考虑以下代码:
#include <stdio.h>
#include <time.h>
#include <math.h>
// Compile with gcc -lrt -lm -o test_clock test_clock.c
#define CLOCK CLOCK_MONOTONIC
int main(int argc, char** argv) {
double temp, elapsed;
int j;
struct timespec requestStart, requestEnd, req;
// Pseudo-sleep
clock_gettime(CLOCK, &requestStart);
temp = 0;
for(j=0; j < 40; j++)
temp += sin(j);
clock_gettime(CLOCK, &requestEnd);
elapsed = ( requestEnd.tv_sec - requestStart.tv_sec ) / 1e-6
+ ( requestEnd.tv_nsec - requestStart.tv_nsec ) / 1e3;
printf("Elapsed: %lf us\n", elapsed);
// Nanosleep
clock_gettime(CLOCK, &requestStart);
req.tv_nsec = 5000;
req.tv_sec = 0;
clock_nanosleep(CLOCK, 0, &req, NULL);
clock_gettime(CLOCK, &requestEnd);
elapsed = ( requestEnd.tv_sec - requestStart.tv_sec ) / 1e-6
+ ( requestEnd.tv_nsec - requestStart.tv_nsec ) / 1e3;
printf("Elapsed: %lf us\n", elapsed);
}
在我的2.6.32系统上,结果是
Elapsed: 5.308000 us
Elapsed: 69.142000 us
我同意这很可能是因为nanosleep()要求内核重新安排进程。如何避免这种情况?我想保留对CPU的所有权,并在精确的时间内闲置。
如果您希望应用程序能够尽可能准确地“hibernate”,请首先将应用程序置于实时状态
看看http://www.drdobbs.com/184402031