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注:本文隶属于《理解ASP.NET Core》系列文章,请查看置顶博客或点击此处查看全文目录
在.NET中,我们有很多发送Http请求的手段,如HttpWebRequest
、WebClient
以及HttpClient
。
在进入正文之前,先简单了解一下前2个:
HttpWebRequest
csharp
namespace System.Net
{
public class HttpWebRequest : WebRequest, ISerializable { }
}
HttpWebRequest
位于System.Net
命名空间下,继承自抽象类WebRequest
,是.NET中最早、最原始地用于操作Http请求的类。相对来说,该类提供的方法更接近于底层,所以它的使用较为繁琐,对于开发者的水平要求是比较高的。
WebClient
csharp
namespace System.Net
{
public class WebClient : Component { }
}
同样的,WebClient
也位于System.Net
命名空间下,它主要是对WebRequest
进行了一层封装,简化了常用任务场景的使用,如文件上传、文件下载、数据上传、数据下载等,并提供了一系列事件。
不过,虽然HttpWebRequest
和WebClient
仍然可用,但官方建议,若没有特殊要求,不要使用他俩,而应该使用HttpClient
。那HttpClient
是什么呢?
csharp
namespace System.Net.Http
{
public class HttpClient : HttpMessageInvoker { }
}
HttpClient
位于System.Net.Http
命名空间下,它提供了GetAsync
、PostAsync
、PutAsync
、DeleteAsync
、PatchAsync
等方法,更适合操作当下流行的Rest风格的Http Api。而且,它提供的方法几乎都是异步的,非常适合当下的异步编程模型。
而且,HttpClient
旨在实例化一次,并在应用程序的整个生命周期内重复使用,也就是说,可以使用一个HttpClient
实例可以发送多次以及多个不同的请求。
不过需要注意的是,如果每次请求反而都实例化一个HttpClient
,由于Dispose
并不会立即释放套接字,那么当短时间内有大量请求时,就会导致服务器的套接字数被耗尽,从而引发SocketException
异常。
我们一起来看一个错误的示例:
csharp
public class ValuesController : ControllerBase
{
[HttpGet("WrongUsage")]
public async Task<string> WrongUsage()
{
try
{
// 模拟10次请求,每次请求都创建一个新的 HttpClient
var i = 0;
while (i++ < 10)
{
using var client = new HttpClient();
await client.GetAsync("https://jsonplaceholder.typicode.com/posts/1");
}
return "Success";
}
catch (Exception ex)
{
return ex.ToString();
}
}
}
jsonplaceholder.typicode.com 是一个免费提供虚假API的网站,我们可以使用它来方便测试。
在Windows中,当你请求WrongUsage接口之后,可以通过 netstat 命令查看套接字连接(jsonplaceholder的IP为172.67.131.170:443),你会发现程序虽然已经退出了,但是连接并没有像我们所预期的那样立即关闭:
csharp
> netstat -n | find "172.67.131.170"
TCP 172.16.161.10:1057 172.67.131.170:443 TIME\_WAIT
TCP 172.16.161.10:1058 172.67.131.170:443 TIME\_WAIT
TCP 172.16.161.10:1061 172.67.131.170:443 TIME\_WAIT
TCP 172.16.161.10:1065 172.67.131.170:443 TIME\_WAIT
TCP 172.16.161.10:1070 172.67.131.170:443 TIME\_WAIT
TCP 172.16.161.10:1073 172.67.131.170:443 TIME\_WAIT
TCP 172.16.161.10:10005 172.67.131.170:443 TIME\_WAIT
下面是一个较为合理的示例:
csharp
public class ValuesController : ControllerBase
{
private static readonly HttpClient \_httpClient;
static ValuesController()
{
// 复用同一个实例
\_httpClient = new HttpClient();
}
}
可以看出,HttpClient
很容易被错误使用,并且,即使是上面的正确示例,仍然有很多待优化的地方。因此,为了解决这个问题,IHttpClientFactory
诞生了。
看名字就知道了,IHttpClientFactory
可以帮我们创建所需要的HttpClient
实例,我们无须关心实例的创建过程。与HttpClient
一样,位于System.Net.Http
命名空间下。
下面先了解一下它的一些用法。
首先,注册HttpClientFactory相关的服务
csharp
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddHttpClient();
然后,构造函数注入IHttpClientFactory
,通过CreateClient()
创建Client实例。
csharp
public class ValuesController : ControllerBase
{
private readonly IHttpClientFactory \_httpClientFactory;
public ValuesController(IHttpClientFactory httpClientFactory)
{
