我已经通过FCM在我的两个相关应用程序中成功实现了推送通知,同时尝试实现一些逻辑以在接收到通知时增加徽章编号。
我意识到didReceiveRemoteNotification
完全没有调用委托方法,因为我没有得到任何印刷品,但是我确实从willPresentnotification
和获得印刷品didReceiveresponse
。因此,设置UIApplication.shared.applicationIconBadgeNumber
在didFinishLaunchingWithOptions
没有任何效果,但在设置它didReceiveresponse
一样。
didReceiveRemoteNotification
应该调用文档后的内容,但是通知到达时我永远不会从中得到打印结果。
我尝试注释掉整个didReceiveRemoteNotification
方法,并且通知仍在传递。
为什么会这样呢?我想我不太了解在此设置中谁在处理消息。你能帮我澄清一下吗?
AppDelegate方法:
didFinishLaunchingWithOptions
:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
window?.tintColor = UIColor.blue
// Use Firebase library to configure APIs
FirebaseApp.configure()
Messaging.messaging().delegate = self
Crashlytics().debugMode = true
Fabric.with([Crashlytics.self])
// setting up notification delegate
if #available(iOS 10.0, *) {
//iOS 10.0 and greater
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
//Solicit permission from the user to receive notifications
UNUserNotificationCenter.current().requestAuthorization(options: authOptions, completionHandler: { granted, error in
DispatchQueue.main.async {
if granted {
print("didFinishLaunchingWithOptions iOS 10: Successfully registered for APNs")
UIApplication.shared.registerForRemoteNotifications()
// UIApplication.shared.applicationIconBadgeNumber = 1
AppDelegate.badgeCountNumber = 0
UIApplication.shared.applicationIconBadgeNumber = 0
} else {
//Do stuff if unsuccessful...
print("didFinishLaunchingWithOptions iOO 10: Error in registering for APNs: \(String(describing: error))")
}
}
})
} else {
//iOS 9
let type: UIUserNotificationType = [UIUserNotificationType.badge, UIUserNotificationType.alert, UIUserNotificationType.sound]
let setting = UIUserNotificationSettings(types: type, categories: nil)
UIApplication.shared.registerUserNotificationSettings(setting)
UIApplication.shared.registerForRemoteNotifications()
// UIApplication.shared.applicationIconBadgeNumber = 1
UIApplication.shared.applicationIconBadgeNumber = 0
print("didFinishLaunchingWithOptions iOS 9: Successfully registered for APNs")
}
// setting up remote control values
let _ = RCValues.sharedInstance
GIDSignIn.sharedInstance().clientID = FirebaseApp.app()?.options.clientID
Crashlytics().debugMode = true
Fabric.with([Crashlytics.self])
// // TODO: Move this to where you establish a user session
// self.logUser()
var error: NSError?
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
} catch let error1 as NSError{
error = error1
print("could not set session. err:\(error!.localizedDescription)")
}
do {
try AVAudioSession.sharedInstance().setActive(true)
} catch let error1 as NSError{
error = error1
print("could not active session. err:\(error!.localizedDescription)")
}
// goggle only
GIDSignIn.sharedInstance().clientID = FirebaseApp.app()?.options.clientID
// GIDSignIn.sharedInstance().delegate = self
// Facebook SDK
return FBSDKApplicationDelegate.sharedInstance().application(application, didFinishLaunchingWithOptions: launchOptions)
// return true
}
didReceiveRemoteNotification
:
// foreground
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
print("didReceiveRemoteNotification: Received new push Notification")
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
Messaging.messaging().appDidReceiveMessage(userInfo)
AppDelegate.badgeCountNumber += userInfo["badge"] as! Int
print("AppDelegate.badgeCountNumber is : \(String(describing: AppDelegate.badgeCountNumber))")
// UIApplication.shared.applicationIconBadgeNumber = AppDelegate.badgeCountNumber
UIApplication.shared.applicationIconBadgeNumber = 10//AppDelegate.badgeCountNumber
// Print full message.
print("didReceiveRemoteNotification: Push notificationMessage is: \(userInfo)")
}
// background
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
print("didReceiveRemoteNotification with handler : Received new push Notification while in background")
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
Messaging.messaging().appDidReceiveMessage(userInfo)
if let messageID = userInfo[ userDetails.fcmToken] { // working for looged in
print("didReceiveRemoteNotification: Message ID: \(messageID)")
}
// Print full message.
print("didReceiveRemoteNotification: Push notificationMessage is: \(userInfo)")
AppDelegate.badgeCountNumber += userInfo["badge"] as! Int
print("AppDelegate.badgeCountNumber is : \(String(describing: AppDelegate.badgeCountNumber))")
UIApplication.shared.applicationIconBadgeNumber += userInfo["badge"] as! Int
completionHandler(UIBackgroundFetchResult.newData)
}
我终于找到了解决方案。需要"content_available": true
在从App2向App1发送功能的发布后的警报定义中设置警报,否则将传递通知,但不会调用’didReceiveRemoteNotification’并且您不能使用’userInfo’。希望这对其他人有帮助,因为我没有找到有关此问题的太多信息。如果您使用Postman或类似工具设置通知,请在此处检查didReceiveRemoteNotification函数是否不使用FCM通知服务器调用,因为这是我发现的唯一关于此问题并解决了我问题的帖子。感谢@Ranjani尝试帮助我。
let postParams: [String : Any] = [
"to": receiverToken,
"notification": [
"badge" : 1,
"body": body,
"title": title,
"subtitle": subtitle,
"sound" : true, // or specify audio name to play
"content_available": true, // this will call didReceiveRemoteNotification in receiving app, else won't work
"priority": "high"
],
"data" : [
"data": "ciao",
]
]
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