几天前,想起了FPS, 就玩玩雷神之锤3,编译完ioquake3后,顺便 下载了开源的openarena, 主要是用它的资源来给ioquake3执行文件用, 当然由于不是官方的arena, 编译ioquak3的时候需要注意:把底下对应的这个函数注释掉,或者在q_shared.h :#define STANDALONE
qcommon/files.c 2892
Code:
/*
===================
FS_CheckPak0
Checks that pak0.pk3 is present and its checksum is correct
Note: If you're building a game that doesn't depend on the
Q3 media pak0.pk3, you'll want to remove this function
===================
*/
这样执行ioquake3就ok, enjoy game now!