\_httpClientFactory = httpClientFactory;
}
[HttpGet]
public async Task<string> Get()
{
// 通过 \_httpClientFactory 创建 Client 实例
var client = \_httpClientFactory.CreateClient();
var response = await client.GetAsync("https://jsonplaceholder.typicode.com/posts/1");
if (response.IsSuccessStatusCode)
{
return await response.Content.ReadAsStringAsync();
}
return $"{response.StatusCode}: {response.ReasonPhrase}";
}
}
输出:
json
{
"userId": 1,
"id": 1,
"title": "sunt aut facere repellat provident occaecati excepturi optio reprehenderit",
"body": "quia et suscipit\nsuscipit recusandae consequuntur expedita et cum\nreprehenderit molestiae ut ut quas totam\nnostrum rerum est autem sunt rem eveniet architecto"
}
类似于命名选项,我们也可以添加命名的HttpClient,并添加一些全局默认配置。下面我们添加一个名为jsonplaceholder
的客户端:
csharp
// jsonplaceholder client
builder.Services.AddHttpClient("jsonplaceholder", (sp, client) =>
{
// 基址
client.BaseAddress = new Uri("https://jsonplaceholder.typicode.com/");
// 请求头
client.DefaultRequestHeaders.Add(HeaderNames.Accept, "application/json");
client.DefaultRequestHeaders.Add(HeaderNames.UserAgent, "HttpClientFactory-Sample-Named");
});
[HttpGet("named")]
public async Task<dynamic> GetNamed()
{
// 获取指定名称的 Client
var client = \_httpClientFactory.CreateClient("jsonplaceholder");
var response = await client.GetAsync("posts/1");
if (response.IsSuccessStatusCode)
{
return new
{
Content = await response.Content.ReadAsStringAsync(),
AcceptHeader = response.RequestMessage!.Headers.Accept.ToString(),
UserAgentHeader = response.RequestMessage.Headers.UserAgent.ToString()
};
}
return $"{response.StatusCode}: {response.ReasonPhrase}";
}
输出:
json
{
"content": "{\n \"userId\": 1,\n \"id\": 1,\n \"title\": \"sunt aut facere repellat provident occaecati excepturi optio reprehenderit\",\n \"body\": \"quia et suscipit\\nsuscipit recusandae consequuntur expedita et cum\\nreprehenderit molestiae ut ut quas totam\\nnostrum rerum est autem sunt rem eveniet architecto\"\n}",
"acceptHeader": "application/json",
"userAgentHeader": "HttpClientFactory-Sample-Named"
}
实际上,在创建HttpClient实例时,也可以指定未在服务中注册的HttpClient名字。读完文章后面,你就知道为什么了。
客户端也可以被类型化,这样做的好处有:
下面看个简单地例子,首先,创建一个类型化客户端JsonPlaceholderClient
,用于封装对jsonplaceholder接口的调用:
csharp
public class JsonPlaceholderClient
{
private readonly HttpClient \_httpClient;
// 直接注入 HttpClient
public JsonPlaceholderClient(HttpClient httpClient)
{
\_httpClient = httpClient;
}
public async Task<dynamic> GetPost(int id) =>
await \_httpClient.GetFromJsonAsync<dynamic>($"/posts/{id}");
}
为了让DI容器知道要将哪个HttpClient实例注入到JsonPlaceholderClient
的构造函数,我们需要配置一下服务:
csharp
builder.Services.AddHttpClient(client =>
{
client.BaseAddress = new Uri("https://jsonplaceholder.typicode.com/");
client.DefaultRequestHeaders.Add(HeaderNames.Accept, "application/json");
client.DefaultRequestHeaders.Add(HeaderNames.UserAgent, "HttpClientFactory-Sample-Typed");
});
最后,我们直接注入JsonPlaceholderClient
,而不再是IHttpClientFactory
,使用起来就好像在调用本地服务似的:
csharp
public class ValuesController : ControllerBase
{
private readonly JsonPlaceholderClient \_jsonPlaceholderClient;
public ValuesController(JsonPlaceholderClient jsonPlaceholderClient)
{
\_jsonPlaceholderClient = jsonPlaceholderClient;
}
[HttpGet("typed")]
public async Task<dynamic> GetTyped()
{
var post = await \_jsonPlaceholderClient.GetPost(1);
return post;
}
}
一般来说,类型化的客户端已经大大简化了我们使用HttpClient的步骤和难度,不过,我们还可以借助第三方库再次简化我们的代码:我们只需要定义要调用的服务接口,第三方库会生成代理类。
常用的第三方库有以下两个:
这两个第三方库的使用方式非常类似,由于我比较熟悉WebApiClientCore,所以后面的示例均使用它进行演示。
首先,安装Nuget包:
ada
Install-Package WebApiClientCore
接着,创建一个接口IJsonPlaceholderApi
:
csharp
[Header("User-Agent", "HttpClientFactory-Sample-Api")]
[Header("Custom-Header", "Custom-Value")]
public interface IJsonPlaceholderApi
{
[HttpGet("/posts/{id}")]
Task<dynamic> GetPost(int id);
}
怎么样,看起来是不是很像在写Web Api?
对了,别忘了进行服务注册:
csharp
builder.Services.AddHttpApi(
o =>
{
o.HttpHost = new Uri("https://jsonplaceholder.typicode.com/");
o.UseDefaultUserAgent = false;
});
最后,我们就可以更方便地用它了:
csharp
public class ValuesController : ControllerBase
{
private readonly IJsonPlaceholderApi \_jsonPlaceholderApi;
public ValuesController(IJsonPlaceholderApi jsonPlaceholderApi)
{
\_jsonPlaceholderApi = jsonPlaceholderApi;
}
[HttpGet("api")]
public async Task<dynamic> GetApi()
{
var post = await \_jsonPlaceholderApi.GetPost(1);
return post;
}
}
上面我们提到过:HttpClient
旨在实例化一次,并在应用程序的整个生命周期内重复使用。如果每次请求都实例化一个HttpClient
,由于Dispose
并不会立即释放套接字,那么当短时间内有大量请求时,服务器的套接字数就会被耗尽,从而引发SocketException
异常。
为了能够真正理解这句话,我们一起看一下HttpClient的是如何发送请求并处理响应结果的。
下面,我们先看下HttpClient的基本结构:
按照惯例,为了方便理解,后续列出的源码中我已经删除了一些不是那么重要的代码。
csharp
public class HttpMessageInvoker : IDisposable
{
private volatile bool \_disposed;
private readonly bool \_disposeHandler;
private readonly HttpMessageHandler \_handler;
public HttpMessageInvoker(HttpMessageHandler handler) : this(handler, true) { }
public HttpMessageInvoker(HttpMessageHandler handler, bool disposeHandler)
{
\_handler = handler;
\_disposeHandler = disposeHandler;
}
[UnsupportedOSPlatformAttribute("browser")]
public virtual HttpResponseMessage Send(HttpRequestMessage request, CancellationToken cancellationToken) =>
\_handler.Send(request, cancellationToken);
public virtual Task SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) =>
\_handler.SendAsync(request, cancellationToken);
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing && !\_disposed)
{
\_disposed = true;
if (\_disposeHandler)
{
\_handler.Dispose();
}
}
}
}
public class HttpClient : HttpMessageInvoker
{
private const HttpCompletionOption DefaultCompletionOption = HttpCompletionOption.ResponseContentRead;
private volatile bool \_disposed;
private int \_maxResponseContentBufferSize;
public HttpClient() : this(new HttpClientHandler()) { }
public HttpClient(HttpMessageHandler handler) : this(handler, true) { }
