如y=x^3,你可能想问math.stackexchange.com的问题,那里的数学家的水平将远远高于,例如,我。
另一种方法是运行一个循环,通过将函数应用于x值来计算x值的小增量的y值,然后为路径中每个计算出的点添加一条线。以下问答演示了这种方法:
是否可以将曲线的一个endpoint连接到另一个节点,以便当该节点的位置发生变化时,曲线会适应它?
是的,请尝试下面的示例应用程序,其中曲线endpoint和控制点绑定到可拖动节点。曲线适应锚节点在拖动时位置的变化。
import javafx.application.Application;
import javafx.beans.property.DoubleProperty;
import javafx.event.EventHandler;
import javafx.scene.*;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.shape.*;
import javafx.stage.Stage;
/** Example of how a cubic curve works, drag the anchors around to change the curve. */
public class CubicCurveManipulator extends Application {
public static void main(String[] args) throws Exception { launch(args); }
@Override public void start(final Stage stage) throws Exception {
CubicCurve curve = createStartingCurve();
Line controlLine1 = new BoundLine(curve.controlX1Property(), curve.controlY1Property(), curve.startXProperty(), curve.startYProperty());
Line controlLine2 = new BoundLine(curve.controlX2Property(), curve.controlY2Property(), curve.endXProperty(), curve.endYProperty());
Anchor start = new Anchor(Color.PALEGREEN, curve.startXProperty(), curve.startYProperty());
Anchor control1 = new Anchor(Color.GOLD, curve.controlX1Property(), curve.controlY1Property());
Anchor control2 = new Anchor(Color.GOLDENROD, curve.controlX2Property(), curve.controlY2Property());
Anchor end = new Anchor(Color.TOMATO, curve.endXProperty(), curve.endYProperty());
stage.setTitle("Cubic Curve Manipulation Sample");
stage.setScene(new Scene(new Group(controlLine1, controlLine2, curve, start, control1, control2, end), 400, 400, Color.ALICEBLUE));
stage.show();
}
private CubicCurve createStartingCurve() {
CubicCurve curve = new CubicCurve();
curve.setStartX(100);
curve.setStartY(100);
curve.setControlX1(150);
curve.setControlY1(50);
curve.setControlX2(250);
curve.setControlY2(150);
curve.setEndX(300);
curve.setEndY(100);
curve.setStroke(Color.FORESTGREEN);
curve.setStrokeWidth(4);
curve.setStrokeLineCap(StrokeLineCap.ROUND);
curve.setFill(Color.CORNSILK.deriveColor(0, 1.2, 1, 0.6));
return curve;
}
class BoundLine extends Line {
BoundLine(DoubleProperty startX, DoubleProperty startY, DoubleProperty endX, DoubleProperty endY) {
startXProperty().bind(startX);
startYProperty().bind(startY);
endXProperty().bind(endX);
endYProperty().bind(endY);
setStrokeWidth(2);
setStroke(Color.GRAY.deriveColor(0, 1, 1, 0.5));
setStrokeLineCap(StrokeLineCap.BUTT);
getStrokeDashArray().setAll(10.0, 5.0);
}
}
// a draggable anchor displayed around a point.
class Anchor extends Circle {
Anchor(Color color, DoubleProperty x, DoubleProperty y) {
super(x.get(), y.get(), 10);
setFill(color.deriveColor(1, 1, 1, 0.5));
setStroke(color);
setStrokeWidth(2);
setStrokeType(StrokeType.OUTSIDE);
x.bind(centerXProperty());
y.bind(centerYProperty());
enableDrag();
}
// make a node movable by dragging it around with the mouse.
private void enableDrag() {
final Delta dragDelta = new Delta();
setOnMousePressed(new EventHandler<MouseEvent>() {
@Override public void handle(MouseEvent mouseEvent) {
// record a delta distance for the drag and drop operation.
dragDelta.x = getCenterX() - mouseEvent.getX();
dragDelta.y = getCenterY() - mouseEvent.getY();
getScene().setCursor(Cursor.MOVE);
}
});
setOnMouseReleased(new EventHandler<MouseEvent>() {
@Override public void handle(MouseEvent mouseEvent) {
getScene().setCursor(Cursor.HAND);
}
});
setOnMouseDragged(new EventHandler<MouseEvent>() {
@Override public void handle(MouseEvent mouseEvent) {
double newX = mouseEvent.getX() + dragDelta.x;
if (newX > 0 && newX < getScene().getWidth()) {
setCenterX(newX);
}
double newY = mouseEvent.getY() + dragDelta.y;
if (newY > 0 && newY < getScene().getHeight()) {
setCenterY(newY);
}
}
});
setOnMouseEntered(new EventHandler<MouseEvent>() {
@Override public void handle(MouseEvent mouseEvent) {
if (!mouseEvent.isPrimaryButtonDown()) {
getScene().setCursor(Cursor.HAND);
}
}
});
setOnMouseExited(new EventHandler<MouseEvent>() {
@Override public void handle(MouseEvent mouseEvent) {
if (!mouseEvent.isPrimaryButtonDown()) {
getScene().setCursor(Cursor.DEFAULT);
}
}
});
}
// records relative x and y co-ordinates.
private class Delta { double x, y; }
}
}
示例程序输出: