gamesetting.cfg 放在streamingAssets下
[GameStting]
name = gamesetting
[Test]
name = newName
[Array]
name = {123,345,567,879}
using SharpConfig;
加载配置文件
public void Load()
{
string filepath = Application.streamingAssetsPath + "/gamesetting.cfg";
Configuration cfg = Configuration.LoadFromFile(filepath);
Section gamesetting = cfg["GameStting"];
string name = gamesetting["name"].StringValue;
Section test = cfg["Test"];
string name1 = test["name"].StringValue;
Debug.Log(name + " " + name1);
}
修改配置文件
public void SaveCon()
{
Configuration cfg = new Configuration();
string filepath = Application.streamingAssetsPath + "/gamesetting.cfg";
Section gamesetting = new Section("GameStting");
gamesetting.Add(new Setting("name", "gamesetting"));
cfg.Add(gamesetting);
Section test = new Section("Test");
test.Add(new Setting("name", "newName"));
cfg.Add(test);
string[] str = { "123", "345", "567", "879" };
Section array = new Section("Array");
array.Add(new Setting("name", str));
cfg.Add(array);
cfg.SaveToFile(filepath);
}