public HttpClient(HttpMessageHandler handler, bool disposeHandler) : base(handler, disposeHandler) =>
\_maxResponseContentBufferSize = HttpContent.MaxBufferSize;
// 中间的Rest方法就略过了,因为它们的内部都是通过调用 SendAsync 实现的
// 同步的 Send 方法与异步的 SendAsync 实现类似
public Task SendAsync(HttpRequestMessage request) =>
SendAsync(request, DefaultCompletionOption, CancellationToken.None);
public override Task SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) =>
SendAsync(request, DefaultCompletionOption, cancellationToken);
public Task SendAsync(HttpRequestMessage request, HttpCompletionOption completionOption) =>
SendAsync(request, completionOption, CancellationToken.None);
public Task SendAsync(HttpRequestMessage request, HttpCompletionOption completionOption, CancellationToken cancellationToken)
{
var response = await base.SendAsync(request, cts.Token).ConfigureAwait(false);
ThrowForNullResponse(response);
if (ShouldBufferResponse(completionOption, request))
{
await response.Content.LoadIntoBufferAsync(\_maxResponseContentBufferSize, cts.Token).ConfigureAwait(false);
}
return response;
}
private static void ThrowForNullResponse(HttpResponseMessage? response)
{
if (response is null) throw new InvalidOperationException(...);
}
private static bool ShouldBufferResponse(HttpCompletionOption completionOption, HttpRequestMessage request) =>
completionOption == HttpCompletionOption.ResponseContentRead
&& !string.Equals(request.Method.Method, "HEAD", StringComparison.OrdinalIgnoreCase);
protected override void Dispose(bool disposing)
{
if (disposing && !\_disposed)
{
\_disposed = true;
// ...
}
base.Dispose(disposing);
}
}
看过之后,我们对HttpClient
的基本结构可以有一个清晰的认识:
HttpClient
继承自HttpMessageInvoker
,“调用者”,很形象的一个名字。Send/SendAsync
方法是整个类的核心方法,所有的请求都是通过调用它们来实现的HttpClient
只是对HttpMessageHandler
的包装,实际上,所有的请求都是通过这个Handler来发送的。如果你足够细心,你会发现其中的一个构造函数接收了一个名为disposeHandler
的参数,用于指示是否要释放HttpMessageHandler
。为什么要这么设计呢?我们知道,HttpClient
旨在实例化一次,并在应用程序的整个生命周期内重复使用,实际上指的是HttpMessageHandler
,为了在多个地方复用它,该参数允许我们创建多个HttpClient
实例,但使用的都是同一个HttpMessageHandler
实例(参见下方的IHttpClientFactory设计方式)。
下面看一下HttpMessageHandler
及其子类HttpClientHandler
:
csharp
public abstract class HttpMessageHandler : IDisposable
{
protected HttpMessageHandler() { }
// 这个方法是后加的,为了不影响它的已存在的子类,所以将其设置为了virtual(而不是abstract),并默认抛NSE
protected internal virtual HttpResponseMessage Send(HttpRequestMessage request, CancellationToken cancellationToken)
{
throw new NotSupportedException(...);
}
protected internal abstract Task SendAsync(HttpRequestMessage request, CancellationToken cancellationToken);
protected virtual void Dispose(bool disposing)
{
// 基类中啥都没干
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
// 这里我们不讨论作为WASM运行在浏览器中的情况
public class HttpClientHandler : HttpMessageHandler
{
// Socket
private readonly SocketsHttpHandler \_underlyingHandler;
private volatile bool \_disposed;
public HttpClientHandler()
{
