In computer programming, a software framework is an abstraction in which software providing generic functionality can be selectively changed by user code, thus providing application specific software. It is a collection of software libraries providing a defined application programming interface (API).
Frameworks contain key distinguishing features that separate them from normal libraries:
There are different types of software frameworks: conceptual, application, domain, platform, component, service, development, etc.[2]
Frameworks often add to the size of programs, a phenomenon termed "code bloat". Due to customer-demand driven applications needs, both competing and complementary frameworks sometimes end up in a product. Further, due to the complexity of their APIs, the intended reduction in overall development time may not be achieved due to the need to spend additional time learning to use the framework, which criticism is clearly valid when a special or new framework is first encountered by a development staff.[citation needed] If such a framework is not used in subsequent job taskings, the time invested in learning the framework can cost more than purpose written code familiar to the project's staff; many programmers keep copies of useful boilerplate for common needs.
However, once a framework is learned, future projects can be faster and easier to complete; the concept of a framework is to make a one-size-fits-all solution set, and with familiarity, code production should logically rise. There are no such claims made about the size of the code eventually bundled with the output product, nor its relative efficiency and conciseness. Using any library solution necessarily pulls in extras and unused extraneous assets unless the software is a compiler-object linker making a tight (small, wholly controlled, and specified) executable module.
The issue continues, but a decade-plus of industry experience[citation needed] has shown that the most effective frameworks turn out to be those that evolve from re-factoring the common code of the enterprise, instead of using a generic "one-size-fits-all" framework developed by third-parties for general purposes. An example of that would be how the user interface in such an application package as an office suite grows to have common look, feel and data sharing attributes and methods as the once disparate bundled applications grow unified; hopefully a suite which is tighter and smaller as the newer evolved one can be a product sharing integral utility libraries and user interfaces.
This trend in the controversy brings up an important issue about frameworks. Creating a framework that is elegant, versus one that merely solves a problem, is still an art rather than a science. "Software elegance" implies clarity, conciseness, and little waste (extra or extraneous functionality, much of which is user defined). For those frameworks that generate code, for example, "elegance" would imply the creation of code that is clean and comprehensible to a reasonably knowledgeable programmer (and which is therefore readily modifiable), versus one that merely generates correct code. The elegance issue is why relatively few software frameworks have stood the test of time: the best frameworks have been able to evolve gracefully as the underlying technology on which they were built advanced. Even there, having evolved, many such packages will retain legacy capabilities bloating the final software as otherwise replaced methods have been retained in parallel with the newer methods.
Software frameworks typically contain considerable housekeeping and utility code in order to help bootstrap user applications, but generally focus on specific problem domains, such as:
According to Pree,[10] software frameworks consist of frozen spots and hot spots. Frozen spots define the overall architecture of a software system, that is to say its basic components and the relationships between them. These remain unchanged (frozen) in any instantiation of the application framework. Hot spots represent those parts where the programmers using the framework add their own code to add the functionality specific to their own project.
Software frameworks define the places in the architecture where application programmers may make adaptations for specific functionality—the hot spots. These hot spots are usually formalized by defining an explicit component Interface, or a defacto interface as defined by some existing component that is being overridden. Without a framework though, "there is no such thing as a component"[11]
In an object-oriented environment, a framework consists of abstract and concrete classes. Instantiation of such a framework consists of composing and subclassing the existing classes.[12]
When developing a concrete software system with a software framework, developers utilize the hot spots according to the specific needs and requirements of the system. Software frameworks rely on the Hollywood Principle: "Don't call us, we'll call you."[13] This means that the user-defined classes (for example, new subclasses), receive messages from the predefined framework classes. Developers usually handle this by implementing superclass abstract methods.