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SprintNBA模仿笔记(三)-3 导航栏标签和viewpager同步滚动

邓昊天
2023-12-01

在前面,已经制作了 标签页和viewpager同步变化效果,但是有个细节写的不够好,就是上面标签尽量居中的时候,下面viewpager和上面标签页同步选取到合适标签后才进行居中,这样的做法体验不够好,所以,接着写个同步滚动。

同步滚动的关键是每个时刻都要滚动,就是当viewpager调用时onPageScrolled,除了更新指示器位置,同步也要更新滚动条位置,这里将onPageScrolled中调用的followPos()方法,重新展示,下面会做说明。

public void followPos(int position, float positionOffset) {
        followPos = position;


        if(fromTab){
            int moved = 0;
            if(selectedPos!=container.getChildCount()-1){
                int leftNext = container.getChildAt(selectedPos+1).getLeft();
                int leftNow = container.getChildAt(selectedPos).getLeft();
                 moved = (int) ((leftNext - leftNow)*positionOffset);

            }else{
                int leftNow = container.getChildAt(selectedPos).getLeft();
                int leftLast = container.getChildAt(selectedPos-1).getLeft();
                moved = (int) ((leftNow - leftLast)*positionOffset);
            }

            int newLeft = container.getChildAt(newPos).getLeft();
            int oldLeft = container.getChildAt(selectedPos).getLeft();
            int posLeft = container.getChildAt(position).getLeft();
            int moveDistance = posLeft - oldLeft + moved;

            int allDistance = newLeft-oldLeft;
            if(allDistance == 0){
                followOffset = 0;
            }else
                followOffset = moveDistance*1.0f / allDistance;

            if(followOffset == 1) {
                followOffset = 0;
                selectedPos = newPos;
            }

            int realLeft = posLeft + moved;
            int realWidth = container.getChildAt(selectedPos).getWidth();
            int scrollPos = (int) (realLeft - (getWidth() - realWidth) / 2);
            scrollTo(scrollPos, 0);

        }else{
            if(positionOffset != 0)
                newPos = followPos +  1;
            else
                newPos = followPos;
            followOffset = positionOffset;

            int posLeft = container.getChildAt(position).getLeft();
            int moved = (int) (container.getChildAt(position).getWidth() * followOffset);
            int realLeft = posLeft + moved;
            int realWidth = container.getChildAt(selectedPos).getWidth();
            int scrollPos = (int) (realLeft - (getWidth() - realWidth) / 2);
            scrollTo(scrollPos, 0);
        }

        invalidate();
    }

主要是fromTab的:

            int realLeft = posLeft + moved;
            int realWidth = container.getChildAt(selectedPos).getWidth();
            int scrollPos = (int) (realLeft - (getWidth() - realWidth) / 2);
            scrollTo(scrollPos, 0);

和else里面的:

            int posLeft = container.getChildAt(position).getLeft();
            int moved = (int) (container.getChildAt(position).getWidth() * followOffset);
            int realLeft = posLeft + moved;
            int realWidth = container.getChildAt(selectedPos).getWidth();
            int scrollPos = (int) (realLeft - (getWidth() - realWidth) / 2);
            scrollTo(scrollPos, 0);

简单的说就是滚动方式和之前的方式相同,但是realLeft值要加上一个移动的偏移量,另外注意这里用的是scrollTo而不是smoothScrollTo,smothScrollTo有中断之前滚动的特性,如果在移动过程中使用,是看不出效果的。所以此处要使用scrollTo。

模仿项目地址:https://github.com/nfwuzhongdemeng/ImitateNBA
原项目地址:https://github.com/smuyyh/SprintNBA

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