\_underlyingHandler = new HttpHandlerType();
ClientCertificateOptions = ClientCertificateOption.Manual;
}
private HttpMessageHandler Handler => \_underlyingHandler;
// Send 与 SendAsync 类似
protected internal override Task SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) =>
Handler.SendAsync(request, cancellationToken);
protected override void Dispose(bool disposing)
{
if (disposing && !\_disposed)
{
\_disposed = true;
\_underlyingHandler.Dispose();
}
base.Dispose(disposing);
}
}
实际上,在.NET Core 2.1(不包含)之前,HttpClient
默认使用的HttpMessageHandler
在各个平台上的实现各不相同,直到.NET Core 2.1开始,HttpClient
才统一默认使用SocketsHttpHandler
,这带来了很多好处:
csharp
[UnsupportedOSPlatform("browser")]
public sealed class SocketsHttpHandler : HttpMessageHandler
{
private readonly HttpConnectionSettings \_settings = new HttpConnectionSettings();
private HttpMessageHandlerStage? \_handler;
private bool \_disposed;
// Send 与 SendAsync 类似
protected internal override Task SendAsync(HttpRequestMessage request, CancellationToken cancellationToken)
{
HttpMessageHandler handler = \_handler ?? SetupHandlerChain();
return handler.SendAsync(request, cancellationToken);
}
private HttpMessageHandlerStage SetupHandlerChain()
{
HttpConnectionSettings settings = \_settings.CloneAndNormalize();
HttpConnectionPoolManager poolManager = new HttpConnectionPoolManager(settings);
HttpMessageHandlerStage handler;
if (settings.\_credentials == null)
{
handler = new HttpConnectionHandler(poolManager);
}
else
{
handler = new HttpAuthenticatedConnectionHandler(poolManager);
}
// 省略了一些Handlers管道的组装,与中间件管道类似
// 释放旧的 \_handler
if (Interlocked.CompareExchange(ref \_handler, handler, null) != null)
{
handler.Dispose();
}
return \_handler;
}
protected override void Dispose(bool disposing)
{
if (disposing && !\_disposed)
{
\_disposed = true;
\_handler?.Dispose();
}
base.Dispose(disposing);
}
}
// HttpAuthenticatedConnectionHandler 结构类似
internal sealed class HttpConnectionHandler : HttpMessageHandlerStage
{
// Http连接池管理器
private readonly HttpConnectionPoolManager \_poolManager;
public HttpConnectionHandler(HttpConnectionPoolManager poolManager) =>
\_poolManager = poolManager;
internal override ValueTask SendAsync(HttpRequestMessage request, bool async, CancellationToken cancellationToken) =>
\_poolManager.SendAsync(request, async, doRequestAuth: false, cancellationToken);
protected override void Dispose(bool disposing)
{
if (disposing)
{
\_poolManager.Dispose();
}
base.Dispose(disposing);
}
}
后面的就比较底层了,今天咱们就看到这里吧。下面我们看一下IHttpClientFactory
。
我们先从服务注册看起:
csharp
public static class HttpClientFactoryServiceCollectionExtensions
{
public static IServiceCollection AddHttpClient(this IServiceCollection services)
{
services.AddLogging();
services.AddOptions();
// 核心服务
services.TryAddTransient();
services.TryAddSingleton();
services.TryAddSingleton(serviceProvider => serviceProvider.GetRequiredService());
