我有两个通过字符串与套接字通信的Java项目。一个是客户端,另一个是服务器。服务器通过“ServerSocket”接受连接,并使用新创建的“套接字”创建新的“会话”(线程)。
同时,客户端只有一个“套接字”,一旦连接了这个套接字,客户端就会创建一个“ClientSession”(线程,非常类似于“session”)。
我想要的是服务器通过“username”字符串询问客户机他的用户名,客户机用他的用户名回答。但答案再也回不来了。我认为可能是BufferedReader和PrintWriter行在错误的地方触发的同步问题。
---------服务器代码--------------
登录类:
public class Login implements Runnable {
private ArrayList<Session> sessions;
private int port;
private Thread thread;
private ServerSocket serverSocket;
private Game game;
public Login(int port, Game game) throws Exception {
this.sessions = new ArrayList();
this.port = port;
this.serverSocket = new ServerSocket(port);
this.game = game;
this.thread = new Thread(this);
this.thread.start();
}
@Override
public void run() {
while(true) {
Socket socket;
try {
System.out.println("[Server Network] Waiting for a new player to log in.");
socket = serverSocket.accept();
sessions.add(new Session(socket,this));
} catch (Exception e) {
e.printStackTrace();
}
}
}
public void addPlayer(Player p) {
this.game.addPlayer(p);
}
}
会话类:
public class Session implements Runnable {
private String username;
private Thread thread;
private Socket socket;
private BufferedReader br;
private OutputStreamWriter os;
private PrintWriter out;
private Login login;
private boolean ready;
public Session(Socket socket, Login login) throws IOException {
this.login = login;
this.socket = socket;
this.ready = false;
this.br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
this.os = new OutputStreamWriter(socket.getOutputStream());
this.out = new PrintWriter(os);
System.out.println("[Server network] Session created for client with ip: "+socket.getInetAddress().getHostAddress());
this.thread = new Thread(this);
this.thread.start();
}
public void send(String m) {
System.out.println("[Server network] Sending message: "+m);
out.write(m);
out.flush();
System.out.println("[Server network] Message sent: "+m);
}
@Override
public void run() {
while (true) {
if (!ready) {
try {
this.send("USERNAME");
this.username = br.readLine();
this.ready = true;
} catch (IOException e) {
e.printStackTrace();
}
}
try {
String request = br.readLine();
System.out.println(request);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
---------客户端代码------------
游戏类:
public class Game {
private Window window;
private LocalPlayer localPlayer;
private ArrayList<Player> players;
private Map map;
private String username;
private String serverIpAddress;
private ClientSession clientSession;
private static int port = 23123;
public Game(Window window, Map map) throws UnknownHostException, IOException {
System.out.println("Game Launched.");
//Asks for the server ip address and creates a session.
//this.serverIpAddress = JOptionPane.showInputDialog(null,"Please enter the server ip address.",JOptionPane.QUESTION_MESSAGE);
this.serverIpAddress = "localhost";
//this.username = JOptionPane.showInputDialog(null,"What is your username?",JOptionPane.QUESTION_MESSAGE);
this.username = "GriffinBabe";
this.clientSession = new ClientSession(new Socket(serverIpAddress,port),this);
this.window = window;
this.localPlayer = new LocalPlayer(new Warrior(),this.username,'R');
this.map = map;
}
public LocalPlayer getLocalPlayer() {
return this.localPlayer;
}
public Map getMap() {
return map;
}
}
ClientSession类:
public class ClientSession implements Runnable {
private Socket socket;
private Thread thread;
private BufferedReader br;
private OutputStreamWriter os;
private PrintWriter out;
private Game game;
public ClientSession(Socket socket, Game game) throws IOException {
this.game = game;
this.socket = socket;
this.br = new BufferedReader(new InputStreamReader(this.socket.getInputStream()));
this.os = new OutputStreamWriter(this.socket.getOutputStream());
this.out = new PrintWriter(os);
System.out.println("[Client network] Session created for server with ip: "+socket.getInetAddress().getHostAddress());
this.thread = new Thread(this);
this.thread.start();
}
public void send(String m) {
System.out.println("[Client network] Sending message: "+m);
out.write(m);
out.flush();
System.out.println("[Client network] Message sent: "+m);
}
@Override
public void run() {
while(true) {
try {
String request = br.readLine();
System.out.println(request);
switch (request) {
case "USERNAME":
send(game.getLocalPlayer().getUsername());
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
以下是控制台日志:
服务器(当然是先启动的):
客户:
在发送方法中,尝试将out.write(m)
更改为out.println(m)
。
readline()
方法将保持读取,直到它命中行终止符或流的结尾(以先到者为准)。println()
方法将自动在试图发送的字符串末尾放置行终止符。
https://docs.oracle.com/javase/7/docs/api/java/io/printwriter.html#println()
您的服务器发送“username”,然后等待。客户端读取下一行,然后阻塞,直到接收到它为止。因为服务器从不发送EOL字符,所以您会出现死锁。如果客户端读取一行,服务器应该发送一行。
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