services.TryAddSingleton(serviceProvider => serviceProvider.GetRequiredService());
// 类型化客户端服务
services.TryAdd(ServiceDescriptor.Transient(typeof(ITypedHttpClientFactory<>), typeof(DefaultTypedHttpClientFactory<>)));
services.TryAdd(ServiceDescriptor.Singleton(typeof(DefaultTypedHttpClientFactory<>.Cache), typeof(DefaultTypedHttpClientFactory<>.Cache)));
services.TryAddEnumerable(ServiceDescriptor.Singleton());
services.TryAddSingleton(new HttpClientMappingRegistry());
// 默认注册一个名字为空字符串的 HttpClient 实例
services.TryAddTransient(s => s.GetRequiredService().CreateClient(string.Empty));
return services;
}
public static IHttpClientBuilder AddHttpClient(this IServiceCollection services, string name)
{
AddHttpClient(services);
// 返回一个Builder,以允许继续针对HttpClient进行配置
return new DefaultHttpClientBuilder(services, name);
}
public static IHttpClientBuilder AddHttpClient<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors)] TClient>(
this IServiceCollection services)
where TClient : class
{
AddHttpClient(services);
// 获取类型名作为客户端名
string name = TypeNameHelper.GetTypeDisplayName(typeof(TClient), fullName: false);
var builder = new DefaultHttpClientBuilder(services, name);
// 目的是通过 ActivatorUtilities 动态创建 TClient 实例,并通过构造函数注入 HttpClient
builder.AddTypedClientCore(validateSingleType: true);
return builder;
}
}
很显然,HttpMessageHandlerBuilder
的作用就是创建HttpMessageHandler
实例,默认实现为DefaultHttpMessageHandlerBuilder
IHttpMessageHandlerBuilderFilter
会在DefaultHttpClientFactory
中用到,它可以在HttpMessageHandlerBuilder.Build
调用之前对HttpMessageHandlerBuilder
进行一些初始化操作。
IHttpClientFactory
接口的默认实现是DefaultHttpClientFactory
:
csharp
internal class DefaultHttpClientFactory : IHttpClientFactory, IHttpMessageHandlerFactory
{
private readonly IServiceProvider \_services;
private readonly Func<string, Lazy> \_entryFactory;
// 有效的Handler对象池,使用Lazy来保证每个命名客户端具有唯一的 HttpMessageHandler 实例
internal readonly ConcurrentDictionary<string, Lazy> \_activeHandlers;
// 过期的Handler集合
internal readonly ConcurrentQueue \_expiredHandlers;
public DefaultHttpClientFactory(
IServiceProvider services,
IServiceScopeFactory scopeFactory,
ILoggerFactory loggerFactory,
IOptionsMonitor optionsMonitor,
IEnumerable filters)
{
\_services = services;
\_activeHandlers = new ConcurrentDictionary<string, Lazy>(StringComparer.Ordinal);
\_entryFactory = (name) =>
{
return new Lazy(() =>
{
return CreateHandlerEntry(name);
}, LazyThreadSafetyMode.ExecutionAndPublication);
};
}
public HttpClient CreateClient(string name)
{
HttpMessageHandler handler = CreateHandler(name);
return new HttpClient(handler, disposeHandler: false);
}
public HttpMessageHandler CreateHandler(string name)
{
// 若存在指定的命名客户端的活跃的Handler,则直接使用,若不存在,则新建一个
ActiveHandlerTrackingEntry entry = \_activeHandlers.GetOrAdd(name, \_entryFactory).Value;
return entry.Handler;
}
internal ActiveHandlerTrackingEntry CreateHandlerEntry(string name)
{
HttpMessageHandlerBuilder builder = \_services.GetRequiredService();
builder.Name = name;
var handler = new LifetimeTrackingHttpMessageHandler(builder.Build());
// options.HandlerLifetime 默认2分钟
return new ActiveHandlerTrackingEntry(name, handler, scope, options.HandlerLifetime);
}
}
public static class HttpClientFactoryExtensions
{
public static HttpClient CreateClient(this IHttpClientFactory factory) =>
factory.CreateClient(Options.DefaultName); // 名字为 string.Empty
}
可以发现,我们每次调用CreateClient
,都是新创建一个HttpClient实例,但是,当这些HttpClient实例同名时,所使用的HttpMessageHandler在一定条件下,其实都是同一个。
另外,你也可以发现,所有通过IHttpClientFactory创建的HttpClient,都是命名客户端:
Handler的创建是通过DefaultHttpMessageHandlerBuilder
调用Build
来实现的,不同的是,Factory并非是简单地创建一个Handler,而是建立了一个Handler管道,这是通过抽象类DelegatingHandler
实现的。其中,管道最底层的Handler默认是HttpClientHandler
,与我们直接new HttpClient()
时所创建的Handler是一样的。
与中间件管道类似,DelegatingHandler
的作用就是将Http请求的发送和处理委托给内部的另一个Handler处理,而它可以在这个Handler处理之前和之后加一些自己的特定逻辑。
csharp
public abstract class DelegatingHandler : HttpMessageHandler
{
private HttpMessageHandler? \_innerHandler;
private volatile bool \_disposed;
[DisallowNull]
public HttpMessageHandler? InnerHandler
{
get => \_innerHandler;
set => \_innerHandler = value;
}
protected DelegatingHandler() { }
// 这里接收的innerHandler就是负责发送和处理Http请求的
protected DelegatingHandler(HttpMessageHandler innerHandler) =>
InnerHandler = innerHandler;
protected internal override HttpResponseMessage Send(HttpRequestMessage request, CancellationToken cancellationToken) =>
\_innerHandler!.Send(request, cancellationToken);
protected internal override Task SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) =>
\_innerHandler!.SendAsync(request, cancellationToken);
protected override void Dispose(bool disposing)
{
if (disposing && !\_disposed)
{
\_disposed = true;
if (\_innerHandler != null)
{
\_innerHandler.Dispose();
}
}
base.Dispose(disposing);
}
}
这里我们看到的LifetimeTrackingHttpMessageHandler
,以及源码中我删除掉的LoggingHttpMessageHandler
都是DelegatingHandler
的子类。
你有没有想过,为啥最后要包装成LifetimeTrackingHttpMessageHandler
呢?其实很简单,它就是一个标识,标志着它内部的Handler在超出生命周期后,需要被释放。
另外,实际上,创建好的HttpMessageHandler
并非能够一直重用,默认可重用的生命周期为2分钟,我们会将可重用的放在_activeHandlers
中,而过期的放在了_expiredHandlers
,并在合适的时候释放销毁。注意,过期不意味着要立即销毁,只是不再重用,即不再分配给新的HttpClient实例了。
那为什么不让创建好的HttpMessageHandler
一直重用,干嘛要销毁呢?它的原理与各种池(如数据库连接池、线程池)类似,就是为了保证套接字连接在空闲的时候能够被及时关闭,而不是长时间保持打开的状态,白白占用资源。
现在,我们已经对HttpClient
和IHttpClientFactory
有了一个清晰的认识,我们简单总结一下:
HttpClient
是当前.NET版本中发送Http请求的首选
HttpClient
提供了很多异步Rest方法,非常适合当下的异步编程模型
HttpClient
旨在实例化一次,并在应用程序的整个生命周期内重复使用。
直接创建HttpClient
实例,很容易被错误使用,建议通过IHttpClientFactory
来创建
HttpClient
是对HttpMessageHandler
的包装,默认使用HttpMessageHandler
的子类HttpClientHandler
,而HttpClientHandler
也只是对SocketsHttpHandler
的简单包装(不讨论WASM)
通过IHttpClientFactory
,我们可以方便地创建命名客户端、类型化客户端等
IHttpClientFactory
通过创建多个HttpClient
实例,但多个实例重用同一个HttpMessageHandler
来优化HttpClient
的创建
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